[Scummvm-cvs-logs] CVS: scummvm/simon simon.cpp,1.380,1.381 vga.cpp,1.100,1.101
Travis Howell
kirben at users.sourceforge.net
Fri Dec 19 20:35:01 CET 2003
Update of /cvsroot/scummvm/scummvm/simon
In directory sc8-pr-cvs1:/tmp/cvs-serv13340/simon
Modified Files:
simon.cpp vga.cpp
Log Message:
Simpler check
Index: simon.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/simon/simon.cpp,v
retrieving revision 1.380
retrieving revision 1.381
diff -u -d -r1.380 -r1.381
--- simon.cpp 20 Dec 2003 04:25:01 -0000 1.380
+++ simon.cpp 20 Dec 2003 04:34:24 -0000 1.381
@@ -1735,7 +1735,8 @@
ha->unk3 = 1;
// Simon1 specific
- _keep_arrows = 1;
+ if (!(_game & GF_WIN))
+ _keep_arrows = 1;
o_kill_sprite_simon1(0x80);
start_vga_code(0, 1, 0x80, 0, 0, 0xE);
} else {
Index: vga.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/simon/vga.cpp,v
retrieving revision 1.100
retrieving revision 1.101
diff -u -d -r1.100 -r1.101
--- vga.cpp 20 Dec 2003 04:29:17 -0000 1.100
+++ vga.cpp 20 Dec 2003 04:34:24 -0000 1.101
@@ -1195,8 +1195,7 @@
VgaSprite *vsp = find_cur_sprite();
// Work around to allow inventory arrows to be
// showned in some versions of Simon the Sorcerer 1
- if (!(_game & GF_SIMON2) && !(_game & GF_WIN) &&
- vsp->id == 0x80 && _keep_arrows) {
+ if (vsp->id == 0x80 && _keep_arrows) {
_keep_arrows = 0;
return;
}
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