[Scummvm-cvs-logs] CVS: scummvm/scumm script_v5.cpp,1.162,1.163

Travis Howell kirben at users.sourceforge.net
Fri Aug 29 08:08:59 CEST 2003


Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv28738/scumm

Modified Files:
	script_v5.cpp 
Log Message:

Opcode change to load/save screen in original loom


Index: script_v5.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v5.cpp,v
retrieving revision 1.162
retrieving revision 1.163
diff -u -d -r1.162 -r1.163
--- script_v5.cpp	28 Aug 2003 12:21:35 -0000	1.162
+++ script_v5.cpp	29 Aug 2003 15:06:00 -0000	1.163
@@ -1019,9 +1019,16 @@
 
 void Scumm_v5::o5_getAnimCounter() {
 	getResultPos();
-	int act = getVarOrDirectByte(0x80);
-	Actor *a = derefActor(act, "o5_getAnimCounter");
-	setResult(a->cost.animCounter);
+	// Loom uses this opcode in its load/save screen.
+	if (_gameId == GID_LOOM) {
+		byte a = getVarOrDirectByte(0x80);
+		warning("TODO: Loom saveLoad(%d)", a);
+		setResult(0);
+	} else {
+		int act = getVarOrDirectByte(0x80);
+		Actor *a = derefActor(act, "o5_getAnimCounter");
+		setResult(a->cost.animCounter);
+	}
 }
 
 void Scumm_v5::o5_getClosestObjActor() {





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