[Scummvm-cvs-logs] CVS: scummvm/backends/dc selector.cpp,1.4,1.5

J.Brown (Ender) ender at scummvm.org
Wed Feb 12 05:22:05 CET 2003


You also need at least .00 for Indy3 - can you please think about updating
this code to use the shared gamedetector code? I have seen a -lot- of
complaints because the DC release didn't pick up the new games supported
in 0.3.0, so it'd be nice to avoid this in future releases :)


 - Ender

   http://www.scummvm.org/   | "Amen! Attempts to eradicate humour from
   http://www.quakesrc.org/  |  our distribution should be ignored with
   http://www.enderboi.com/  |  extreme prejudice" - cjwatson at debian.org

On Wed, 12 Feb 2003, Marcus Comstedt wrote:

> Date: Wed, 12 Feb 2003 05:08:23 -0800
> From: Marcus Comstedt <marcus_c at users.sourceforge.net>
> To: scummvm-cvs-logs at lists.sourceforge.net
> Subject: [Scummvm-cvs-logs] CVS: scummvm/backends/dc selector.cpp,1.4,1.5
>
> Update of /cvsroot/scummvm/scummvm/backends/dc
> In directory sc8-pr-cvs1:/tmp/cvs-serv21684
>
> Modified Files:
> 	selector.cpp
> Log Message:
> Recognized FOOFOO.LA0 as a game (The Dig and Full Throttle).
>
> Index: selector.cpp
> ===================================================================
> RCS file: /cvsroot/scummvm/scummvm/backends/dc/selector.cpp,v
> retrieving revision 1.4
> retrieving revision 1.5
> diff -u -d -r1.4 -r1.5
> --- selector.cpp	18 Oct 2002 01:45:12 -0000	1.4
> +++ selector.cpp	12 Feb 2003 13:08:19 -0000	1.5
> @@ -148,7 +148,8 @@
>  {
>    int l = strlen(fn);
>    if(l>4 && (!strcasecmp(fn+l-4, ".000") ||
> -	     !strcasecmp(fn+l-4, ".SM0"))) {
> +	     !strcasecmp(fn+l-4, ".SM0") ||
> +	     !strcasecmp(fn+l-4, ".LA0"))) {
>      strcpy(base, fn);
>      base[l-4]='\0';
>      return true;
>
>
>
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