[Scummvm-cvs-logs] CVS: scummvm/scumm script_v5.cpp,1.27,1.28
Jonathan Gray
khalek at users.sourceforge.net
Sat Apr 12 06:14:01 CEST 2003
Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv19942
Modified Files:
script_v5.cpp
Log Message:
hack around wrong costume in indy3 until a proper solution is found
Index: script_v5.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v5.cpp,v
retrieving revision 1.27
retrieving revision 1.28
diff -u -d -r1.27 -r1.28
--- script_v5.cpp 11 Apr 2003 20:21:32 -0000 1.27
+++ script_v5.cpp 12 Apr 2003 13:13:01 -0000 1.28
@@ -1279,6 +1279,10 @@
int room;
room = getVarOrDirectByte(0x80);
+
+ // FIXME nasty hack to make indy have right costume
+ if ((_gameId == GID_INDY3_256) && (_currentRoom == 6) && (_currentScript == 1))
+ _actors[1].setActorCostume(10);
// For small header games, we only call startScene if the room
// actually changed. This avoid unwanted (wrong) fades in Zak256
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