[Scummvm-cvs-logs] CVS: scummvm/scumm/smush insane.cpp,1.21,1.22 smush_player.cpp,1.78,1.79
Max Horn
fingolfin at users.sourceforge.net
Mon Dec 22 00:23:00 CET 2003
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Update of /cvsroot/scummvm/scummvm/scumm/smush
In directory sc8-pr-cvs1:/tmp/cvs-serv22684/smush
Modified Files:
insane.cpp smush_player.cpp
Log Message:
Moved bundle music code from class Sound to IMuseDigital (seems more natural; and allows for various cleanup)
Index: insane.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/smush/insane.cpp,v
retrieving revision 1.21
retrieving revision 1.22
diff -u -d -r1.21 -r1.22
--- insane.cpp 21 Dec 2003 19:01:39 -0000 1.21
+++ insane.cpp 22 Dec 2003 08:22:04 -0000 1.22
@@ -8213,7 +8213,6 @@
_player->seekSan(filename, _scumm->getGameDataPath(), offset);
_scumm->_imuseDigital->pause(false);
- _scumm->_sound->pauseBundleMusic(false);
}
}
Index: smush_player.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/smush/smush_player.cpp,v
retrieving revision 1.78
retrieving revision 1.79
diff -u -d -r1.78 -r1.79
--- smush_player.cpp 22 Dec 2003 00:10:43 -0000 1.78
+++ smush_player.cpp 22 Dec 2003 08:22:04 -0000 1.79
@@ -244,7 +244,6 @@
_frame = 0;
- _scumm->_sound->pauseBundleMusic(true);
if (_scumm->_imuseDigital) {
_scumm->_imuseDigital->pause(true);
}
@@ -293,7 +292,6 @@
if (_scumm->_imuseDigital) {
_scumm->_imuseDigital->pause(false);
}
- _scumm->_sound->pauseBundleMusic(false);
_scumm->_fullRedraw = true;
}
@@ -373,7 +371,7 @@
checkBlock(b, TYPE_IACT, 8);
debug(6, "SmushPlayer::handleImuseAction()");
- int code = b.getWord();
+ /* int code = */ b.getWord();
int flags = b.getWord();
int unknown = b.getShort();
int track_flags = b.getWord();
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