[Scummvm-cvs-logs] CVS: scummvm/scumm script_v6.cpp,1.128,1.129
Max Horn
fingolfin at users.sourceforge.net
Sat May 24 09:46:11 CEST 2003
Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv21939
Modified Files:
script_v6.cpp
Log Message:
corrected FIXME
Index: script_v6.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v6.cpp,v
retrieving revision 1.128
retrieving revision 1.129
diff -u -d -r1.128 -r1.129
--- script_v6.cpp 24 May 2003 16:09:29 -0000 1.128
+++ script_v6.cpp 24 May 2003 16:45:49 -0000 1.129
@@ -1006,10 +1006,8 @@
a2 = derefActorSafe(obj, "o6_walkActorToObj(2)");
if (a2 == 0) {
// FIXME: This is a hack to work around bug #742676 SAM: Fish Farm.
- // However, that this ever happens seems to be due to a bug in
- // ScummVM, esp. since even with this hack the behaviour of Sam
- // is not correct (when using the fish he says "This is a completely
- // unusable thingamabob", but should say "Wow, he's blowing bubbles".
+ // Note quite sure why it happens, though, if it's normal or due to
+ // a bug in the ScummVM code.
warning("o6_walkActorToObj: invalid actor %d\n", obj);
return;
}
@@ -1094,7 +1092,7 @@
objectB = pop();
if (!(_features & GF_AFTER_V8))
- dummy = pop(); // dummy pop
+ dummy = pop(); // dummy pop (in Sam&Max, seems to be always 0 or 130)
objectA = pop();
verb = pop();
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