[Scummvm-cvs-logs] CVS: scummvm/scumm script_v5.cpp,1.162,1.163
Travis Howell
kirben at users.sourceforge.net
Fri Aug 29 08:08:59 CEST 2003
Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv28738/scumm
Modified Files:
script_v5.cpp
Log Message:
Opcode change to load/save screen in original loom
Index: script_v5.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v5.cpp,v
retrieving revision 1.162
retrieving revision 1.163
diff -u -d -r1.162 -r1.163
--- script_v5.cpp 28 Aug 2003 12:21:35 -0000 1.162
+++ script_v5.cpp 29 Aug 2003 15:06:00 -0000 1.163
@@ -1019,9 +1019,16 @@
void Scumm_v5::o5_getAnimCounter() {
getResultPos();
- int act = getVarOrDirectByte(0x80);
- Actor *a = derefActor(act, "o5_getAnimCounter");
- setResult(a->cost.animCounter);
+ // Loom uses this opcode in its load/save screen.
+ if (_gameId == GID_LOOM) {
+ byte a = getVarOrDirectByte(0x80);
+ warning("TODO: Loom saveLoad(%d)", a);
+ setResult(0);
+ } else {
+ int act = getVarOrDirectByte(0x80);
+ Actor *a = derefActor(act, "o5_getAnimCounter");
+ setResult(a->cost.animCounter);
+ }
}
void Scumm_v5::o5_getClosestObjActor() {
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