[Scummvm-cvs-logs] CVS: web compatibility.php,1.33,1.34

James Brown ender at users.sourceforge.net
Tue Oct 22 03:01:09 CEST 2002


Update of /cvsroot/scummvm/web
In directory usw-pr-cvs1:/tmp/cvs-serv4051

Modified Files:
	compatibility.php 
Log Message:
Note that Akos16 is working for The Dig now :)


Index: compatibility.php
===================================================================
RCS file: /cvsroot/scummvm/web/compatibility.php,v
retrieving revision 1.33
retrieving revision 1.34
diff -u -d -r1.33 -r1.34
--- compatibility.php	22 Oct 2002 04:27:51 -0000	1.33
+++ compatibility.php	22 Oct 2002 10:00:20 -0000	1.34
@@ -112,9 +112,8 @@
 "ft"		=> "Game crashes at various points, due to missing SCUMM opcods. Not playable to the end".
                    "<br>- Lack of INSANE subsystem prevents action sequences, which are needed to complete the game".
                    "<br>- Some character animations (AKOS codec 16 based) are missing",
-"dig"		=> "Game is completable, but still has some major problems".
-                   "<br>- The nexus room doesn't 'wrap' correctly, there are some redraw problems at the room seem".
-                   "<br>- Some character animations (AKOS codec 16 based) are missing",
+"dig"		=> "Game is completable.".
+                   "<br>- The nexus room doesn't 'wrap' correctly, there are some redraw problems at the room seam",
 "curse"		=> "Not fully implemented yet.<br>ScummVM doesn't understand the various CMI subsystems",
 "simon1win" 	=> "No known problems, Game is completable.",
 "simon1dos" 	=> "No known problems, Game is completable.",





More information about the Scummvm-git-logs mailing list