[Scummvm-cvs-logs] CVS: scummvm/backends/morphos morphos.cpp,1.8,1.9
Max Horn
fingolfin at users.sourceforge.net
Fri Sep 27 19:04:04 CEST 2002
Update of /cvsroot/scummvm/scummvm/backends/morphos
In directory usw-pr-cvs1:/tmp/cvs-serv21516/backends/morphos
Modified Files:
morphos.cpp
Log Message:
added FIXME
Index: morphos.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/backends/morphos/morphos.cpp,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -d -r1.8 -r1.9
--- morphos.cpp 23 Sep 2002 16:53:11 -0000 1.8
+++ morphos.cpp 28 Sep 2002 02:03:25 -0000 1.9
@@ -836,6 +836,9 @@
void OSystem_MorphOS::set_shake_pos(int shake_pos)
{
ScummShakePos = shake_pos;
+ // FIXME - why does this hard code size/height? While right now the only game that
+ // is not 320x200 is Zak256, and Zak doesn't use shaking AFAIK, this is still not
+ // a good thing.
AddUpdateRect(0, 0, 320, 200);
}
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