[Scummvm-cvs-logs] CVS: scummvm/base engine.cpp,1.7,1.8 gameDetector.cpp,1.48,1.49 gameDetector.h,1.19,1.20 main.cpp,1.24,1.25 plugins.cpp,1.21,1.22

Pawel Kolodziejski aquadran at users.sourceforge.net
Sat Nov 8 14:07:10 CET 2003


Update of /cvsroot/scummvm/scummvm/base
In directory sc8-pr-cvs1:/tmp/cvs-serv24397

Modified Files:
	engine.cpp gameDetector.cpp gameDetector.h main.cpp 
	plugins.cpp 
Log Message:
cleanup whitespaces

Index: engine.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/base/engine.cpp,v
retrieving revision 1.7
retrieving revision 1.8
diff -u -d -r1.7 -r1.8
--- engine.cpp	12 Oct 2003 13:03:34 -0000	1.7
+++ engine.cpp	8 Nov 2003 22:05:58 -0000	1.8
@@ -38,7 +38,7 @@
 	_mixer = detector->createMixer();
 
 	_timer = g_timer;
-	
+
 	// Set default file directory
 	File::setDefaultDirectory(_gameDataPath);
 }
@@ -121,7 +121,7 @@
 	// Finally exit. quit() will terminate the program if g_system iss present
 	if (g_system)
 		g_system->quit();
-	
+
 	exit(1);
 }
 

Index: gameDetector.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/base/gameDetector.cpp,v
retrieving revision 1.48
retrieving revision 1.49
diff -u -d -r1.48 -r1.49
--- gameDetector.cpp	7 Nov 2003 02:31:44 -0000	1.48
+++ gameDetector.cpp	8 Nov 2003 22:05:58 -0000	1.49
@@ -225,7 +225,7 @@
 	// Find the GameSettings for this target
 	const PluginList &plugins = PluginManager::instance().getPlugins();
 	GameSettings result = {NULL, NULL, MDT_NONE, 0, NULL};
-	
+
 	PluginList::ConstIterator iter = plugins.begin();
 	for (iter = plugins.begin(); iter != plugins.end(); ++iter) {
 		result = (*iter)->findGame(gameName.c_str());
@@ -238,7 +238,6 @@
 	return result;
 }
 
-
 //
 // Various macros used by the command line parser.
 //
@@ -280,7 +279,6 @@
 		continue; \
 	}
 
