[Scummvm-cvs-logs] CVS: scummvm/backends/wince findgame.cpp,1.1.1.1,1.2 pocketpc.cpp,1.3,1.4

Max Horn fingolfin at users.sourceforge.net
Thu Sep 26 05:30:02 CEST 2002


Update of /cvsroot/scummvm/scummvm/backends/wince
In directory usw-pr-cvs1:/tmp/cvs-serv14260/backends/wince

Modified Files:
	findgame.cpp pocketpc.cpp 
Log Message:
some fixes for the message dialog; added some comments

Index: findgame.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/wince/findgame.cpp,v
retrieving revision 1.1.1.1
retrieving revision 1.2
diff -u -d -r1.1.1.1 -r1.2
--- findgame.cpp	21 Aug 2002 16:07:18 -0000	1.1.1.1
+++ findgame.cpp	26 Sep 2002 12:29:10 -0000	1.2
@@ -31,7 +31,7 @@
 #include "scumm.h"
 #include "config-file.h"
 
-extern Config *scummcfg;
+extern Config *g_config;
 
 #define MAX_GAMES 20
 
@@ -211,14 +211,14 @@
 
 	prescanning = FALSE;
 
-	current = scummcfg->get("GamesInstalled", "wince");
+	current = g_config->get("GamesInstalled", "wince");
 	if (!current)
 		return FALSE;
 	index = atoi(current);
 
 	installedGamesNumber = index;
 
-	current = scummcfg->get("GamesReferences", "wince");
+	current = g_config->get("GamesReferences", "wince");
 	if (!current)
 		return FALSE;
 	for (i=0; i<index; i++) {
@@ -232,7 +232,7 @@
 		gamesInstalled[i].reference = j;
 	}
 
-	current = scummcfg->get("BasePath", "wince");
+	current = g_config->get("BasePath", "wince");
 	if (!current)
 		return FALSE;
 	MultiByteToWideChar(CP_ACP, 0, current, strlen(current) + 1, basePath, sizeof(basePath));
@@ -241,7 +241,7 @@
 		char keyName[100];
 
 		sprintf(keyName, "GamesDirectory%d", i);
-		current = scummcfg->get(keyName, "wince");
+		current = g_config->get(keyName, "wince");
 		if (!current)
 			return FALSE;
 		MultiByteToWideChar(CP_ACP, 0, current, strlen(current) + 1, gamesInstalled[i].directory, sizeof(gamesInstalled[i].directory));
@@ -416,7 +416,7 @@
 	// Save the results in the registry
 	SetDlgItemText(hwndDlg, IDC_FILEPATH, TEXT("Saving the results"));
 
-	scummcfg->set("GamesInstalled", index, "wince");
+	g_config->set("GamesInstalled", index, "wince");
 
 	tempo[0] = '\0';
 	for (i=0; i<index; i++) {
@@ -425,21 +425,21 @@
 		strcat(tempo, x);
 	}	
 
-	scummcfg->set("GamesReferences", tempo, "wince");
+	g_config->set("GamesReferences", tempo, "wince");
 
 	WideCharToMultiByte(CP_ACP, 0, basePath, wcslen(basePath) + 1, workdir, sizeof(workdir), NULL, NULL);
 
-	scummcfg->set("BasePath", workdir, "wince");
+	g_config->set("BasePath", workdir, "wince");
 
 	for (i=0; i<index; i++) {
 		char keyName[100];
 
 		sprintf(keyName, "GamesDirectory%d", i);
 		WideCharToMultiByte(CP_ACP, 0, gamesInstalled[i].directory, wcslen(gamesInstalled[i].directory) + 1, workdir, sizeof(workdir), NULL, NULL);
-		scummcfg->set(keyName, workdir, "wince");
+		g_config->set(keyName, workdir, "wince");
 	}
 
-	scummcfg->flush();
+	g_config->flush();
 
 	SetDlgItemText(hwndDlg, IDC_FILEPATH, TEXT("Scan finished"));
 

Index: pocketpc.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/wince/pocketpc.cpp,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -d -r1.3 -r1.4
--- pocketpc.cpp	20 Sep 2002 00:12:58 -0000	1.3
+++ pocketpc.cpp	26 Sep 2002 12:29:10 -0000	1.4
@@ -57,7 +57,7 @@
 typedef void SoundProc(void *param, byte *buf, int len);
 
