[Scummvm-cvs-logs] CVS: scummvm/scumm/smush insane.cpp,1.24,1.25

Pawel Kolodziejski aquadran at users.sourceforge.net
Thu Dec 25 03:15:02 CET 2003


Update of /cvsroot/scummvm/scummvm/scumm/smush
In directory sc8-pr-cvs1:/tmp/cvs-serv23485/smush

Modified Files:
	insane.cpp 
Log Message:
start sound call directly digital imuse, only script part handled by mainloop of scumm script

Index: insane.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/smush/insane.cpp,v
retrieving revision 1.24
retrieving revision 1.25
diff -u -d -r1.24 -r1.25
--- insane.cpp	25 Dec 2003 08:48:51 -0000	1.24
+++ insane.cpp	25 Dec 2003 11:14:05 -0000	1.25
@@ -5923,7 +5923,7 @@
 	//		 4 - background music)
 	// there are no equivalents in scummvm
 	if (smlayer_loadSound(sound, 0, 2)) {
-		_scumm->_sound->addSoundToQueue(readArray(_numberArray, sound));
+		_scumm->_sound->playSound(readArray(_numberArray, sound));
 		return true;
 	} else
 		return false;
@@ -5938,18 +5938,17 @@
 	//		 4 - background music)
 	// there are no equivalents in scummvm
 	if (smlayer_loadSound(sound, 0, 2)) {
-		_scumm->_sound->addSoundToQueue(readArray(_numberArray, sound));
+		_scumm->_sound->playSound(readArray(_numberArray, sound));
 		return true;
 	} else
 		return false;
 }
 
 void Insane::smlayer_soundSetPan(int32 soundid, int32 pan) {
-	_scumm->_imuseDigital->doCommand(12, soundid, 0x700, pan, 0, 0, 0, 0);
+	_scumm->_imuseDigital->parseScriptQues(12, soundid, 0x700, pan, 0, 0, 0, 0);
 }
 
 void Insane::smlayer_soundSetPriority(int32 sound, int32 priority) {
-	// FIXME: waits for complete iMUSE digital
 }
 
 void Insane::smlayer_drawSomething(byte *renderBitmap, int32 codecparam, 





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