[Scummvm-cvs-logs] CVS: scummvm/sword1 debug.h,1.1,1.2 eventman.cpp,1.1,1.2 logic.cpp,1.13,1.14 memman.cpp,1.1,1.2 mouse.cpp,1.7,1.8 mouse.h,1.4,1.5 objectman.h,1.1,1.2 resman.cpp,1.5,1.6 resman.h,1.2,1.3 router.cpp,1.5,1.6 router.h,1.3,1.4 screen.cpp,1.10,1.11 screen.h,1.4,1.5 sound.cpp,1.8,1.9 sword1.cpp,1.12,1.13 sword1.h,1.3,1.4 sworddefs.h,1.7,1.8

Torbj?rn Andersson eriktorbjorn at users.sourceforge.net
Fri Dec 19 06:08:01 CET 2003


Update of /cvsroot/scummvm/scummvm/sword1
In directory sc8-pr-cvs1:/tmp/cvs-serv16602

Modified Files:
	debug.h eventman.cpp logic.cpp memman.cpp mouse.cpp mouse.h 
	objectman.h resman.cpp resman.h router.cpp router.h screen.cpp 
	screen.h sound.cpp sword1.cpp sword1.h sworddefs.h 
Log Message:
Whitespace changes


Index: debug.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/debug.h,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -d -r1.1 -r1.2
--- debug.h	16 Dec 2003 02:09:24 -0000	1.1
+++ debug.h	19 Dec 2003 14:07:12 -0000	1.2
@@ -26,7 +26,7 @@
 
 class SwordDebug {
 public:
-    static void interpretScript(uint32 id, uint32 level, uint32 script, uint32 pc);
+	static void interpretScript(uint32 id, uint32 level, uint32 script, uint32 pc);
 	static void callMCode(uint32 mcodeNum, uint32 paramCount, int32 a, int32 b, int32 c, int32 d, int32 e, int32 f);
 
 private:

Index: eventman.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/eventman.cpp,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -d -r1.1 -r1.2
--- eventman.cpp	16 Dec 2003 02:09:24 -0000	1.1
+++ eventman.cpp	19 Dec 2003 14:07:12 -0000	1.2
@@ -65,7 +65,7 @@
 	if (pause) {
 		cpt->o_pause = pause;
 		cpt->o_logic = LOGIC_pause_for_event;
-        return SCRIPT_STOP;
+		return SCRIPT_STOP;
 	}
 
 	for (uint8 objCnt = 0; objCnt < O_TOTAL_EVENTS; objCnt++) {

Index: logic.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/logic.cpp,v
retrieving revision 1.13
retrieving revision 1.14
diff -u -d -r1.13 -r1.14
--- logic.cpp	18 Dec 2003 14:16:08 -0000	1.13
+++ logic.cpp	19 Dec 2003 14:07:12 -0000	1.14
@@ -184,7 +184,7 @@
 				logicRet=1;
 				break;
 			case LOGIC_bookmark:
-                memcpy(&(compact->o_tree.o_script_level), &(compact->o_bookmark.o_script_level), sizeof(ScriptTree));
+				memcpy(&(compact->o_tree.o_script_level), &(compact->o_bookmark.o_script_level), sizeof(ScriptTree));
 				compact->o_logic = LOGIC_script;
 				logicRet = 1;
 				break;
@@ -395,7 +395,7 @@
 		} else
 			compact->o_tree.o_script_pc[level] = ret;
 	} while (!ret);
-    return 1;
+	return 1;
 	//Logic continues - but the script must have changed logic mode
 	//this is a radical change from S2.0 where once a script finished there
 	//was no more processing for that object on that cycle - the Logic_engine terminated.
@@ -549,7 +549,7 @@
 				debug(9, "IT_SCRIPTEND");
 				return 0;
 			case IT_POPVAR:         // pop a variable
-                debug(9, "IT_POPVAR: ScriptVars[%d] = %d", scriptCode[pc], stack[stackIdx-1]);
+				debug(9, "IT_POPVAR: ScriptVars[%d] = %d", scriptCode[pc], stack[stackIdx-1]);
 				_scriptVars[scriptCode[pc++]] = stack[--stackIdx];
 				break;
 			case IT_POPLONGOFFSET:
@@ -788,7 +788,7 @@
 	cpt->o_logic = LOGIC_anim;
 	cpt->o_anim_pc = 0;
 	cpt->o_sync = 0;
-    return SCRIPT_STOP;
+	return SCRIPT_STOP;
 }
 
 int SwordLogic::fnSetFrame(BsObject *cpt, int32 id, int32 cdt, int32 spr, int32 frameNo, int32 f, int32 z, int32 x) {
@@ -1067,7 +1067,7 @@
 		_speechRunning = _sound->startSpeech(textNo >> 16, textNo & 0xFFFF);
 	else
 		_speechRunning = false;
-    _speechFinished = false;
+	_speechFinished = false;
 	if (SwordEngine::_systemVars.showText || (!_speechRunning)) {
 		_textRunning = true;
 
