[Scummvm-cvs-logs] CVS: scummvm/sky sky.cpp,1.104,1.105

Jamieson Christian jamieson630 at users.sourceforge.net
Fri Aug 15 03:43:02 CEST 2003


Update of /cvsroot/scummvm/scummvm/sky
In directory sc8-pr-cvs1:/tmp/cvs-serv20258/sky

Modified Files:
	sky.cpp 
Log Message:
Replaced ADLIB_ALWAYS and ADLIB_PREFERRED with a more flexible
list of music types supported. This was done because now
PC speaker support must be treated separately, along with
Adlib and native (GM/MT32) support.

This fixes a problem with games that don't support PC speaker
(including V5 games that don't parse SPK resources yet)
being run with -epcspk or -epcjr. Those games now properly
switch to -enull so that music resources still get parsed
and music/script synchronization mechanisms don't break.

Index: sky.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/sky.cpp,v
retrieving revision 1.104
retrieving revision 1.105
diff -u -d -r1.104 -r1.105
--- sky.cpp	3 Aug 2003 15:50:39 -0000	1.104
+++ sky.cpp	15 Aug 2003 10:19:24 -0000	1.105
@@ -61,8 +61,8 @@
 
 static const VersionSettings sky_settings[] = {
 	/* Beneath a Steel Sky */
-	{"sky", "Beneath a Steel Sky", GID_SKY_FIRST, 99, VersionSettings::ADLIB_DONT_CARE, 0, "sky.dsk" },
-	{NULL, NULL, 0, 0, VersionSettings::ADLIB_DONT_CARE, 0, NULL}
+	{"sky", "Beneath a Steel Sky", GID_SKY_FIRST, 99, MDT_ADLIB | MDT_NATIVE, 0, "sky.dsk" },
+	{NULL, NULL, 0, 0, MDT_NONE, 0, NULL}
 };
 
 const VersionSettings *Engine_SKY_targetList() {





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