[Scummvm-cvs-logs] CVS: web/news 20021004.xml,NONE,1.1

James Brown ender at users.sourceforge.net
Fri Oct 4 03:19:02 CEST 2002


Update of /cvsroot/scummvm/web/news
In directory usw-pr-cvs1:/tmp/cvs-serv29505

Added Files:
	20021004.xml 
Log Message:
News update.


--- NEW FILE: 20021004.xml ---
<NAME>Not dead, Murray, just cursed.</NAME>
<DATE>Oct 04, 2002</DATE>
<BODY>
And now, for our semi-annual news update!

The legal situation is still pending, as we are waiting on a response from LucasArts to our last e-mail.

Progress-wise, people following the daily build will have noticed the new in-game GUI we have implemented. It's still very much a work
in progress, so expect odd things to happen.

Some of our wonderful developers are currently working on improving compatability with The Dig and Full Throttle, as it seems we might
even get one of these completable by the time the legal situation is resolved and we can get our next release out.

Meanwhile, the CVS tree and daily builds are somewhat in an experimental form.

On to other matters, we are seeking mercenarys to kidnap two people so we can torture them into reveiling the two current 'problem
areas' in ScummVM.

We need the person who primarly extended iMUSE for Sam and Max Hit The Road. Pretty much every remaining bug with ScummVMs support of
that game is related to the iMUSE system, so if anybody can 'aquire' a person or any information on this subsystem, please contact
<a href="mailto:scummvm at enderboi.com">Ender</a> to arrange discrete delivery of the... package.

Secondly, we require <a href="http://www.mobygames.com/developer/sheet/view/developerId,1526/">Vince Lee</a> for questioning over the
INSANE cutscene engine used in games such as Full Throttle. Our lack of information on this system has left us at a dead-end as far as
progress in this game goes. If you can aquire this person, or any information regarding INSANE, you will be well rewarded. Anonymity
will be honored, if the 'aquiree' desires it.

As an alternative, we can negotiate a deal if someone wishes to raid LucasArts HQ and persuade it's occupants to part with source or
information regarding this two items. Our own attempts as infiltration of this facility have failed, due to some mysterious person
called "Management".

Seriously, if anybody does have any information on these two headaches for us, please get in touch with <a
href="mailto:scummvm at enderboi.com">Ender</a>. If you've previously worked at LucasArts and wish to help anonymously, we'll respect
that. I wouldn't be too afraid about giving assistance, as our own negotiations have reveiled they are quite willing to let us exist,
they are just not willing ('at the moment') to share any actual information or source.

Thanks for playing, and remember - never pay more than $25 for a computer game!
</BODY>
	





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