[Scummvm-cvs-logs] CVS: scummvm README,1.67,1.68
J.Brown (Ender)
ender at scummvm.org
Mon Mar 10 01:29:07 CET 2003
Please add this section back. The CD bug and Indy3/Indy4 fighting bugs at
least are -very- relevant to avoid idiotic questions and bad user
experience, so users know the bug exists -before- playing.
The compatability list is no useful for Known Bugs as it is updated withy
CVS - thus a known bugs section is still needed to contain bugs for that
specific release.
- Ender
http://www.scummvm.org/ | "Amen! Attempts to eradicate humour from
http://www.quakesrc.org/ | our distribution should be ignored with
http://www.enderboi.com/ | extreme prejudice" - cjwatson at debian.org
On Sun, 9 Mar 2003, Jonathan Gray wrote:
> Date: Sun, 09 Mar 2003 17:32:19 -0800
> From: Jonathan Gray <khalek at users.sourceforge.net>
> To: scummvm-cvs-logs at lists.sourceforge.net
> Subject: [Scummvm-cvs-logs] CVS: scummvm README,1.67,1.68
>
> Update of /cvsroot/scummvm/scummvm
> In directory sc8-pr-cvs1:/tmp/cvs-serv19734
>
> Modified Files:
> README
> Log Message:
> remove known bugs as we don't need three places for these...
>
> Index: README
> ===================================================================
> RCS file: /cvsroot/scummvm/scummvm/README,v
> retrieving revision 1.67
> retrieving revision 1.68
> diff -u -d -r1.67 -r1.68
> --- README 8 Mar 2003 12:52:33 -0000 1.67
> +++ README 10 Mar 2003 01:32:16 -0000 1.68
> @@ -91,52 +91,6 @@
> UNIX - SDL (SDL may work on Solaris, IRIX, *BSD)
>
>
> -Known Bugs:
> ------------
> -This release has the following known bugs. There is no need to report them,
> -although patches to fix them are welcome. If you discover a bug that is not
> -listed here, nor in the compatibility table on the web site, please see
> -the section on Reporting Bugs.
> -
> - Simon The Sorcerer:
> - - No inventory scrolling arrows shown in simon1dos and simon1talkie,
> - can still move around inventory though.
> - - simon1dos freezes briefly after Swampling leaves his house and
> - when talking to demons in Sordid's Tower
> - - Some minor graphical glitches
> -
> - Simon The Sorcerer II:
> - - No music in simon2dos and simon2talkie
> - - Some music is missing or wrong in simon2win
> - - Some graphical glitches
> -
> - Indy 3 (The Last Crusade):
> - - Music and Sound may not play
> - - In some rooms Indy may be able to walk to odd places
> - - Fighting is slightly unpredictable, use the numpad (with numlock)
> - or the top row number keys. Fighting is best avoided.
> - - There are some minor graphical glitches
> -
> - Indy 4 (Fate Of Atlantis):
> - - Keyboard fighting does not work. ScummVM now defaults to
> - using mouse fighting.
> -
> - Sam and Max:
> - - Subgames are not all fully functional.
> -
> - Zak McKracken Fm Towns:
> - - The Fm Towns 256 color version of Zak McKracken is rare,
> - And as the ScummVM team does not encourage piracy in any
> - way, we do not know where to buy or download a copy of this
> - game. Petition LucasArts to re-release it :)
> -
> - All CD games:
> - - If you are experiencing random crashes, and your game
> - plays music from CD, you have encountered a Windows bug.
> - Try copying the data files from CD to your hard disk, and
> - running them from there.
> -
> -
> Simon the Sorcerer 1 and 2 games note
> --------------------------------------
> The Simon the Sorcerer 1 & 2 games were split into six targets to make
>
>
>
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