[Scummvm-cvs-logs] CVS: scummvm/scumm scummvm.cpp,2.125,2.126
Marcus Comstedt
marcus_c at users.sourceforge.net
Sun May 4 07:06:56 CEST 2003
Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv26866a
Modified Files:
scummvm.cpp
Log Message:
Even more heap needed by later games...
Index: scummvm.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/scummvm.cpp,v
retrieving revision 2.125
retrieving revision 2.126
diff -u -d -r2.125 -r2.126
--- scummvm.cpp 4 May 2003 02:39:31 -0000 2.125
+++ scummvm.cpp 4 May 2003 13:59:08 -0000 2.126
@@ -2038,14 +2038,14 @@
#ifdef __PALM_OS__
// PALMOS : check if this value is correct with palm,
// old value 450000 doesn't work anymore (return _fntPtr = NULL in zak256, not tested with others)
- // 1500000 is too big and make ScummVM crashes : MemMove to NULL or immediate exit if try to allocate
+ // 2500000 is too big and make ScummVM crashes : MemMove to NULL or immediate exit if try to allocate
// memory with new operator
_maxHeapThreshold = 550000;
#else
// Since the new costumes are very big, we increase the heap limit, to avoid having
// to constantly reload stuff from the data files.
if (_features & GF_NEW_COSTUMES)
- _maxHeapThreshold = 1500000;
+ _maxHeapThreshold = 2500000;
else
_maxHeapThreshold = 550000;
#endif
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