@@ -1125,7 +1125,7 @@
 	target->o_ins1 = param1;
 	target->o_ins2 = param2;
 	target->o_ins3 = param3;
-    return SCRIPT_CONT;
+	return SCRIPT_CONT;
 }
 
 //send an instruction to mega we're talking to and wait
@@ -1176,7 +1176,7 @@
 
 int SwordLogic::fnCheckForTextLine(BsObject *cpt, int32 id, int32 c, int32 d, int32 e, int32 f, int32 z, int32 x) {
 	_scriptVars[RETURN_VALUE] = _objMan->fnCheckForTextLine(id);
-    return SCRIPT_CONT;
+	return SCRIPT_CONT;
 }
 
 int SwordLogic::fnAddTalkWaitStatusBit(BsObject *cpt, int32 id, int32 c, int32 d, int32 e, int32 f, int32 z, int32 x) {
@@ -1306,7 +1306,7 @@
 	BsObject *floorCpt = _objMan->fetchObject(floor);
 	cpt->o_scale_a = floorCpt->o_scale_a;
 	cpt->o_scale_b = floorCpt->o_scale_b;
-    return SCRIPT_CONT;
+	return SCRIPT_CONT;
 }
 
 int SwordLogic::fnWalk(BsObject *cpt, int32 id, int32 x, int32 y, int32 dir, int32 stance, int32 a, int32 b) {
@@ -1350,7 +1350,7 @@
 		cpt->o_down_flag = 1; // pretend it was successful
 	else
 		cpt->o_down_flag = 0; // 0 means error
-    
+
 	return SCRIPT_CONT;
 }
 
@@ -1446,7 +1446,7 @@
 	cpt->o_tree.o_script_level++;
 	cpt->o_tree.o_script_pc[cpt->o_tree.o_script_level] = place->o_get_to_script;
 	cpt->o_tree.o_script_id[cpt->o_tree.o_script_level] = place->o_get_to_script;
-    return SCRIPT_STOP;
+	return SCRIPT_STOP;
 }
 
 int SwordLogic::fnGetToError(BsObject *cpt, int32 id, int32 a, int32 b, int32 c, int32 d, int32 z, int32 x) {

Index: memman.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/memman.cpp,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -d -r1.1 -r1.2
--- memman.cpp	16 Dec 2003 02:09:24 -0000	1.1
+++ memman.cpp	19 Dec 2003 14:07:12 -0000	1.2
@@ -42,7 +42,7 @@
 		warning("%d Bytes alloced as FREEABLE.", pSize); // why should one want to alloc mem if it can be freed?
 		addToFreeList(bsMem);
 	} else if (bsMem->next || bsMem->prev) // it's in our _freeAble list, remove it from there
-        removeFromFreeList(bsMem);
+		removeFromFreeList(bsMem);
 	checkMemoryUsage();
 }
 

Index: mouse.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/mouse.cpp,v
retrieving revision 1.7
retrieving revision 1.8
diff -u -d -r1.7 -r1.8
--- mouse.cpp	18 Dec 2003 14:38:17 -0000	1.7
+++ mouse.cpp	19 Dec 2003 14:07:12 -0000	1.8
@@ -197,7 +197,7 @@
 			_specialPtrId = resId;
 			_specialPtr = (MousePtr*)_resMan->mouseResOpen(resId);
 		}
-        animate();
+		animate();
 		_system->show_mouse(true);
 	}
 }
@@ -249,7 +249,7 @@
 }
 
 void SwordMouse::fnUnlockMouse(void) {
-    _mouseStatus &= 1;
+	_mouseStatus &= 1;
 }
 
 void SwordMouse::giveCoords(uint16 *x, uint16 *y) {

Index: mouse.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/mouse.h,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- mouse.h	18 Dec 2003 14:38:17 -0000	1.4
+++ mouse.h	19 Dec 2003 14:07:12 -0000	1.5
@@ -67,8 +67,8 @@
 class SwordMouse {
 public:
 	SwordMouse(OSystem *system, ResMan *pResMan, ObjectMan *pObjMan);
-    void addToList(int id, BsObject *compact);
-    void useLogicAndMenu(SwordLogic *pLogic, SwordMenu *pMenu);
+	void addToList(int id, BsObject *compact);
+	void useLogicAndMenu(SwordLogic *pLogic, SwordMenu *pMenu);
 	void setLuggage(uint32 resID, uint32 rate);
 	void setPointer(uint32 resID, uint32 rate);
 	void animate(void);

