[Scummvm-cvs-logs] CVS: scummvm NEWS,1.28.2.8,1.28.2.9

Jonathan Gray khalek at users.sourceforge.net
Wed Aug 6 06:49:07 CEST 2003


Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1:/tmp/cvs-serv23551

Modified Files:
      Tag: branch-0-5-0
	NEWS 
Log Message:
some consistency

Index: NEWS
===================================================================
RCS file: /cvsroot/scummvm/scummvm/NEWS,v
retrieving revision 1.28.2.8
retrieving revision 1.28.2.9
diff -u -d -r1.28.2.8 -r1.28.2.9
--- NEWS	6 Aug 2003 13:34:24 -0000	1.28.2.8
+++ NEWS	6 Aug 2003 13:47:56 -0000	1.28.2.9
@@ -20,13 +20,13 @@
 - Initial unplayable support for V1 version of Maniac Mansion/Zak McKracken
 - Curse of Monkey Island (COMI) support for playing from CD improved on Mac OS X
 - Loading COMI savegames for disk 2 doesn't anymore require disk 1 first
-- Rewritten iMUSE engine, and many Music fixes (exp. Monkey Island 2)
+- Rewritten iMUSE engine, and many music fixes (exp. Monkey Island 2)
 - Support for music in Humongous games and simon2dos/simon2talkie (XMIDI format)
 - Support for music in simon1demo (Proprietary format)
 - Complete music support for Simon the Sorcerer 2
 - Improved music and sound support in Zak256
-- Added Aspect Ratio option
-- Many other bug fixes, improvements and optimizations
+- Added aspect ratio option
+- Many other bug fixes, improvements and optimisations
 
 0.4.1 (2003-05-25)
 - Added AdvMame3x filter
@@ -53,44 +53,44 @@
 - Code cleanups
 
 0.3.0b (2002-12-08)
-- massive cleanup work for iMUSE. Sam and Max music now plays correctly
-- many bugfixes for Zak256, + sound and music support
-- music support for Simon the Sorcerer on any platform with real MIDI
-- experimental support for Indy3 (VGA) - Indiana Jones + Last Crusade
-- completed support for Monkey1 VGA Floppy, The Dig
-- added akos16 implementation for The Dig and Full Throttle costumes
-- added digital iMUSE implementation for The Dig and Full Throttle music.
+- Massive cleanup work for iMUSE. Sam and Max music now plays correctly
+- Many bugfixes for Zak256, + sound and music support
+- Music support for Simon the Sorcerer on any platform with real MIDI
+- Experimental support for Indy3 (VGA) - Indiana Jones + Last Crusade
+- Completed support for Monkey1 VGA Floppy, The Dig
+- Added akos16 implementation for The Dig and Full Throttle costumes
+- Added digital iMUSE implementation for The Dig and Full Throttle music.
 - Loom CD speech+music syncronisation improved greatly
-- added midi-emulation via adlib, for platforms without sequencer support
-- code seperation of various engine parts into several libraries
-- several fixes to prevent Simon the Sorcerer crashing and hanging
-- hundreds of bugfixes for many other games
-- new Smush video engine, for Full Throttle and The Dig
-- new in-game GUI
-- launcher dialog
+- Added midi-emulation via adlib, for platforms without sequencer support
+- Code seperation of various engine parts into several libraries
+- Several fixes to prevent Simon the Sorcerer crashing and hanging
+- Hundreds of bugfixes for many other games
+- New Smush video engine, for Full Throttle and The Dig
+- New in-game GUI
+- Launcher dialog
 
 0.2.0 (2002-04-14)
-- core engine rewrite
-- enhanced ingame GUI, including options/volume settings.
-- auto-save feature
-- added more command-line options, and configuration file
-- new ports and platforms (MorphOS, Macintosh, Dreamcast, Solaris, IRIX, etc)
-- graphics filtering added (2xSAI, Super2xSAI, SuperEagle, AdvMame2x)
-- support for MAD MP3 compressed audio
-- support for first non-SCUMM games (Simon the Sorcerer)
-- support for V4 games (Loom CD)
-- enhanced V6 game support (Sam and Max is now completable)
-- experimental support for V7 games (Full Throttle/The Dig)
-- experimental support for V3 games (Zak256/Indy3)
+- Core engine rewrite
+- Enhanced ingame GUI, including options/volume settings.
+- Auto-save feature
+- Added more command-line options, and configuration file
+- New ports and platforms (MorphOS, Macintosh, Dreamcast, Solaris, IRIX, etc)
+- Graphics filtering added (2xSAI, Super2xSAI, SuperEagle, AdvMame2x)
+- Support for MAD MP3 compressed audio
+- Support for first non-SCUMM games (Simon the Sorcerer)
+- Support for V4 games (Loom CD)
+- Enhanced V6 game support (Sam and Max is now completable)
+- Experimental support for V7 games (Full Throttle/The Dig)
+- Experimental support for V3 games (Zak256/Indy3)
 
 0.1.0 (2002-01-13)
-- loads of changes
+- Loads of changes
 
 0.0.2 (2001-10-12):
-- bug fixes
-- save & load support
+- Bug fixes
+- Save & load support
 
 0.0.1 (2001-10-08):
-- initial version
+- Initial version
 
 





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