[Scummvm-cvs-logs] CVS: scummvm/scumm actor.cpp,1.117,1.118 actor.h,1.29,1.30 script_v6.cpp,1.139,1.140 script_v8.cpp,2.171,2.172
Max Horn
fingolfin at users.sourceforge.net
Sat May 31 07:28:06 CEST 2003
Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv5106
Modified Files:
actor.cpp actor.h script_v6.cpp script_v8.cpp
Log Message:
renamed walk_script/talk_script -> walkScript/talkScript
Index: actor.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/actor.cpp,v
retrieving revision 1.117
retrieving revision 1.118
diff -u -d -r1.117 -r1.118
--- actor.cpp 30 May 2003 00:55:17 -0000 1.117
+++ actor.cpp 31 May 2003 14:27:47 -0000 1.118
@@ -93,14 +93,14 @@
talkStopFrame = 5;
}
- walk_script = 0;
- talk_script = 0;
+ walkScript = 0;
+ talkScript = 0;
_vm->_classData[number] = (_vm->_features & GF_AFTER_V7) ? _vm->_classData[0] : 0;
}
void Actor::stopActorMoving() {
- _vm->stopScript(walk_script);
+ _vm->stopScript(walkScript);
moving = 0;
}
@@ -1205,12 +1205,12 @@
* work as usual
*/
#if 1
- if (walk_script != 0) {
+ if (walkScript != 0) {
int args[16];
args[0] = number;
args[1] = cmd;
args[2] = angle;
- _vm->runScript(walk_script, 1, 0, args);
+ _vm->runScript(walkScript, 1, 0, args);
} else
#endif
{
@@ -1564,8 +1564,8 @@
MKLINE(Actor, layer, sleByte, VER_V8),
- MKLINE(Actor, talk_script, sleUint16, VER_V8),
- MKLINE(Actor, walk_script, sleUint16, VER_V8),
+ MKLINE(Actor, talkScript, sleUint16, VER_V8),
+ MKLINE(Actor, walkScript, sleUint16, VER_V8),
MKLINE(Actor, walkdata.destx, sleInt16, VER_V8),
MKLINE(Actor, walkdata.desty, sleInt16, VER_V8),
Index: actor.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/actor.h,v
retrieving revision 1.29
retrieving revision 1.30
diff -u -d -r1.29 -r1.30
--- actor.h 30 May 2003 00:55:18 -0000 1.29
+++ actor.h 31 May 2003 14:27:47 -0000 1.30
@@ -101,7 +101,7 @@
byte walkbox;
byte animProgress, animSpeed;
int16 talkPosX, talkPosY;
- uint16 talk_script, walk_script;
+ uint16 talkScript, walkScript;
bool ignoreTurns; // TODO - we do not honor this flag at all currently!
int8 layer;
uint16 sound[8];
@@ -131,7 +131,7 @@
memset(animVariable, 0, sizeof(animVariable));
memset(palette, 0, sizeof(palette));
- walk_script = 0;
+ walkScript = 0;
initActor(1);
}
Index: script_v6.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v6.cpp,v
retrieving revision 1.139
retrieving revision 1.140
diff -u -d -r1.139 -r1.140
--- script_v6.cpp 30 May 2003 00:55:18 -0000 1.139
+++ script_v6.cpp 31 May 2003 14:27:47 -0000 1.140
@@ -1740,7 +1740,7 @@
a->layer = pop();
break;
case 228: /* walk script */
- a->walk_script = pop();
+ a->walkScript = pop();
break;
case 229: /* stand */
a->stopActorMoving();
@@ -1759,8 +1759,8 @@
case 234: /* unfreeze actor */
a->moving &= ~MF_FROZEN;
break;
- case 235: /* talk_script */
- a->talk_script = pop();
+ case 235: /* talkScript */
+ a->talkScript = pop();
break;
default:
error("o6_actorOps: default case %d", b);
Index: script_v8.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v8.cpp,v
retrieving revision 2.171
retrieving revision 2.172
diff -u -d -r2.171 -r2.172
--- script_v8.cpp 30 May 2003 00:55:20 -0000 2.171
+++ script_v8.cpp 31 May 2003 14:27:47 -0000 2.172
@@ -1151,10 +1151,10 @@
a->turnToDirection(pop());
break;
case 0x83: // SO_ACTOR_WALK_SCRIPT Set walk script for actor?
- a->walk_script = pop();
+ a->walkScript = pop();
break;
case 0x84: // SO_ACTOR_TALK_SCRIPT Set talk script for actor?
- a->talk_script = pop();
+ a->talkScript = pop();
break;
case 0x85: // SO_ACTOR_WALK_PAUSE
a->moving |= MF_FROZEN;
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