[Scummvm-cvs-logs] CVS: scummvm/sky grid.cpp,NONE,1.1 disk.cpp,1.10,1.11 intro.cpp,1.4,1.5 module.mk,1.1,1.2 screen.cpp,1.4,1.5 sky.cpp,1.4,1.5 sky.h,1.4,1.5 skydefs.h,1.2,1.3

Joost Peters joostp at users.sourceforge.net
Fri Mar 7 06:53:15 CET 2003


Update of /cvsroot/scummvm/scummvm/sky
In directory sc8-pr-cvs1:/tmp/cvs-serv27519/sky

Modified Files:
	disk.cpp intro.cpp module.mk screen.cpp sky.cpp sky.h 
	skydefs.h 
Added Files:
	grid.cpp 
Log Message:
Some cleanup, now follows the ScummVM coding guidelines more closely, also added initialiseGrids()

--- NEW FILE: grid.cpp ---
/* ScummVM - Scumm Interpreter
 * Copyright (C) 2003 The ScummVM project
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * $Header: /cvsroot/scummvm/scummvm/sky/grid.cpp,v 1.1 2003/03/07 14:52:22 joostp Exp $
 *
 */

#include "stdafx.h"
#include "sky/sky.h"
#include "sky/skydefs.h"

#define	GRID_FILE_START	60000

int8 gridConvertTable[] = {

	1,	//1
	2,	//2
	3,	//3
	4,	//4
	5,	//5
	6,	//6
	7,	//7
	8,	//8
	9,	//9
	10,	//10
	11,	//11
	12,	//12
	13,	//13
	14,	//14
	15,	//15
	16,	//16
	17,	//17
	18,	//18
	19,	//19
	20,	//20
	21,	//21
	22,	//22
	23,	//23
	24,	//24
	25,	//25
	26,	//26
	27,	//27
	28,	//28
	29,	//29
	30,	//30
	31,	//31
	32,	//32
	33,	//33
	34,	//34
	-1,	//35
	35,	//36
	36,	//37
	37,	//38
	38,	//39
	39,	//40
	40,	//41
	41,	//42
	-1,	//43
	42,	//44
	43,	//45
	44,	//46
	45,	//47
	46,	//48
	-1,	//49
	-1,	//50
	-1,	//51
	-1,	//52
	-1,	//53
	-1,	//54
	-1,	//55
	-1,	//56
	-1,	//57
	-1,	//58
	-1,	//59
	-1,	//60
	-1,	//61
	-1,	//62
	-1,	//63
	-1,	//64
	47,	//65
	TOT_NO_GRIDS,	//66
	48,	//67
	49,	//68
	50,	//69
	51,	//70
	52,	//71
	53,	//72
	54,	//73
	55,	//74
	56,	//75
	57,	//76
	58,	//77
	59,	//78
	60,	//79
	-1,	//80
	61,	//81
	62,	//82
	-1,	//83
	-1,	//84
	-1,	//85
	-1,	//86
	-1,	//87
	-1,	//88
	TOT_NO_GRIDS,	//89
	63,	//90
	64,	//91
	65,	//92
	66,	//93
	67,	//94
	68,	//95
	69,	//96
};

void SkyState::initialiseGrids() {

	_gameGrids = (byte *)malloc(TOT_NO_GRIDS * GRID_SIZE);
}


Index: disk.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/disk.cpp,v
retrieving revision 1.10
retrieving revision 1.11
diff -u -d -r1.10 -r1.11
--- disk.cpp	6 Mar 2003 15:35:07 -0000	1.10
+++ disk.cpp	7 Mar 2003 14:52:20 -0000	1.11
@@ -27,122 +27,120 @@
 #include "sky/sky.h"
 #include "sky/rnc_deco.h"
 
-#define no_of_files_hd	1600
-#define no_of_files_cd	5200
-#define max_files_in_list		60
+#define MAX_FILES_IN_LIST		60
 
