[Scummvm-cvs-logs] CVS: scummvm/scumm verbs.cpp,1.69,1.70
Max Horn
fingolfin at users.sourceforge.net
Sun Jul 27 10:34:09 CEST 2003
Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv2849
Modified Files:
verbs.cpp
Log Message:
fix inventory scrolling V1/V2 games (there were problems with an odd inventory count)
Index: verbs.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/verbs.cpp,v
retrieving revision 1.69
retrieving revision 1.70
diff -u -d -r1.69 -r1.70
--- verbs.cpp 15 Jul 2003 21:30:53 -0000 1.69
+++ verbs.cpp 27 Jul 2003 17:33:28 -0000 1.70
@@ -212,15 +212,15 @@
return;
if (v2_mouseover_boxes[kInventoryUpArrow].rect.contains(x, y)) {
- _inventoryOffset -= 2;
- if (_inventoryOffset < 0)
- _inventoryOffset = 0;
- redrawV2Inventory();
+ if (_inventoryOffset >= 2) {
+ _inventoryOffset -= 2;
+ redrawV2Inventory();
+ }
} else if (v2_mouseover_boxes[kInventoryDownArrow].rect.contains(x, y)) {
- _inventoryOffset += 2;
- if (_inventoryOffset > (getInventoryCount(_scummVars[VAR_EGO])-2))
- _inventoryOffset = (getInventoryCount(_scummVars[VAR_EGO])-2);
- redrawV2Inventory();
+ if (_inventoryOffset + 4 < getInventoryCount(_scummVars[VAR_EGO])) {
+ _inventoryOffset += 2;
+ redrawV2Inventory();
+ }
}
for (object = 0; object < 4; object++) {
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