[Scummvm-cvs-logs] CVS: scummvm NEWS,1.50,1.51
James Brown
ender at users.sourceforge.net
Wed Dec 24 21:31:00 CET 2003
Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1:/tmp/cvs-serv19344
Modified Files:
NEWS
Log Message:
Updates: Full Throttle INSANE, Simon thing stuff, FOTAQ/BS1/BS2 should be completable apart from cutscenes in the Swords.
Index: NEWS
===================================================================
RCS file: /cvsroot/scummvm/scummvm/NEWS,v
retrieving revision 1.50
retrieving revision 1.51
diff -u -d -r1.50 -r1.51
--- NEWS 21 Dec 2003 00:52:11 -0000 1.50
+++ NEWS 25 Dec 2003 05:30:23 -0000 1.51
@@ -3,9 +3,9 @@
0.5.7(CVS) (2003-??-??)
New Games:
- - Added Broken Sword 1 engine, unsupported Work in Progress
- - Added Broken Sword 2 engine, game is supported and completable (?)
- - Added Flight of the Amazon Queen engine, unsupported Work in Progress
+ - Added Broken Sword 1 engine, Cutscene support pending...
+ - Added Broken Sword 2 engine. Cutscene support pending...
+ - Added Flight of the Amazon Queen engine
- Added support for V1 SCUMM games 'Maniac Mansion' and 'Zak McKracken'
General:
@@ -20,14 +20,15 @@
and plugin capabilities
Simon:
- - Added data files decoder for Amiga disk versions.
- - Added support for inventory graphics in Amiga versions.
- - Fixed brief freezes in simon1dos
+ - Added data files decoder for Amiga disk versions
+ - Added support for inventory graphics in Amiga versions
+ - Fixed various brief freezes
- Fixed minor glitches in load/save dialog in non-English versions
- Fixed missing inventory arrows in some versions of Simon the Sorcerer 1
SCUMM:
- Many, Many, Many SCUMM game engine fixes. Many of them. And that's a lot.
+ - Added initial INSANE support for Full Throttle 'action sequences'
- Added option to choose between Adlib, PCjr and PC Speaker in earlier games.
- Added Adlib support for indy3ega and loom (ega)
- Added MIDI support for loom (ega), monkeyega and monkeyvga.
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