[Scummvm-cvs-logs] CVS: scummvm NEWS,1.50,1.51

James Brown ender at users.sourceforge.net
Wed Dec 24 21:31:00 CET 2003


Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1:/tmp/cvs-serv19344

Modified Files:
	NEWS 
Log Message:
Updates: Full Throttle INSANE, Simon thing stuff, FOTAQ/BS1/BS2 should be completable apart from cutscenes in the Swords.


Index: NEWS
===================================================================
RCS file: /cvsroot/scummvm/scummvm/NEWS,v
retrieving revision 1.50
retrieving revision 1.51
diff -u -d -r1.50 -r1.51
--- NEWS	21 Dec 2003 00:52:11 -0000	1.50
+++ NEWS	25 Dec 2003 05:30:23 -0000	1.51
@@ -3,9 +3,9 @@
 
 0.5.7(CVS) (2003-??-??)
  New Games:
-   - Added Broken Sword 1 engine, unsupported Work in Progress
-   - Added Broken Sword 2 engine, game is supported and completable (?)
-   - Added Flight of the Amazon Queen engine, unsupported Work in Progress
+   - Added Broken Sword 1 engine, Cutscene support pending...
+   - Added Broken Sword 2 engine. Cutscene support pending...
+   - Added Flight of the Amazon Queen engine
    - Added support for V1 SCUMM games 'Maniac Mansion' and 'Zak McKracken'
 
  General:
@@ -20,14 +20,15 @@
 	 and plugin capabilities
 
  Simon:
-  - Added data files decoder for Amiga disk versions.
-  - Added support for inventory graphics in Amiga versions.
-  - Fixed brief freezes in simon1dos
+  - Added data files decoder for Amiga disk versions
+  - Added support for inventory graphics in Amiga versions
+  - Fixed various brief freezes
   - Fixed minor glitches in load/save dialog in non-English versions
   - Fixed missing inventory arrows in some versions of Simon the Sorcerer 1
 
  SCUMM:
    - Many, Many, Many SCUMM game engine fixes. Many of them. And that's a lot.
+   - Added initial INSANE support for Full Throttle 'action sequences'
    - Added option to choose between Adlib, PCjr and PC Speaker in earlier games.
    - Added Adlib support for indy3ega and loom (ega)
    - Added MIDI support for loom (ega), monkeyega and monkeyvga.





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