[Scummvm-cvs-logs] CVS: scummvm/common gameDetector.h,1.39,1.40
Oliver Kiehl
olki at users.sourceforge.net
Sat May 17 16:48:04 CEST 2003
Update of /cvsroot/scummvm/scummvm/common
In directory sc8-pr-cvs1:/tmp/cvs-serv16751
Modified Files:
gameDetector.h
Log Message:
_gameId is of type char so it does not make sense to have 299 GIDs. reduce to 199
Index: gameDetector.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/common/gameDetector.h,v
retrieving revision 1.39
retrieving revision 1.40
diff -u -d -r1.39 -r1.40
--- gameDetector.h 17 May 2003 03:05:13 -0000 1.39
+++ gameDetector.h 17 May 2003 23:47:50 -0000 1.40
@@ -57,11 +57,11 @@
// Simon the Sorcerer
GID_SIMON_FIRST,
- GID_SIMON_LAST = GID_SIMON_FIRST + 99,
+ GID_SIMON_LAST = GID_SIMON_FIRST + 49,
// Beneath a Steel Sky
GID_SKY_FIRST,
- GID_SKY_LAST = GID_SKY_FIRST + 99
+ GID_SKY_LAST = GID_SKY_FIRST + 49
};
// TODO: the GameFeatures really should be moved to scumm/scumm.h, too
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