-const char *data_file_name = "sky.dsk";
-const char *dinner_file_name = "sky.dnr";
-uint8 *dinner_table_area, *fixed_dest, *file_dest, *comp_dest;
-uint32 dinner_table_entries, file_flags, file_offset, file_size, decomp_size, comp_file;
-uint16 build_list[max_files_in_list];
-uint32 loaded_file_list[max_files_in_list];
+const char *dataFilename = "sky.dsk";
+const char *dinnerFilename = "sky.dnr";
+uint8 *dinnerTableArea, *fixedDest, *fileDest, *compDest;
+uint32 dinnerTableEntries, fileFlags, fileOffset, fileSize, decompSize, compFile;
+uint16 buildList[MAX_FILES_IN_LIST];
+uint32 loadedFileList[MAX_FILES_IN_LIST];
 
-File *data_disk_handle = new File();
-File *dnr_handle = new File();
+File *dataDiskHandle = new File();
+File *dnrHandle = new File();
 
-void SkyState::initialise_disk()
-{
-	uint32 entries_read;
+void SkyState::initialiseDisk() {
 
-	dnr_handle->open(dinner_file_name, _gameDataPath);
-	if (dnr_handle->isOpen() == false)
-			error("Could not open %s%s!\n", _gameDataPath, dinner_file_name);
+	uint32 entriesRead;
 
-	if (!(dinner_table_entries = dnr_handle->readUint32LE()))
+	dnrHandle->open(dinnerFilename, _gameDataPath);
+	if (dnrHandle->isOpen() == false)
+			error("Could not open %s%s!\n", _gameDataPath, dinnerFilename);
+
+	if (!(dinnerTableEntries = dnrHandle->readUint32LE()))
 		error("Error reading from sky.dnr!\n"); //even though it was opened correctly?!
 	
-	debug(1, "Entries in dinner table: %d", dinner_table_entries);
+	debug(1, "Entries in dinner table: %d", dinnerTableEntries);
 
-	if (dinner_table_entries > 1600) 
+	if (dinnerTableEntries > 1600) 
 		_isCDVersion = true;
 	else
 		_isCDVersion = false;
 		
-	dinner_table_area = (uint8 *)malloc(dinner_table_entries * 8);
-	entries_read = dnr_handle->read(dinner_table_area, 8 * dinner_table_entries) / 8;
+	dinnerTableArea = (uint8 *)malloc(dinnerTableEntries * 8);
+	entriesRead = dnrHandle->read(dinnerTableArea, 8 * dinnerTableEntries) / 8;
 
-	if (entries_read != dinner_table_entries)
-		warning("bytes_read != dinner_table_entries. [%d/%d]\n", entries_read, dinner_table_entries);
+	if (entriesRead != dinnerTableEntries)
+		warning("entriesRead != dinnerTableEntries. [%d/%d]\n", entriesRead, dinnerTableEntries);
 
-	data_disk_handle->open(data_file_name, _gameDataPath);
-	if (data_disk_handle->isOpen() == false) 
-		error("Error opening %s%s!\n", _gameDataPath, data_file_name);
+	dataDiskHandle->open(dataFilename, _gameDataPath);
+	if (dataDiskHandle->isOpen() == false) 
+		error("Error opening %s%s!\n", _gameDataPath, dataFilename);
 }
 
 //load in file file_nr to address dest
 //if dest == NULL, then allocate memory for this file
-uint16 *SkyState::load_file(uint16 file_nr, uint8 *dest)
-{
+uint16 *SkyState::loadFile(uint16 fileNr, uint8 *dest) {
+	
 	uint8 cflag;
-	int32 bytes_read;
-	uint8 *file_ptr, *inputPtr, *outputPtr;
-	dataFileHeader file_header;
+	int32 bytesRead;
+	uint8 *filePtr, *inputPtr, *outputPtr;
+	dataFileHeader fileHeader;
 
