[Scummvm-cvs-logs] CVS: scummvm/simon items.cpp,1.24,1.25
Travis Howell
kirben at users.sourceforge.net
Fri Nov 29 04:02:01 CET 2002
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Update of /cvsroot/scummvm/scummvm/simon
In directory sc8-pr-cvs1:/tmp/cvs-serv25007/simon
Modified Files:
items.cpp
Log Message:
Add missing comments
Index: items.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/simon/items.cpp,v
retrieving revision 1.24
retrieving revision 1.25
diff -u -d -r1.24 -r1.25
--- items.cpp 29 Nov 2002 11:41:59 -0000 1.24
+++ items.cpp 29 Nov 2002 12:01:03 -0000 1.25
@@ -538,7 +538,7 @@
}
break;
- case 98:{
+ case 98:{ /* start vga */
if (!(_game & GAME_SIMON2)) {
uint a = getVarOrWord();
uint b = getVarOrByte();
@@ -558,7 +558,7 @@
}
break;
- case 99:{
+ case 99:{ /* kill thread */
if (!(_game & GAME_SIMON2)) {
o_unk_99_simon1(getVarOrWord());
} else {
@@ -569,7 +569,7 @@
}
break;
- case 100:{
+ case 100:{ /* vga reset */
o_vga_reset();
}
break;
@@ -601,7 +601,7 @@
}
break;
- case 107:{ /* ADD_ITEM_HITAREA(id,x,y,w,h,item,unk3) */
+ case 107:{ /* add item hitarea */
uint flags = 0;
uint id = getVarOrWord();
uint params = id / 1000;
@@ -685,7 +685,7 @@
}
break;
- case 119:{ /* WAIT_VGA */
+ case 119:{ /* wait vga */
uint var = getVarOrWord();
_scriptvar_2 = (var == 200);
@@ -700,7 +700,7 @@
}
break;
- case 121:{ /* SET_VGA_ITEM */
+ case 121:{ /* set vga item */
uint slot = getVarOrByte();
_vc_item_array[slot] = getNextItemPtr();
}
@@ -750,7 +750,7 @@
}
break;
- case 132:{
+ case 132:{ /* save game */
#ifdef _WIN32_WCE
if (!draw_keyboard) {
@@ -762,7 +762,7 @@
}
break;
- case 133:{
+ case 133:{ /* load game */
o_load_game();
}
break;
@@ -773,7 +773,7 @@
}
break;
- case 135:{
+ case 135:{ /* quit if user presses y */
o_quit_if_user_presses_y();
}
break;
@@ -789,12 +789,12 @@
}
break;
- case 138:{
+ case 138:{ /* vga pointer op 4 */
o_unk_138();
}
break;
- case 139:{ /* SET_PARENT_SPECIAL */
+ case 139:{ /* set parent special */
Item *item = getNextItemPtr();
_no_parent_notify = true;
setItemParent(item, getNextItemPtr());
@@ -802,13 +802,13 @@
}
break;
- case 140:{
+ case 140:{ /* del te and add one */
killAllTimers();
addTimeEvent(3, 0xA0);
}
break;
- case 141:{
+ case 141:{ /* set m1 or m3 */
uint which = getVarOrByte();
Item *item = getNextItemPtr();
if (which == 1) {
@@ -819,7 +819,7 @@
}
break;
- case 142:{
+ case 142:{ /* is hitarea 0x40 clear */
condition = is_hitarea_0x40_clear(getVarOrWord());
}
break;
@@ -940,7 +940,7 @@
}
break;
- case 163:{
+ case 163:{ /* sound 1 */
o_unk_163(getVarOrWord());
}
break;
@@ -952,7 +952,7 @@
}
break;
- case 165:{
+ case 165:{ /* item unk1 unk2 is */
Item *item = getNextItemPtr();
int16 a = getNextWord(), b = getNextWord();
condition = (item->unk2 == a && item->unk1 == b);
@@ -970,24 +970,24 @@
}
break;
- case 168:{ /* is bit clear? */
+ case 168:{ /* is bit2 clear */
uint bit = getVarOrByte();
condition = (_bit_array[(bit >> 4) + 16] & (1 << (bit & 15))) == 0;
}
break;
- case 169:{ /* is bit set? */
+ case 169:{ /* is bit2 set */
uint bit = getVarOrByte();
condition = (_bit_array[(bit >> 4) + 16] & (1 << (bit & 15))) != 0;
}
break;
- case 175:{
+ case 175:{ /* vga pointer op 1 */
o_unk_175();
}
break;
- case 176:{
+ case 176:{ /* vga pointer op 2 */
o_unk_176();
}
break;
@@ -1100,12 +1100,12 @@
}
break;
- case 180:{
+ case 180:{ /* force unlock */
o_force_unlock();
}
break;
- case 181:{
+ case 181:{ /* force lock */
o_force_lock();
if (_game & GAME_SIMON2) {
fcs_unk_2(1);
@@ -1114,21 +1114,21 @@
}
break;
- case 182:{
+ case 182:{ /* read vgares 328 */
if (_game & GAME_SIMON2)
goto invalid_opcode;
o_read_vgares_328();
}
break;
- case 183:{
+ case 183:{ /* read vgares 23 */
if (_game & GAME_SIMON2)
goto invalid_opcode;
o_read_vgares_23();
}
break;
- case 184:{
+ case 184:{ /* clear vgapointer entry */
o_clear_vgapointer_entry(getVarOrWord());
}
break;
@@ -1140,19 +1140,19 @@
}
break;
- case 186:{
+ case 186:{ /* vga pointer op 3 */
o_unk_186();
}
break;
- case 187:{
+ case 187:{ /* fade to black */
if (_game & GAME_SIMON2)
goto invalid_opcode;
o_fade_to_black();
}
break;
- case 188:
+ case 188: /* string2 is */
if (!(_game & GAME_SIMON2))
goto invalid_opcode;
{
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