[Scummvm-cvs-logs] CVS: scummvm NEWS,1.12.2.1,1.12.2.2 scummvm.spec,1.4.4.1,1.4.4.2
Max Horn
fingolfin at users.sourceforge.net
Mon May 5 08:24:11 CEST 2003
Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1:/tmp/cvs-serv5527
Modified Files:
Tag: branch-0-4-0
NEWS scummvm.spec
Log Message:
updated NEWS
Index: NEWS
===================================================================
RCS file: /cvsroot/scummvm/scummvm/NEWS,v
retrieving revision 1.12.2.1
retrieving revision 1.12.2.2
diff -u -d -r1.12.2.1 -r1.12.2.2
--- NEWS 5 May 2003 14:54:03 -0000 1.12.2.1
+++ NEWS 5 May 2003 15:23:34 -0000 1.12.2.2
@@ -3,15 +3,19 @@
0.4.0pre (2003-05-05)
- Curse of Monkey Island (comi) support (experimental)
+- Added support for the EGA versions of Loom, Monkey Island and Indy3
+- Improved music support in Indy3 and the floppy versions of Monkey Islands
- Many important Simon the Sorcerer 1/2 improvements and fixes
- Very pre-alpha Beneath a Steel Sky code. Don't expect it to do anything.
+- Even more pre-alpha support for V2 SCUMM games (Maniac Mansion and Zak)
- Preliminary support for early Humongous Entertainment titles (very experimental)
-- New debug console and several GUI/Launcher enhancements (incomplete)
-- New Save/Load code (easier to expand while retaining compatability)
+- New debug console and several GUI/Launcher enhancements
+- New Save/Load code (easier to expand while retaining compatibility)
- DreamCast port now works with new games added for 0.3.0b
-- Various minor SCUMM game fixes
+- New official PalmOS port
+- Various minor and not so minor SCUMM game fixes
- Large memory leak fixed for The Dig/ComI
-- SMUSH code optimised, framedropping added for slower machines
+- SMUSH code optimised, frame dropping added for slower machines
- Code cleanups
0.3.0b (2002-12-08)
Index: scummvm.spec
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scummvm.spec,v
retrieving revision 1.4.4.1
retrieving revision 1.4.4.2
diff -u -d -r1.4.4.1 -r1.4.4.2
--- scummvm.spec 5 May 2003 14:54:03 -0000 1.4.4.1
+++ scummvm.spec 5 May 2003 15:23:34 -0000 1.4.4.2
@@ -58,15 +58,19 @@
%changelog
* 0.4.0pre (2003-05-05)
- Curse of Monkey Island (comi) support (experimental)
+ - Added support for the EGA versions of Loom, Monkey Island and Indy3
+ - Improved music support in Indy3 and the floppy versions of Monkey Islands
- Many important Simon the Sorcerer 1/2 improvements and fixes
- Very pre-alpha Beneath a Steel Sky code. Don't expect it to do anything.
+ - Even more pre-alpha support for V2 SCUMM games (Maniac Mansion and Zak)
- Preliminary support for early Humongous Entertainment titles (very experimental)
- - New debug console and several GUI/Launcher enhancements (incomplete)
- - New Save/Load code (easier to expand while retaining compatability)
+ - New debug console and several GUI/Launcher enhancements
+ - New Save/Load code (easier to expand while retaining compatibility)
- DreamCast port now works with new games added for 0.3.0b
- - Various minor SCUMM game fixes
+ - New official PalmOS port
+ - Various minor and not so minor SCUMM game fixes
- Large memory leak fixed for The Dig/ComI
- - SMUSH code optimised, framedropping added for slower machines
+ - SMUSH code optimised, frame dropping added for slower machines
- Code cleanups
* 0.3.0 (2002-12-01)
- massive cleanup work for iMUSE. Sam and Max music now plays correctly
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