Index: objectman.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/objectman.h,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -d -r1.1 -r1.2
--- objectman.h	16 Dec 2003 02:09:25 -0000	1.1
+++ objectman.h	19 Dec 2003 14:07:12 -0000	1.2
@@ -44,7 +44,7 @@
 	void unlockText(uint32 textId);
 	uint32 lastTextNumber(int section);
 
-    void closeSection(uint32 screen);
+	void closeSection(uint32 screen);
 private:
 	ResMan *_resMan;
 	static const uint32 _objectList[TOTAL_SECTIONS];	//a table of pointers to object files

Index: resman.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/resman.cpp,v
retrieving revision 1.5
retrieving revision 1.6
diff -u -d -r1.5 -r1.6
--- resman.cpp	18 Dec 2003 01:15:15 -0000	1.5
+++ resman.cpp	19 Dec 2003 14:07:12 -0000	1.6
@@ -85,7 +85,7 @@
 							_memMan->initHandle(group->resHandle + resCnt);
 						}
 					}
-                    free(resIdIdx);
+					free(resIdIdx);
 				} else
 					cluster->grp[grpCnt] = NULL;
 			free(grpIndex);
@@ -200,7 +200,7 @@
 
 FrameHeader *ResMan::fetchFrame(void *resourceData, uint32 frameNo) {
 	uint8 *frameFile = (uint8*)resourceData;
-    uint8 *idxData = frameFile + sizeof(Header);
+	uint8 *idxData = frameFile + sizeof(Header);
 	if (frameNo >= READ_LE_UINT32(idxData))
 		error("fetchFrame:: frame %d doesn't exist in resource.", frameNo);
 	frameFile += READ_LE_UINT32(idxData + (frameNo+1) * 4);

Index: resman.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/resman.h,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -d -r1.2 -r1.3
--- resman.h	17 Dec 2003 01:47:47 -0000	1.2
+++ resman.h	19 Dec 2003 14:07:12 -0000	1.3
@@ -68,7 +68,7 @@
 	void openCptResourceBigEndian(uint32 id);
 	void openScriptResourceBigEndian(uint32 id);
 
-    File *openClusterFile(uint32 id);
+	File *openClusterFile(uint32 id);
 	void makePathToCluster(char *str);
 	void loadCluDescript(const char *fileName);
 	void freeCluDescript(void);

Index: router.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/router.cpp,v
retrieving revision 1.5
retrieving revision 1.6
diff -u -d -r1.5 -r1.6
--- router.cpp	18 Dec 2003 12:15:59 -0000	1.5
+++ router.cpp	19 Dec 2003 14:07:12 -0000	1.6
@@ -326,7 +326,7 @@
  *	steps taken between two points to the shrunken step size   
  *
  */
-  int32 p;     
+	int32 p;
 	int32	dirS;
 	int32	dirD;
 	int32	dS;
@@ -345,12 +345,12 @@
 	int32	steps;
 	int32	option;
[...1427 lines suppressed...]
 	int32	dir;
@@ -2554,12 +2552,12 @@
 	routeLength = routeLength - 1;
 
 	// okay the route exists as a series point now put in some directions
-  p = 0;
-  do
-  {
-		#ifdef PLOT_PATHS
-			BresenhamLine(route[p+1].x-128,route[p+1].y-128, route[p].x-128,route[p].y-128, (uint8*)screen_ad, true_pixel_size_x, pixel_size_y, ROUTE_END_FLAG);
-    #endif   
+	p = 0;
+	do
+	{
+#ifdef PLOT_PATHS
+		BresenhamLine(route[p+1].x-128,route[p+1].y-128, route[p].x-128,route[p].y-128, (uint8*)screen_ad, true_pixel_size_x, pixel_size_y, ROUTE_END_FLAG);
+#endif   
 		dx = route[p+1].x - route[p].x;
 		dy = route[p+1].y - route[p].y;
 		dirx = 1;

