[Scummvm-cvs-logs] CVS: scummvm/backends/morphos morphos.cpp,1.8,1.9

Max Horn fingolfin at users.sourceforge.net
Fri Sep 27 19:04:04 CEST 2002


Update of /cvsroot/scummvm/scummvm/backends/morphos
In directory usw-pr-cvs1:/tmp/cvs-serv21516/backends/morphos

Modified Files:
	morphos.cpp 
Log Message:
added FIXME

Index: morphos.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/morphos/morphos.cpp,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -d -r1.8 -r1.9
--- morphos.cpp	23 Sep 2002 16:53:11 -0000	1.8
+++ morphos.cpp	28 Sep 2002 02:03:25 -0000	1.9
@@ -836,6 +836,9 @@
 void OSystem_MorphOS::set_shake_pos(int shake_pos)
 {
 	ScummShakePos = shake_pos;
+	// FIXME - why does this hard code size/height? While right now the only game that
+	// is not 320x200 is Zak256, and Zak doesn't use shaking AFAIK, this is still not
+	// a good thing.
 	AddUpdateRect(0, 0, 320, 200);
 }
 





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