 GameDetector detector;
-Config *scummcfg;
+Config *g_config;
 tTimeCallback timer_callback;
 int timer_interval;
 
@@ -283,9 +283,9 @@
 bool monkey2_keyboard;
 
 void do_quit() {
-	scummcfg->set("Sound", sound_activated, "wince");
-	scummcfg->set("DisplayMode", GetScreenMode(), "wince");
-	scummcfg->flush();
+	g_config->set("Sound", sound_activated, "wince");
+	g_config->set("DisplayMode", GetScreenMode(), "wince");
+	g_config->flush();
 	GXCloseInput();
 	GXCloseDisplay();
 	SDL_AudioQuit();
@@ -402,10 +402,10 @@
 
 	hide_toolbar = false;
 
-	scummcfg = new Config("scummvm.ini", "scummvm");
-	scummcfg->set_writing(true);
+	g_config = new Config("scummvm.ini", "scummvm");
+	g_config->set_writing(true);
 
-	sound = scummcfg->get("Sound", "wince");
+	sound = g_config->get("Sound", "wince");
 	if (sound) 
 		sound_activated = (atoi(sound) == 1);
 	else
@@ -881,9 +881,9 @@
 	 
 	 memset(actions_keys, 0, sizeof(actions_keys));
 	 
-	 version = scummcfg->get("KeysVersion", "wince");
+	 version = g_config->get("KeysVersion", "wince");
 
-	 current = scummcfg->get("ActionKeys", "wince");
+	 current = g_config->get("ActionKeys", "wince");
 	 if (current && version) {
 		for (i=0; i<NUMBER_ACTIONS; i++) {
 			char x[6];
@@ -905,7 +905,7 @@
 	 actions[3] = ACTION_SKIP;
 	 actions[4] = ACTION_HIDE;
 
-	 current = scummcfg->get("ActionTypes", "wince");
+	 current = g_config->get("ActionTypes", "wince");
 	 if (current && version) {
 		for (i=0; i<NUMBER_ACTIONS; i++) {
 			char x[6];
@@ -920,8 +920,8 @@
 	 setActionTypes(actions);
 
 	 if (!version) {
-		 scummcfg->set("KeysVersion", "2", "wince");
-		 scummcfg->flush();
+		 g_config->set("KeysVersion", "2", "wince");
+		 g_config->flush();
 	 }
 }
 					
@@ -938,7 +938,7 @@
 		 sprintf(x, "%.4x ", work_keys[i]);
 		 strcat(tempo, x);
 	 }
-	 scummcfg->set("ActionKeys", tempo, "wince");
+	 g_config->set("ActionKeys", tempo, "wince");
 	 tempo[0] = '\0';
 	 work = getActionTypes();
 	 for (i=0; i<NUMBER_ACTIONS; i++) {
@@ -946,9 +946,9 @@
 		 sprintf(x, "%.2x ", work[i]);
 		 strcat(tempo, x);
 	 }
-	 scummcfg->set("ActionTypes", tempo, "wince");
+	 g_config->set("ActionTypes", tempo, "wince");
 
-	 scummcfg->flush();
+	 g_config->flush();
 }
 
 /*************** Hardware keys support ***********/
@@ -1001,9 +1001,9 @@
 void action_boss() {
 	SHELLEXECUTEINFO se;    
 
-	scummcfg->set("Sound", sound_activated, "wince");
-	scummcfg->set("DisplayMode", GetScreenMode(), "wince");
-	scummcfg->flush();
+	g_config->set("Sound", sound_activated, "wince");
+	g_config->set("DisplayMode", GetScreenMode(), "wince");
+	g_config->flush();
 	sound_activated = false;
 	toolbar_drawn = false;
 	hide_toolbar = true;
@@ -1159,7 +1159,7 @@
 	drawWait();
 
 	// Set mode, portrait or landscape
-	display_mode = scummcfg->get("DisplayMode", "wince");
+	display_mode = g_config->get("DisplayMode", "wince");
 	if (display_mode)
 		SetScreenMode(atoi(display_mode));
 





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