[Scummvm-cvs-logs] CVS: scummvm README,1.113,1.114

Torbj?rn Andersson eriktorbjorn at users.sourceforge.net
Mon Jun 16 07:48:23 CEST 2003


Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1:/tmp/cvs-serv31605

Modified Files:
	README 
Log Message:
Added section on copy protection, and why we bypass it for some games. Feel
free to rewrite this in a better way, but I think we should say *something*
about it at least.


Index: README
===================================================================
RCS file: /cvsroot/scummvm/scummvm/README,v
retrieving revision 1.113
retrieving revision 1.114
diff -u -d -r1.113 -r1.114
--- README	12 Jun 2003 09:33:13 -0000	1.113
+++ README	16 Jun 2003 14:47:25 -0000	1.114
@@ -107,6 +107,29 @@
         UNIX            - SDL           (Linux, Solaris, IRIX, *BSD)
 
 
+Copy Protection:
+----------------
+The ScummVM team does not condone piracy. However, there are cases when
+LucasArts themselves bundled cracked interpreters with their own games --
+the data files still contain the copy protection scripts, but the interpreter
+bypasses them. There is no way for us to tell the difference between legitimate
+and pirated data files, so for the games where we know the original interpreter
+may have been cracked ScummVM will always have to bypass the copy protection.
+
+At the time of writing, that includes the following games:
+
+Indiana Jones & the Last Crusade (EGA)
+Loom (16 color floppy version)
+Maniac Mansion
+Monkey Island 1 (EGA version)
+Monkey Island 1 (VGA version)
+Monkey Island 2
+Zak McKracken (256 color FM Towns version)
+
+In most cases ScummVM will still show the copy protection screen. Try entering
+any answer. Chances are that it will work.
+
+
 Known Problems in ScummVM 0.4.0:
 --------------------------------
 This release has the following known problems. There is no need to report them,





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