 	#ifdef file_order_chk
 		warning("File order checking not implemented yet!\n");
 	#endif
 
-	comp_file = file_nr;
-	debug(1, "load file %d,%d (%d)", (file_nr >> 11), (file_nr & 2047), file_nr); 
+	compFile = fileNr;
+	debug(1, "load file %d,%d (%d)", (fileNr >> 11), (fileNr & 2047), fileNr); 
 
-	file_ptr = (uint8 *)get_file_info(file_nr);
-	if (file_ptr == NULL) {
-		printf("File %d not found!\n", file_nr);
+	filePtr = (uint8 *)getFileInfo(fileNr);
+	if (filePtr == NULL) {
+		printf("File %d not found!\n", fileNr);
 		return NULL;
 	}
 
-	file_flags = READ_LE_UINT32((file_ptr + 5));
-	file_size = file_flags & 0x03fffff;
+	fileFlags = READ_LE_UINT32((filePtr + 5));
+	fileSize = fileFlags & 0x03fffff;
 
-	file_offset = READ_LE_UINT32((file_ptr + 2)) & 0x0ffffff;
+	fileOffset = READ_LE_UINT32((filePtr + 2)) & 0x0ffffff;
 
-	cflag = (uint8)((file_offset >> (23)) & 0x1);
-	file_offset = (((1 << (23)) ^ 0xFFFFFFFF) & file_offset);
+	cflag = (uint8)((fileOffset >> (23)) & 0x1);
+	fileOffset = (((1 << (23)) ^ 0xFFFFFFFF) & fileOffset);
 
 	if (cflag)
-		file_offset <<= 4;
+		fileOffset <<= 4;
 
-	fixed_dest = dest;
-	file_dest = dest;
-	comp_dest = dest;
+	fixedDest = dest;
+	fileDest = dest;
+	compDest = dest;
 
 	if (dest == NULL) //we need to allocate memory for this file
-		file_dest = (uint8 *)malloc(file_size);
+		fileDest = (uint8 *)malloc(fileSize);
 
-	data_disk_handle->seek(file_offset, SEEK_SET);
+	dataDiskHandle->seek(fileOffset, SEEK_SET);
 
 	#ifdef file_order_chk
 		warning("File order checking not implemented yet!\n");
 	#endif
 
 	//now read in the data
-	bytes_read = data_disk_handle->read(file_dest, 1*file_size);
+	bytesRead = dataDiskHandle->read(fileDest, 1 * fileSize);
 
-	if (bytes_read != (int32)file_size)
-		printf("ERROR: Unable to read %d bytes from datadisk (%d bytes read)\n", file_size, bytes_read);
+	if (bytesRead != (int32)fileSize)
+		printf("ERROR: Unable to read %d bytes from datadisk (%d bytes read)\n", fileSize, bytesRead);
 
-	cflag = (uint8)((file_flags >> (23)) & 0x1);
+	cflag = (uint8)((fileFlags >> (23)) & 0x1);
 
 	//if cflag == 0 then file is compressed, 1 == uncompressed
 
 	if (!cflag) {
 		debug(1, "File is compressed...");
 
-		memcpy(&file_header, file_dest, sizeof(struct dataFileHeader));
-		if ( (uint8)((FROM_LE_16(file_header.flag) >> 7) & 0x1)	 ) {
+		memcpy(&fileHeader, fileDest, sizeof(struct dataFileHeader));
+		if ( (uint8)((FROM_LE_16(fileHeader.flag) >> 7) & 0x1)	 ) {
 			debug(1, "with RNC!");
 
-			decomp_size = (FROM_LE_16(file_header.flag) & 0xFFFFFF00) << 8;
-			decomp_size |= FROM_LE_16((uint16)file_header.s_tot_size);
+			decompSize = (FROM_LE_16(fileHeader.flag) & 0xFFFFFF00) << 8;
+			decompSize |= FROM_LE_16((uint16)fileHeader.s_tot_size);
 
