[Scummvm-cvs-logs] CVS: scummvm/simon simon.cpp,1.25,1.26 simon.h,1.3,1.4
Travis Howell
kirben at users.sourceforge.net
Thu Oct 24 00:15:03 CEST 2002
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Update of /cvsroot/scummvm/scummvm/simon
In directory usw-pr-cvs1:/tmp/cvs-serv19143/simon
Modified Files:
simon.cpp simon.h
Log Message:
add some work arounds, to allow simon 1/2 dos talkie to work, even though music and sfx aren't supported.
allow speech in simon 2 dos talkie
Index: simon.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/simon/simon.cpp,v
retrieving revision 1.25
retrieving revision 1.26
diff -u -d -r1.25 -r1.26
--- simon.cpp 23 Oct 2002 14:02:46 -0000 1.25
+++ simon.cpp 24 Oct 2002 07:14:27 -0000 1.26
@@ -86,8 +86,8 @@
1128 / 4, /* MUSIC_INDEX_BASE */
1660 / 4, /* SOUND_INDEX_BASE */
"SIMON2.GME", /* gme_filename */
- NULL, /* wav_filename */
- NULL,
+ "", /* wav_filename */
+ "",
"",
"GAME32", /* gamepc_filename */
};
@@ -4720,7 +4720,10 @@
_mixer->stop(_voice_sound);
_voice_file->seek(_voice_offsets[voice], SEEK_SET);
- if (!_effects_offsets) { /* WAVE audio */
+ const char *s2 = gss->wav_filename2;
+ _music_file = new File();
+ _music_file->open(s2, _gameDataPath);
+ if (_music_file->isOpen() == false) { /* WAVE audio */
WaveHeader wave_hdr;
uint32 data[2];
@@ -4806,6 +4809,14 @@
_mixer->playRaw(&_effects_sound, buffer, size, samples_per_sec, SoundMixer::FLAG_UNSIGNED);
} else {
+ /* FIXME: not properly implemented */
+ /* Simon 1/2 dos talkie sfx aren't supported */
+ /* Simon 2 dos sfx isn't supported */
+ const char *s2 = gss->wav_filename2;
+ _music_file = new File();
+ _music_file->open(s2, _gameDataPath);
+ if (_music_file->isOpen() == false) {
+
byte *p;
_mixer->stop(_playing_sound);
@@ -4833,6 +4844,7 @@
_mixer->playRaw(&_playing_sound, p + 8, READ_LE_UINT32(p + 4), 22050,
SoundMixer::FLAG_UNSIGNED);
}
+ }
} else {
warning("playSound(%d)", sound);
}
@@ -4840,9 +4852,17 @@
void SimonState::playMusic(uint music)
{
- midi.shutdown();
-
+ warning ("play music point reached");
/* FIXME: not properly implemented */
+ /* Simon 1/2 dos talkie music aren't supported */
+ /* Simon 2 dos music isn't supported */
+ const char *s2 = gss->wav_filename2;
+ _music_file = new File();
+ _music_file->open(s2, _gameDataPath);
+ if (_music_file->isOpen() == false) {
+
+ midi.shutdown();
+
if (_game & GAME_WIN) {
_game_file->seek(_game_offsets_ptr[gss->MUSIC_INDEX_BASE + music], SEEK_SET);
File *f = _game_file;
@@ -4862,6 +4882,7 @@
midi.initialize();
midi.play();
+ }
}
byte *SimonState::dx_lock_2()
Index: simon.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/simon/simon.h,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -d -r1.3 -r1.4
--- simon.h 16 Sep 2002 08:22:30 -0000 1.3
+++ simon.h 24 Oct 2002 07:14:28 -0000 1.4
@@ -125,6 +125,7 @@
File *_game_file;
+ File *_music_file;
File *_voice_file;
uint32 *_voice_offsets;
File *_effects_file;
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