[Scummvm-cvs-logs] CVS: web compatibility.php,1.166,1.167
James Brown
ender at users.sourceforge.net
Fri Jun 27 08:39:10 CEST 2003
Update of /cvsroot/scummvm/web
In directory sc8-pr-cvs1:/tmp/cvs-serv2889/web
Modified Files:
compatibility.php
Log Message:
Slight V1 maniac/zak update, and slight Full Throttle update
Index: compatibility.php
===================================================================
RCS file: /cvsroot/scummvm/web/compatibility.php,v
retrieving revision 1.166
retrieving revision 1.167
diff -u -d -r1.166 -r1.167
--- compatibility.php 7 Jun 2003 11:48:14 -0000 1.166
+++ compatibility.php 27 Jun 2003 15:34:00 -0000 1.167
@@ -101,13 +101,14 @@
$notes = array(
"maniac" => "Enhanced PC version is completable, with several minor glitches".
"<br>Classic version still in progress, results may vary".
- "<br>- Both Amiga and PC versions supported by this target".
- "<br>- No actors shown in Classic PC version".
+ "<br>- Both Amiga and PC versions are supported by this target".
+ "<br>- Classic PC version actor costumes are broken, resulting in random crashes".
"<br>- No music or sound effects with Amiga and Classic PC versions",
"zak" => "Enhanced PC version runs, with glitches. May be completable".
"<br>Classic version still in progress, results may vary".
"<br>- Both Amiga and PC versions supported by this target".
- "<br>- No actors shown in Classic PC version".
+ "<br>- Classic PC version does not start, due to script problems".
+ "<br>- Classic PC version actor costumes are broken, resulting in random crashes".
"<br>- No music or sound effects with Amiga and Classic PC versions",
"indy3ega" => "Game is completable".
"<br>- Both Amiga (Use Amiga option) and PC versions supported by this target".
@@ -171,6 +172,8 @@
"<br>- Highway subgame doesn't behave correctly",
"samdemo" => "No known problems - should be playable to the end",
"ft" => "Game is completable to the end, but missing action sequences".
+ "<br>- Music is not continuous, and may pause, restart, and otherwise act oddly".
+ "<br>- SMUSH audio (movie cutscenes) is a lot quieter than in-game voice, which is abnormallyloud".
"<br>- Lack of INSANE subsystem prevents action sequences, which skips a substantial portion of the game".
"<br>- Derby scene is only properly controllable using the mouse",
"dig" => "Game is fully completable, with some minor sound issues",
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