-			if (fixed_dest == NULL) // is this valid?
-				comp_dest = (uint8 *)malloc(decomp_size);
+			if (fixedDest == NULL) // is this valid?
+				compDest = (uint8 *)malloc(decompSize);
 
-			inputPtr = file_dest;
-			outputPtr = comp_dest;
+			inputPtr = fileDest;
+			outputPtr = compDest;
 
-			if ( (uint8)(file_flags >> (22) & 0x1) ) //do we include the header?
+			if ( (uint8)(fileFlags >> (22) & 0x1) ) //do we include the header?
 				inputPtr += sizeof(struct dataFileHeader);
 			else {
 				memcpy(outputPtr, inputPtr, sizeof(struct dataFileHeader));
@@ -156,40 +154,40 @@
 			debug(2, "UnpackM1 returned: %d", unPackLen);
 
 			if (unPackLen == 0) { //Unpack returned 0: file was probably not packed.
-				if (fixed_dest == NULL)
-					free(comp_dest);
+				if (fixedDest == NULL)
+					free(compDest);
 			
-				return (uint16 *)file_dest;
+				return (uint16 *)fileDest;
 			}
 
-			if (! (uint8)(file_flags >> (22) & 0x1) ) { // include header?
+			if (! (uint8)(fileFlags >> (22) & 0x1) ) { // include header?
 				unPackLen += sizeof(struct dataFileHeader);
 
-				if (unPackLen != (int32)decomp_size) {
-					debug(1, "ERROR: invalid decomp size! (was: %d, should be: %d)", unPackLen, decomp_size);
+				if (unPackLen != (int32)decompSize) {
+					debug(1, "ERROR: invalid decomp size! (was: %d, should be: %d)", unPackLen, decompSize);
 				}
 			}
 
-			if (fixed_dest == NULL)
-				free(file_dest);
+			if (fixedDest == NULL)
+				free(fileDest);
 
 		} else
 			debug(1, "but not with RNC! (?!)");
 	} else
-		return (uint16 *)file_dest;
+		return (uint16 *)fileDest;
 
-	return (uint16 *)comp_dest;
+	return (uint16 *)compDest;
 }
 
-uint16 *SkyState::get_file_info(uint16 file_nr)
-{
+uint16 *SkyState::getFileInfo(uint16 fileNr) {
+	
 	uint16 i;
-	uint16 *dnr_tbl_16_ptr = (uint16 *)dinner_table_area;
+	uint16 *dnrTbl16Ptr = (uint16 *)dinnerTableArea;
 
-	for (i = 0; i < dinner_table_entries; i++) {
-		if (READ_LE_UINT16(dnr_tbl_16_ptr + (i * 4)) == file_nr) {
-			debug(1, "file %d found!", file_nr);
-			return (dnr_tbl_16_ptr + (i * 4));
+	for (i = 0; i < dinnerTableEntries; i++) {
+		if (READ_LE_UINT16(dnrTbl16Ptr + (i * 4)) == fileNr) {
+			debug(1, "file %d found!", fileNr);
+			return (dnrTbl16Ptr + (i * 4));
 		}
 	}
 

Index: intro.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/intro.cpp,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- intro.cpp	6 Mar 2003 07:52:40 -0000	1.4
+++ intro.cpp	7 Mar 2003 14:52:23 -0000	1.5
@@ -216,25 +216,25 @@
 
 uint32 *command_pointer = (uint32 *)zero_commands;
 
-void SkyState::init_virgin()
-{
-	_temp_pal = (uint8 *)load_file(60111, NULL);
-	if (_temp_pal != NULL)
-		set_palette(_temp_pal);
+void SkyState::initVirgin() {
+	
+	_tempPal = (uint8 *)loadFile(60111, NULL);
+	if (_tempPal != NULL)
+		setPalette(_tempPal);
 
-	_work_screen = (uint8 *)load_file(60110, NULL);
+	_workScreen = (uint8 *)loadFile(60110, NULL);
 