Index: router.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/router.h,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -d -r1.3 -r1.4
--- router.h	17 Dec 2003 01:18:03 -0000	1.3
+++ router.h	19 Dec 2003 14:07:12 -0000	1.4
@@ -177,7 +177,7 @@
 	int32 SmoothestPath();
 	int32 SmoothCheck(int32 best, int32 p, int32 dirS, int32 dirD);
 
-    int32 SolidPath();
+	int32 SolidPath();
 	int32 SolidWalkAnimator(WalkData *walkAnim);
 	void RouteLine(int32 x1,int32 y1,int32 x2,int32 y2 ,int32 colour);
 	void BresenhamLine(int32 x1,int32 y1,int32 x2,int32 y2, uint8 *screen, int32 width, int32 height, int32 colour);

Index: screen.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/screen.cpp,v
retrieving revision 1.10
retrieving revision 1.11
diff -u -d -r1.10 -r1.11
--- screen.cpp	18 Dec 2003 01:00:42 -0000	1.10
+++ screen.cpp	19 Dec 2003 14:07:12 -0000	1.11
@@ -292,7 +292,7 @@
 	for (uint8 cnt = 0; cnt < _sortLength - 1; cnt++)
 		for (uint8 sCnt = 0; sCnt < _sortLength - 1; sCnt++)
 			if (_sortList[sCnt].y > _sortList[sCnt + 1].y) {
-                temp = _sortList[sCnt];
+				temp = _sortList[sCnt];
 				_sortList[sCnt] = _sortList[sCnt + 1];
 				_sortList[sCnt + 1] = temp;
 			}
@@ -422,7 +422,7 @@
 			for (uint16 blky = 0; blky < bHeight; blky++) {
 				if (*grid) {
 					uint8 *blkData = _layerBlocks[level + 1] + (READ_LE_UINT16(grid) - 1) * 128;
-			        blitBlockClear(x + blkx, y + blky, blkData);
+					blitBlockClear(x + blkx, y + blky, blkData);
 				}
 				grid += lGridSizeX;
 			}
@@ -460,7 +460,7 @@
 			if (doSkip <= remain)
 				remain -= doSkip;
 			else {
-                xPos = doSkip - remain;
+				xPos = doSkip - remain;
 				dest += xPos;
 				remain = 0;
 			}
@@ -528,7 +528,7 @@
 	uint32 newRow = step >> 1;
 	uint32 oldRow = 0;
 
-    uint8 *destPos = dest;
+	uint8 *destPos = dest;
 	for (uint16 lnCnt = 0; lnCnt < resHeight; lnCnt++) {
 		while (oldRow < (newRow >> 8)) {
 			oldRow++;
@@ -681,7 +681,7 @@
 		sprH = _scrnSizeY - sprY;
 	if (sprX + sprW > _scrnSizeX)
 		sprW = _scrnSizeX - sprX;
-    
+
 	if (sprH < 0)
 		*pSprHeight = 0;
 	else
@@ -742,48 +742,48 @@
 }
 
 void SwordScreen::hline(uint16 x1, uint16 x2, uint16 y) {
-    for (uint16 cntx = x1; cntx <= x2; cntx++)
+	for (uint16 cntx = x1; cntx <= x2; cntx++)
 		_screenBuf[y * _scrnSizeX + cntx] = 0;
 }
 
 void SwordScreen::bsubline_1(uint16 x1, uint16 y1, uint16 x2, uint16 y2) {
 	int x, y, ddx, ddy, e;
-    ddx = abs(x2 - x1);
-    ddy = abs(y2 - y1) << 1;
-    e = ddx - ddy;
-    ddx <<= 1;
-    
-    if (x1 > x2) {
+	ddx = abs(x2 - x1);
+	ddy = abs(y2 - y1) << 1;
+	e = ddx - ddy;
+	ddx <<= 1;
+
+	if (x1 > x2) {
 		uint16 tmp;
 		tmp = x1; x1 = x2; x2 = tmp;
 		tmp = y1; y1 = y2; y2 = tmp;
-    }
-    
-    for (x = x1, y = y1; x <= x2; x++) {
+	}
+
+	for (x = x1, y = y1; x <= x2; x++) {
 		_screenBuf[y * _scrnSizeX + x] = 0;
 		if (e < 0) {
-		    y++;
-		    e += ddx - ddy;
+			y++;
+			e += ddx - ddy;
 		} else {
-		    e -= ddy;
+			e -= ddy;
 		}
-    }
+	}
 }
 
