[Scummvm-cvs-logs] CVS: scummvm README,1.119,1.120
James Brown
ender at users.sourceforge.net
Wed Jul 2 07:52:02 CEST 2003
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Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1:/tmp/cvs-serv2919
Modified Files:
README
Log Message:
Finish a thought I started about the OpenGL filter
Index: README
===================================================================
RCS file: /cvsroot/scummvm/scummvm/README,v
retrieving revision 1.119
retrieving revision 1.120
diff -u -d -r1.119 -r1.120
--- README 2 Jul 2003 14:09:00 -0000 1.119
+++ README 2 Jul 2003 14:51:00 -0000 1.120
@@ -479,7 +479,10 @@
Note #3: The FmTowns version of Zak (zak256 target) uses an original resolution
of 320x240 - hence for this game scalers will scale to 640x480 or 960x720.
-Note #4: The OpenGL filter is included for
+Note #4: The OpenGL filter is included as a curiosity only. It's use is
+unsupported, and unrecommended. The only benefit is hardware accelerated
+scaling, but any machine with an OpenGL card should be fast enough to use
+the software scalers (see above).
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