-	if (_work_screen != NULL)
-		show_screen();
+	if (_workScreen != NULL)
+		showScreen();
 
 	// free the memory that was malloc'ed indirectly via load_file
-	free(_work_screen);
-	free(_temp_pal);
+	free(_workScreen);
+	free(_tempPal);
 }
 
-void SkyState::show_screen(void)
-{
-	_system->copy_rect(_work_screen, 320, 0, 0, 320, 200);
+void SkyState::showScreen(void) {
+	
+	_system->copy_rect(_workScreen, 320, 0, 0, 320, 200);
 	_system->update_screen();
 }
 

Index: module.mk
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/module.mk,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -d -r1.1 -r1.2
--- module.mk	5 Mar 2003 19:15:08 -0000	1.1
+++ module.mk	7 Mar 2003 14:52:23 -0000	1.2
@@ -6,6 +6,7 @@
 	sky/screen.o \
 	sky/intro.o \
 	sky/rnc_deco.o \
+	sky/grid.o \
 
 # Include common rules 
 include common.rules

Index: screen.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/screen.cpp,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- screen.cpp	6 Mar 2003 07:52:40 -0000	1.4
+++ screen.cpp	7 Mar 2003 14:52:24 -0000	1.5
@@ -25,13 +25,13 @@
 #include "sky/skydefs.h"
 #include "sky/sky.h"
 
-#define fade_jump		2
-#define scroll_jump		16
+#define FADE_JUMP		2
+#define SCROLL_JUMP		16
 
-#define vga_colours		256
-#define game_colours	240
+#define VGA_COLOURS		256
+#define GAME_COLOURS		240
 
-uint8 top_16_colours[] =
+uint8 top16Colours[] =
 {
 	0, 0, 0,
 	38, 38, 38,
@@ -51,46 +51,46 @@
 	63, 63, 63
 };
 
-void SkyState::initialise_screen(void)
-{
+void SkyState::initialiseScreen(void) {
+	
 	int i;
-	uint8 tmp_pal[1024];
+	uint8 tmpPal[1024];
 
-	_system->init_size(full_screen_width, full_screen_height);
-	_backscreen = (uint8 *)malloc(full_screen_width * full_screen_height);
-	_game_grid = (uint8 *)malloc(GRID_X * GRID_Y * 2);
-	_work_palette = (uint8 *)malloc(vga_colours * 3);
+	_system->init_size(FULL_SCREEN_WIDTH, FULL_SCREEN_HEIGHT);
+	_backScreen = (uint8 *)malloc(FULL_SCREEN_WIDTH * FULL_SCREEN_HEIGHT);
+	_gameGrid = (uint8 *)malloc(GRID_X * GRID_Y * 2);
+	_workPalette = (uint8 *)malloc(VGA_COLOURS * 3);
 
 	//blank the first 240 colors of the palette 
-	memset(tmp_pal, 0, game_colours * 4);
+	memset(tmpPal, 0, GAME_COLOURS * 4);
 
 	//set the remaining colors
-	for (i = 0; i < (vga_colours-game_colours); i++) {
-		tmp_pal[game_colours + i * 4] = (top_16_colours[i * 3] << 2) + (top_16_colours[i * 3] & 3);
-		tmp_pal[game_colours + i * 4 + 1] = (top_16_colours[i * 3 + 1] << 2) + (top_16_colours[i * 3 + 1] & 3);
-		tmp_pal[game_colours + i * 4 + 2] = (top_16_colours[i * 3 + 2] << 2) + (top_16_colours[i * 3 + 2] & 3);
-		tmp_pal[game_colours + i * 4 + 3] = 0x00; 
+	for (i = 0; i < (VGA_COLOURS-GAME_COLOURS); i++) {
+		tmpPal[GAME_COLOURS + i * 4] = (top16Colours[i * 3] << 2) + (top16Colours[i * 3] & 3);
+		tmpPal[GAME_COLOURS + i * 4 + 1] = (top16Colours[i * 3 + 1] << 2) + (top16Colours[i * 3 + 1] & 3);
+		tmpPal[GAME_COLOURS + i * 4 + 2] = (top16Colours[i * 3 + 2] << 2) + (top16Colours[i * 3 + 2] & 3);
+		tmpPal[GAME_COLOURS + i * 4 + 3] = 0x00; 
 	}
 