 void SwordScreen::bsubline_2(uint16 x1, uint16 y1, uint16 x2, uint16 y2) {
 	int x, y, ddx, ddy, e;
-    ddx = abs(x2 - x1) << 1;
-    ddy = abs(y2 - y1);
-    e = ddy - ddx;
-    ddy <<= 1;
-    
-    if (y1 > y2) {
+	ddx = abs(x2 - x1) << 1;
+	ddy = abs(y2 - y1);
+	e = ddy - ddx;
+	ddy <<= 1;
+
+	if (y1 > y2) {
 		uint16 tmp;
 		tmp = x1; x1 = x2; x2 = tmp;
 		tmp = y1; y1 = y2; y2 = tmp;
-    }
-    
-    for (y = y1, x = x1; y <= y2; y++) {
+	}
+
+	for (y = y1, x = x1; y <= y2; y++) {
 		_screenBuf[y * _scrnSizeX + x] = 0;
 		if (e < 0) {
 			x++;
@@ -791,80 +791,80 @@
 		} else {
 			e -= ddx;
 		}
-    }
+	}
 }
 
 void SwordScreen::bsubline_3(uint16 x1, uint16 y1, uint16 x2, uint16 y2) {
 	int x, y, ddx, ddy, e;
-    ddx = abs(x1 - x2) << 1;
-    ddy = abs(y2 - y1);
-    e = ddy - ddx;
-    ddy <<= 1;
-    
-    if (y1 > y2) {
+	ddx = abs(x1 - x2) << 1;
+	ddy = abs(y2 - y1);
+	e = ddy - ddx;
+	ddy <<= 1;
+
+	if (y1 > y2) {
 		uint16 tmp;
 		tmp = x1; x1 = x2; x2 = tmp;
 		tmp = y1; y1 = y2; y2 = tmp;
-    }
+	}
 
-    for (y = y1, x = x1; y <= y2; y++) {
+	for (y = y1, x = x1; y <= y2; y++) {
 		_screenBuf[y * _scrnSizeX + x] = 0;
 		if (e < 0) {
 			x--;
-		    e += ddy - ddx;
+			e += ddy - ddx;
 		} else {
 			e -= ddx;
 		}
-    }
+	}
 }
 
 void SwordScreen::bsubline_4(uint16 x1, uint16 y1, uint16 x2, uint16 y2) {
 	int x, y, ddx, ddy, e;
-    ddy = abs(y2 - y1) << 1;
-    ddx = abs(x1 - x2);
-    e = ddx - ddy;
-    ddx <<= 1;
-    
-    if (x1 > x2) {
+	ddy = abs(y2 - y1) << 1;
+	ddx = abs(x1 - x2);
+	e = ddx - ddy;
+	ddx <<= 1;
+
+	if (x1 > x2) {
 		uint16 tmp;
 		tmp = x1; x1 = x2; x2 = tmp;
 		tmp = y1; y1 = y2; y2 = tmp;
-    }
-    
-    for (x = x1, y = y1; x <= x2; x++) {
+	}
+
+	for (x = x1, y = y1; x <= x2; x++) {
 		_screenBuf[y * _scrnSizeX + x] = 0;
 		if (e < 0) {
-		    y--;
-		    e += ddx - ddy;
+			y--;
+			e += ddx - ddy;
 		} else {
-		    e -= ddy;
+			e -= ddy;
 		}
-    }
+	}
 }
 
 void SwordScreen::drawLine(uint16 x1, uint16 y1, uint16 x2, uint16 y2) {
 	if ((x1 == x2) && (y1 == y2)) {
 		_screenBuf[x1 + y1 * _scrnSizeX] = 0;
 	}
-    if (x1 == x2) {
+	if (x1 == x2) {
 		vline(x1, MIN(y1, y2), MAX(y1, y2));
 		return;
-    }
-    
-    if (y1 == y2) {
+	}
+
+	if (y1 == y2) {
 		hline(MIN(x1, x2), MAX(x1, x2), y1);
 		return;
-    }
+	}
 
-    float k = float(y2 - y1) / float(x2 - x1);
-    
-    if ((k >= 0) && (k <= 1)) {
+	float k = float(y2 - y1) / float(x2 - x1);
+
+	if ((k >= 0) && (k <= 1)) {
 		bsubline_1(x1, y1, x2, y2);
-    } else if (k > 1) {
+	} else if (k > 1) {
 		bsubline_2(x1, y1, x2, y2);
-    } else if ((k < 0) && (k >= -1)) {
+	} else if ((k < 0) && (k >= -1)) {
 		bsubline_4(x1, y1, x2, y2);
-    } else {
+	} else {
 		bsubline_3(x1, y1, x2, y2);
-    }
+	}
 }

