[Scummvm-cvs-logs] CVS: scummvm/scumm intern.h,2.59,2.60 script_v2.cpp,2.17,2.18
Pawel Kolodziejski
aquadran at users.sourceforge.net
Mon Apr 21 08:47:12 CEST 2003
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Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv27711
Modified Files:
intern.h script_v2.cpp
Log Message:
added two next v2 opcodes
Index: intern.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/intern.h,v
retrieving revision 2.59
retrieving revision 2.60
diff -u -d -r2.59 -r2.60
--- intern.h 21 Apr 2003 15:25:27 -0000 2.59
+++ intern.h 21 Apr 2003 15:42:55 -0000 2.60
@@ -241,7 +241,8 @@
void o2_verbOps();
void o2_doSentence();
void o2_ifClassOfIs();
-
+ void o2_walkActorTo();
+ void o2_putActor();
void o2_isEqual();
void o2_isGreater();
void o2_isGreaterEqual();
Index: script_v2.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v2.cpp,v
retrieving revision 2.17
retrieving revision 2.18
diff -u -d -r2.17 -r2.18
--- script_v2.cpp 21 Apr 2003 15:28:18 -0000 2.17
+++ script_v2.cpp 21 Apr 2003 15:42:55 -0000 2.18
@@ -34,7 +34,7 @@
static const OpcodeEntryV2 opcodes[256] = {
/* 00 */
OPCODE(o5_stopObjectCode),
- OPCODE(o5_putActor),
+ OPCODE(o2_putActor),
OPCODE(o5_startMusic),
OPCODE(o5_getActorRoom),
/* 04 */
@@ -74,7 +74,7 @@
OPCODE(o2_ifState02),
/* 20 */
OPCODE(o5_stopMusic),
- OPCODE(o5_putActor),
+ OPCODE(o2_putActor),
OPCODE(o5_getAnimCounter),
OPCODE(o5_getActorY),
/* 24 */
@@ -110,11 +110,11 @@
/* 3C */
OPCODE(o5_stopSound),
OPCODE(o5_getActorElevation),
- OPCODE(o5_walkActorTo),
+ OPCODE(o2_walkActorTo),
OPCODE(o2_ifNotState01),
/* 40 */
OPCODE(o5_cutscene),
- OPCODE(o5_putActor),
+ OPCODE(o2_putActor),
OPCODE(o5_startScript),
OPCODE(o5_getActorX),
/* 44 */
@@ -150,7 +150,7 @@
/* 5C */
OPCODE(o5_oldRoomEffect),
OPCODE(o2_ifClassOfIs),
- OPCODE(o5_walkActorTo),
+ OPCODE(o2_walkActorTo),
OPCODE(o2_ifNotState02),
/* 60 */
OPCODE(o5_cursorCommand),
@@ -190,11 +190,11 @@
/* 7C */
OPCODE(o5_isSoundRunning),
OPCODE(o5_getActorElevation),
- OPCODE(o5_walkActorTo),
+ OPCODE(o2_walkActorTo),
OPCODE(o5_drawBox),
/* 80 */
OPCODE(o5_breakHere),
- OPCODE(o5_putActor),
+ OPCODE(o2_putActor),
OPCODE(o5_startMusic),
OPCODE(o5_getActorRoom),
/* 84 */
@@ -230,11 +230,11 @@
/* 9C */
OPCODE(o5_startSound),
OPCODE(o2_ifClassOfIs),
- OPCODE(o5_walkActorTo),
+ OPCODE(o2_walkActorTo),
OPCODE(o2_ifState02),
/* A0 */
OPCODE(o5_stopObjectCode),
- OPCODE(o5_putActor),
+ OPCODE(o2_putActor),
OPCODE(o5_getAnimCounter),
OPCODE(o5_getActorY),
/* A4 */
@@ -270,11 +270,11 @@
/* BC */
OPCODE(o5_stopSound),
OPCODE(o5_getActorElevation),
- OPCODE(o5_walkActorTo),
+ OPCODE(o2_walkActorTo),
OPCODE(o2_ifNotState01),
/* C0 */
OPCODE(o5_endCutscene),
- OPCODE(o5_putActor),
+ OPCODE(o2_putActor),
OPCODE(o5_startScript),
OPCODE(o5_getActorX),
/* C4 */
@@ -310,11 +310,11 @@
/* DC */
OPCODE(o5_oldRoomEffect),
OPCODE(o2_ifClassOfIs),
- OPCODE(o5_walkActorTo),
+ OPCODE(o2_walkActorTo),
OPCODE(o2_ifNotState02),
/* E0 */
OPCODE(o5_cursorCommand),
- OPCODE(o5_putActor),
+ OPCODE(o2_putActor),
OPCODE(o5_stopScript),
OPCODE(o5_getActorFacing),
/* E4 */
@@ -350,7 +350,7 @@
/* FC */
OPCODE(o5_isSoundRunning),
OPCODE(o5_getActorElevation),
- OPCODE(o5_walkActorTo),
+ OPCODE(o2_walkActorTo),
OPCODE(o2_ifState01)
};
@@ -881,4 +881,26 @@
if ((cls & clsop) != clsop) {
o5_jumpRelative();
}
+}
+
+void Scumm_v2::o2_walkActorTo() {
+ int x, y;
+ Actor *a;
+ a = derefActorSafe(getVarOrDirectByte(0x80), "o2_walkActorTo");
+ x = getVarOrDirectByte(0x40);
+ y = getVarOrDirectByte(0x20);
+ a->startWalkActor(x, y, -1);
+}
+
+void Scumm_v2::o2_putActor() {
+ int x, y;
+ Actor *a;
+
+ a = derefActorSafe(getVarOrDirectByte(0x80), "o2_putActor");
+ if (!a)
+ return;
+ x = getVarOrDirectByte(0x40);
+ y = getVarOrDirectByte(0x20);
+
+ a->putActor(x, y, a->room);
}
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