[Scummvm-cvs-logs] CVS: scummvm/scumm scummvm.cpp,2.114,2.115
Jonathan Gray
khalek at users.sourceforge.net
Wed Apr 30 04:27:13 CEST 2003
- Previous message: [Scummvm-cvs-logs] CVS: scummvm/scumm/smush chunk.cpp,1.11,1.12 codec1.cpp,1.9,1.10 codec37.cpp,1.18,1.19 codec47.cpp,1.47,1.48 codec47.h,1.14,1.15 imuse_channel.cpp,1.14,1.15 saud_channel.cpp,1.11,1.12 smush_font.cpp,1.1,1.2 smush_mixer.cpp,1.2,1.3 smush_mixer.h,1.1,1.2 smush_player.cpp,1.14,1.15
- Next message: [Scummvm-cvs-logs] CVS: scummvm/backends/PalmOS/Rsc - New directory
- Messages sorted by:
[ date ]
[ thread ]
[ subject ]
[ author ]
Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv31424
Modified Files:
scummvm.cpp
Log Message:
don't clobber variable for these small header games
Index: scummvm.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/scummvm.cpp,v
retrieving revision 2.114
retrieving revision 2.115
diff -u -d -r2.114 -r2.115
--- scummvm.cpp 30 Apr 2003 10:28:00 -0000 2.114
+++ scummvm.cpp 30 Apr 2003 11:26:45 -0000 2.115
@@ -576,7 +576,8 @@
_saveLoadCompatible = false;
}
- _vars[VAR_GAME_LOADED] = 0;
+ if (!(_features & GF_SMALL_HEADER) && !(_features && GF_AFTER_V8))
+ _vars[VAR_GAME_LOADED] = 0;
if (_saveLoadFlag) {
load_game:
bool success;
- Previous message: [Scummvm-cvs-logs] CVS: scummvm/scumm/smush chunk.cpp,1.11,1.12 codec1.cpp,1.9,1.10 codec37.cpp,1.18,1.19 codec47.cpp,1.47,1.48 codec47.h,1.14,1.15 imuse_channel.cpp,1.14,1.15 saud_channel.cpp,1.11,1.12 smush_font.cpp,1.1,1.2 smush_mixer.cpp,1.2,1.3 smush_mixer.h,1.1,1.2 smush_player.cpp,1.14,1.15
- Next message: [Scummvm-cvs-logs] CVS: scummvm/backends/PalmOS/Rsc - New directory
- Messages sorted by:
[ date ]
[ thread ]
[ subject ]
[ author ]
More information about the Scummvm-git-logs
mailing list