Index: screen.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/screen.h,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- screen.h	17 Dec 2003 07:33:00 -0000	1.4
+++ screen.h	19 Dec 2003 14:07:12 -0000	1.5
@@ -119,7 +119,7 @@
 	ObjectMan *_objMan;
 	SwordText *_textMan;
 
-    uint16 _currentScreen;
+	uint16 _currentScreen;
 	uint8  *_screenBuf;
 	uint8  *_screenGrid;
 	uint16 *_layerGrid[4];

Index: sound.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/sound.cpp,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -d -r1.8 -r1.9
--- sound.cpp	19 Dec 2003 06:51:32 -0000	1.8
+++ sound.cpp	19 Dec 2003 14:07:12 -0000	1.9
@@ -95,7 +95,7 @@
 		if (_fxQueue[cnt].id == (uint32)fxNo) {
 			if (!_fxQueue[cnt].delay) // sound was started
 				_resMan->resClose(_fxList[_fxQueue[cnt].id].sampleId);
-            if (cnt != _endOfQueue-1)
+			if (cnt != _endOfQueue-1)
 				_fxQueue[cnt] = _fxQueue[_endOfQueue-1];
 			_endOfQueue--;
 			return ;
@@ -118,7 +118,7 @@
 bool SwordSound::speechFinished(void) {
 	//warning("stub: SwordSound::speechFinished()");
 	//return true;
-    return (_speechHandle == 0);
+	return (_speechHandle == 0);
 }
 
 void SwordSound::newScreen(uint16 screen) {
@@ -171,7 +171,7 @@
 		uint8 *buf = (uint8*)malloc(sampleSize);
 		_cowFile.read(buf, sampleSize);
 		uint8 *smpBuf = (uint8*)malloc(uncompressedSize(buf));
-        uint32 size = expandSpeech(buf, smpBuf, sampleSize);
+		uint32 size = expandSpeech(buf, smpBuf, sampleSize);
 		free(buf);
 		if (!size) {
 			free(smpBuf);

Index: sword1.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/sword1.cpp,v
retrieving revision 1.12
retrieving revision 1.13
diff -u -d -r1.12 -r1.13
--- sword1.cpp	17 Dec 2003 23:41:14 -0000	1.12
+++ sword1.cpp	19 Dec 2003 14:07:12 -0000	1.13
@@ -1010,7 +1010,7 @@
 	initialize();
 	// check if we have savegames. if we do, show control panel, else start intro.
 	do {
-        mainLoop();
+		mainLoop();
 		// mainLoop was left, show control panel
 	} while (true);
 }
@@ -1081,7 +1081,7 @@
 
 		_screen->quitScreen(); // close graphic resources
 		_objectMan->closeSection(SwordLogic::_scriptVars[SCREEN]); // close the section that PLAYER has just left, if it's empty now
-        // todo: stop sfx, clear sfx queue, free sfx memory
+		// todo: stop sfx, clear sfx queue, free sfx memory
 	} while (_systemVars.saveGameFlag < 2);
 }
 

Index: sword1.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/sword1.h,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -d -r1.3 -r1.4
--- sword1.h	17 Dec 2003 11:54:48 -0000	1.3
+++ sword1.h	19 Dec 2003 14:07:12 -0000	1.4
@@ -57,7 +57,7 @@
 	//uint8	framesPerSecond;	// toggles one frame pre second mode		on "1"
 	//uint8	writingPCXs;		// writing a PCX every frame						on "f"
 	//int16	parallaxOn;			I think we don't need this.
-    uint8	language;
+	uint8	language;
 	int32	currentMusic;
 	//uint32	gameCycle;
 };

Index: sworddefs.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword1/sworddefs.h,v
retrieving revision 1.7
retrieving revision 1.8
diff -u -d -r1.7 -r1.8
--- sworddefs.h	17 Dec 2003 23:41:14 -0000	1.7
+++ sworddefs.h	19 Dec 2003 14:07:12 -0000	1.8
@@ -85,7 +85,7 @@
 	char type[16];
 	uint16 sizeX;
 	uint16 sizeY;
-    uint32 lineIndexes[2];			//2 is arbitrary number
+	uint32 lineIndexes[2];			//2 is arbitrary number
 } GCC_PACK;
 
 struct AnimUnit {





More information about the Scummvm-git-logs mailing list