 	//set the palette
-	_system->set_palette(tmp_pal, 0, 256);
+	_system->set_palette(tmpPal, 0, 256);
 }
 
 //set a new palette, pal is a pointer to dos vga rgb components 0..63
-void SkyState::set_palette(uint8 *pal)
-{
-	convert_palette(pal, _palette);
+void SkyState::setPalette(uint8 *pal) {
+	
+	convertPalette(pal, _palette);
 	_system->set_palette(_palette, 0, 256);
 }
 
-void SkyState::convert_palette(uint8 *inpal, uint8* outpal) //convert 3 byte 0..63 rgb to 4byte 0..255 rgbx
-{
+void SkyState::convertPalette(uint8 *inPal, uint8* outPal) { //convert 3 byte 0..63 rgb to 4byte 0..255 rgbx
+	
 	int i;
 
-	for (i = 0; i < vga_colours; i++) {
-		outpal[4 * i] = (inpal[3 * i] << 2) + (inpal[3 * i] & 3);
-		outpal[4 * i + 1] = (inpal[3 * i + 1] << 2) + (inpal[3 * i + 1] & 3);
-		outpal[4 * i + 2] = (inpal[3 * i + 2] << 2) + (inpal[3 * i + 2] & 3);
-		outpal[4 * i + 3] = 0x00;
+	for (i = 0; i < VGA_COLOURS; i++) {
+		outPal[4 * i] = (inPal[3 * i] << 2) + (inPal[3 * i] & 3);
+		outPal[4 * i + 1] = (inPal[3 * i + 1] << 2) + (inPal[3 * i + 1] & 3);
+		outPal[4 * i + 2] = (inPal[3 * i + 2] << 2) + (inPal[3 * i + 2] & 3);
+		outPal[4 * i + 3] = 0x00;
 	}
 }

Index: sky.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/sky.cpp,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- sky.cpp	6 Mar 2003 07:52:40 -0000	1.4
+++ sky.cpp	7 Mar 2003 14:52:24 -0000	1.5
@@ -40,19 +40,17 @@
 	{NULL, NULL, 0, 0, 0, 0, 0, NULL}
 };
 
-const VersionSettings *Engine_SKY_targetList()
-{
+const VersionSettings *Engine_SKY_targetList() {
 	return sky_settings;
 }
 
-Engine *Engine_SKY_create(GameDetector *detector, OSystem *syst)
-{
+Engine *Engine_SKY_create(GameDetector *detector, OSystem *syst) {
 	return new SkyState(detector, syst);
 }
 
 SkyState::SkyState(GameDetector *detector, OSystem *syst)
-	: Engine(detector, syst)
-{
+	: Engine(detector, syst) {
+	
 	_game = detector->_gameId;
 
 	_debugMode = detector->_debugMode;
@@ -60,19 +58,18 @@
 	_language = detector->_language;
 }
 
-SkyState::~SkyState()
-{
+SkyState::~SkyState() {
 	
 }
 
-void SkyState::pollMouseXY()
-{
+void SkyState::pollMouseXY() {
+
 	_mouse_x = _sdl_mouse_x;
 	_mouse_y = _sdl_mouse_y;
 }
 
-void SkyState::go()
-{
+void SkyState::go() {
+
 	if (!_dump_file)
 		_dump_file = stdout;
 
