[Scummvm-cvs-logs] CVS: scummvm/bs2 console.cpp,1.2,1.3
Jonathan Gray
khalek at users.sourceforge.net
Sun Jul 27 22:31:20 CEST 2003
Update of /cvsroot/scummvm/scummvm/bs2
In directory sc8-pr-cvs1:/tmp/cvs-serv32059
Modified Files:
console.cpp
Log Message:
it would be nice if people would update functions when adding qualifiers to prototypes
Index: console.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/bs2/console.cpp,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -d -r1.2 -r1.3
--- console.cpp 28 Jul 2003 03:12:49 -0000 1.2
+++ console.cpp 28 Jul 2003 05:30:42 -0000 1.3
@@ -328,7 +328,7 @@
//-----------------------------------------------------------------------------------------------------------------------
//-----------------------------------------------------------------------------------------------------------------------
//-----------------------------------------------------------------------------------------------------------------------
-void Print_to_console(char *format,...) //Tony13Aug96
+void Print_to_console(const char *format,...) //Tony13Aug96
{
//print a NULL terminated string of ascii to the next console line
//we can assume that the user has just entered a command by pressing return - which means we're on a clean line
@@ -345,7 +345,7 @@
}
//-----------------------------------------------------------------------------------------------------------------------
-void Temp_print_to_console(char *format,...) //Tony13Aug96
+void Temp_print_to_console(const char *format,...) //Tony13Aug96
{
//print a NULL terminated string of ascii to the next console line
//we can assume that the user has just entered a command by pressing return - which means we're on a clean line
@@ -1002,7 +1002,7 @@
//-----------------------------------------------------------------------------------------------------------------------
-void Con_fatal_error(char *format,...) //Tony17Oct96
+void Con_fatal_error(const char *format,...) //Tony17Oct96
{
//use this to alert the user of a major problem from which we cannot allow the game to continue
//while in console mode the user will still be ble to use the console commands - which may be useful
@@ -1332,8 +1332,8 @@
#else // not debug
-void Print_to_console(char *format,...) {};
-void Temp_print_to_console(char *format,...) {};
+void Print_to_console(const char *format,...) {};
+void Temp_print_to_console(const char *format,...) {};
void Clear_console_line(void) {};
void Scroll_console(void) {};
void Init_console(void) {};
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