[Scummvm-cvs-logs] CVS: web/docs comi.xml,1.54,1.55

James Brown ender at users.sourceforge.net
Thu Aug 7 06:12:08 CEST 2003


Update of /cvsroot/scummvm/web/docs
In directory sc8-pr-cvs1:/tmp/cvs-serv6865/docs

Modified Files:
	comi.xml 
Log Message:
Correct description for Sebel's Amiga page, remove unneeded commented links, tweak some stuff.
Also slight update to ComI buglist, although I need to retest all of these as I'm sure more have been fixed.


Index: comi.xml
===================================================================
RCS file: /cvsroot/scummvm/web/docs/comi.xml,v
retrieving revision 1.54
retrieving revision 1.55
diff -u -d -r1.54 -r1.55
--- comi.xml	28 May 2003 06:12:49 -0000	1.54
+++ comi.xml	7 Aug 2003 13:11:31 -0000	1.55
@@ -6,8 +6,6 @@
 <ul>
 <li>Generic:
 	<ul>
-		<li>Lack of actorHit opcode breaks collision detection in ship-to-ship combat. Right now we always return 1.
-		This causes you to hit yourself in in ship-to-ship combat (but the script still thinks you have won :).
 		<li>Guybrush seems to walk down from the sky when entering the Canibal Village for the first time. This is because roomobj-53-873 calls a different script on the first entry, which runs a putActorAtObject opcode before loading the room. 
 		<li>Make the in-game options / save-load dialogs work.
 		<li>strings that contain PU_M, EC_, SA_, or BT_ should not reach playBundleSound() as they don't





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