@@ -83,18 +80,20 @@
 	}
 }
 
-void SkyState::initialise(void)
-{
+void SkyState::initialise(void) {
+
 	//initialise_memory();
 	//init_timer();
 	//init_music(); 
-	initialise_disk();
-	initialise_screen();
-	init_virgin();
+	initialiseDisk();
+	initialiseScreen();
+	initVirgin();
+	//initMouse();
+	initialiseGrids();
 }
 
-void SkyState::delay(uint amount) //copied and mutilated from Simon.cpp
-{
+void SkyState::delay(uint amount) { //copied and mutilated from Simon.cpp
+
 	OSystem::Event event;
 
 	uint32 start = _system->get_msecs();

Index: sky.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/sky.h,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- sky.h	6 Mar 2003 13:04:13 -0000	1.4
+++ sky.h	7 Mar 2003 14:52:24 -0000	1.5
@@ -43,7 +43,7 @@
 
 	uint8 _palette[1024];
 
-	int _num_screen_updates;
+	int _numScreenUpdates;
 
 //	int _timer_id;
 
@@ -53,14 +53,15 @@
 
 	int _sdl_mouse_x, _sdl_mouse_y;
 	
-	byte *_work_screen;
-	byte *_backscreen;
-	byte *_temp_pal;
-	byte *_work_palette;
-	byte *_half_palette;
-
-	byte *_game_grid;
+	byte *_workScreen;
+	byte *_backScreen;
+	byte *_tempPal;
+	byte *_workPalette;
+	byte *_halfPalette;
 
+	byte *_gameGrid;
+	byte *_gameGrids;
+	
 public:
 	SkyState(GameDetector *detector, OSystem *syst);
 	virtual ~SkyState();
@@ -69,16 +70,17 @@
 	void delay(uint amount);
 	void pollMouseXY();
 	void go();
-	void convert_palette(uint8 *inpal, uint8* outpal);
+	void convertPalette(uint8 *inpal, uint8* outpal);
 
 	void initialise();
-	void initialise_disk();
-	void initialise_screen();
-	void set_palette(uint8 *pal);
-	uint16 *load_file(uint16 file_nr, uint8 *dest);
-	uint16 *get_file_info(uint16 file_nr);
-	void init_virgin();
-	void show_screen();
+	void initialiseDisk();
+	void initialiseScreen();
+	void initialiseGrids();
+	void setPalette(uint8 *pal);
+	uint16 *loadFile(uint16 fileNr, uint8 *dest);
+	uint16 *getFileInfo(uint16 fileNr);
+	void initVirgin();
+	void showScreen();
 
 	static int CDECL game_thread_proc(void *param);
 

Index: skydefs.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sky/skydefs.h,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -d -r1.2 -r1.3
--- skydefs.h	6 Mar 2003 07:52:40 -0000	1.2
+++ skydefs.h	7 Mar 2003 14:52:24 -0000	1.3
@@ -23,18 +23,17 @@
 
 //This file is incomplete, several flags still missing.
 
-#define key_buffer_size	80
-#define sequence_count	3
+#define KEY_BUFFER_SIZE	80
+#define SEQUENCE_COUNT	3
 
 //screen/grid defines
-#define game_screen_width	320
-#define game_screen_height	192
-#define full_screen_width	320
-#define full_screen_height	200
-
-#define tot_no_grids	70
+#define GAME_SCREEN_WIDTH	320
+#define GAME_SCREEN_HEIGHT	192
+#define FULL_SCREEN_WIDTH	320
+#define FULL_SCREEN_HEIGHT	200
 
-#define grid_size	120
+#define TOT_NO_GRIDS	70	//total no. of grids supported
+#define GRID_SIZE	120	//grid size in bytes
 
 #define GRID_X	20
 #define GRID_Y	24
@@ -44,8 +43,8 @@
 #define GRID_W_SHIFT	4
 #define GRID_H_SHIFT	3
 
-#define top_left_x	128
-#define top_left_y	136
+#define TOP_LEFT_X	128
+#define TOP_LEFT_Y	136
 
 //item list defines
 #define section_0_item	119





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