-
 void GameDetector::parseCommandLine(int argc, char **argv) {
 	int i;
 	char *s;
@@ -292,7 +290,7 @@
 	// Iterate over all command line arguments, backwards.
 	for (i = argc - 1; i >= 1; i--) {
 		s = argv[i];
-		
+
 		if (s[0] != '-' || s[1] == '\0') {
 			// Last argument: this could be a target name.
 			// To verify this, check if there is either a game domain (i.e
@@ -307,12 +305,12 @@
 					goto ShowHelpAndExit;
 			}
 		} else {
-			
+
 			shortCmdLower = tolower(s[1]);
 			isLongCmd = (s[0] == '-' && s[1] == '-');
 			cmdValue = (shortCmdLower == s[1]);
 			s += 2;
-	
+
 			DO_OPTION('b', "boot-param")
 				ConfMan.set("boot_param", (int)strtol(option, 0, 10));
 			END_OPTION
@@ -335,11 +333,11 @@
 					goto ShowHelpAndExit;
 				ConfMan.set("music_driver", option);
 			END_OPTION
-			
+
 			DO_OPTION_BOOL('f', "fullscreen")
 				ConfMan.set("fullscreen", cmdValue);
 			END_OPTION
-			
+
 			DO_OPTION('g', "gfx-mode")
 				int gfx_mode = parseGraphicsMode(option);
 				// TODO: Instead of just showing the generic help text,
@@ -350,90 +348,90 @@
 					goto ShowHelpAndExit;
 				ConfMan.set("gfx_mode", option);
 			END_OPTION
-	
+
 			DO_OPTION_CMD('h', "help")
 				printf(USAGE_STRING);
 				exit(0);
 			END_OPTION
-			
+
 			DO_OPTION('m', "music-volume")
 				ConfMan.set("music_volume", (int)strtol(option, 0, 10));
 			END_OPTION
-			
+
 			DO_OPTION_BOOL('n', "nosubtitles")
 				ConfMan.set("nosubtitles", cmdValue);
 			END_OPTION
-			
+
 			DO_OPTION('o', "master-volume")
 				ConfMan.set("master_volume", (int)strtol(option, 0, 10));
 			END_OPTION
-			
+
 			DO_OPTION('p', "path")
 				// TODO: Verify whether the path is valid
 				ConfMan.set("path", option);
 			END_OPTION
-			
+
 			DO_OPTION('q', "language")
 				if (Common::parseLanguage(option) == Common::UNK_LANG)
 					goto ShowHelpAndExit;
 				ConfMan.set("language", option);
 			END_OPTION
-			
+
 			DO_OPTION('s', "sfx-volume")
 				ConfMan.set("sfx_volume", (int)strtol(option, 0, 10));
 			END_OPTION
-			
+
 			DO_OPTION_CMD('t', "list-targets")
 				listTargets();
 				exit(0);
 			END_OPTION
-			
+
 			DO_OPTION_BOOL('u', "dump-scripts")
 				_dumpScripts = true;
 			END_OPTION
-			
+
 			DO_OPTION_CMD('v', "version")
 				printf("%s\n", gScummVMFullVersion);
 				exit(0);
 			END_OPTION
-			
+
 			DO_OPTION('x', "save-slot")
 				ConfMan.set("save_slot", (option != NULL) ? (int)strtol(option, 0, 10) : 0);
 			END_OPTION
-			
+
 			DO_OPTION_CMD('z', "list-games")
 				listGames();
 				exit(0);
 			END_OPTION
-			
+
 			DO_LONG_OPTION("cdrom")
 				ConfMan.set("cdrom", (int)strtol(option, 0, 10));
 			END_OPTION
-	
+
 			DO_LONG_OPTION_OPT("joystick")
 				ConfMan.set("joystick_num", (option != NULL) ? (int)strtol(option, 0, 10) : 0);
 			END_OPTION
-			
+
 			DO_LONG_OPTION("platform")
 				int platform = Common::parsePlatform(option);
 				if (platform == Common::kPlatformUnknown)
 					goto ShowHelpAndExit;
-	
+
 				ConfMan.set("platform", platform);
 			END_OPTION
-	
+
 			DO_LONG_OPTION_BOOL("multi-midi")
 				ConfMan.set("multi_midi", cmdValue);
 			END_OPTION
-	
+
 			DO_LONG_OPTION_BOOL("native-mt32")
 				ConfMan.set("native_mt32", cmdValue);
 			END_OPTION
-	
+
 			DO_LONG_OPTION_BOOL("aspect-ratio")
 				ConfMan.set("aspect_ratio", cmdValue);
 			END_OPTION
-	
+
 #ifndef DISABLE_SCUMM
 			DO_LONG_OPTION("tempo")
 				// Use the special value '0' for the base in (int)strtol. 
@@ -441,7 +439,7 @@
 				// as "0x1234", but also decimal values ("123").
 				ConfMan.set("tempo", (int)strtol(option, 0, 0));
 			END_OPTION
-			
+
 			DO_LONG_OPTION("talkspeed")
 				ConfMan.set("talkspeed", (int)strtol(option, 0, 10));
 			END_OPTION
@@ -450,18 +448,18 @@
 				ConfMan.set("demo_mode", cmdValue);
 			END_OPTION
 #endif
-	
+
 #ifndef DISABLE_SKY
 			DO_LONG_OPTION_BOOL("floppy-intro")
 				ConfMan.set("floppy_intro", cmdValue);
 			END_OPTION
 #endif
-	
+
 			// If we get till here, the option is unhandled and hence unknown.
 			goto ShowHelpAndExit;
 		}
 	}
-	
+
 	if (current_option) {
 ShowHelpAndExit:
 		printf(USAGE_STRING);
@@ -498,9 +496,9 @@
 	else
 		realGame = _targetName;
 	printf("Looking for %s\n", realGame.c_str());
-	
+
 	_game = findGame(realGame, &_plugin);
-	
+
 	if (_game.gameName) {
 		printf("Trying to start game '%s'\n", _game.description);
 		return true;
@@ -534,7 +532,7 @@
 					// whether a sequencer is available, and use it instead.
 					musicDriver = MD_ADLIB;
 				#else
-				    musicDriver = MD_NULL;
+					musicDriver = MD_NULL;
 				#endif
 			} else
 				musicDriver = MD_ADLIB;

Index: gameDetector.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/base/gameDetector.h,v
retrieving revision 1.19
retrieving revision 1.20
diff -u -d -r1.19 -r1.20
--- gameDetector.h	2 Nov 2003 02:18:12 -0000	1.19
+++ gameDetector.h	8 Nov 2003 22:05:58 -0000	1.20
@@ -79,7 +79,7 @@
 
 	static int parseGraphicsMode(const String &s);	// Used in main()
 	static int detectMusicDriver(int midiFlags);
-	
+
 	static GameSettings findGame(const String &gameName, const Plugin **plugin = NULL);
 
 protected:

Index: main.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/base/main.cpp,v
retrieving revision 1.24
retrieving revision 1.25
diff -u -d -r1.24 -r1.25
--- main.cpp	7 Nov 2003 14:17:34 -0000	1.24
+++ main.cpp	8 Nov 2003 22:05:58 -0000	1.25
@@ -232,7 +232,7 @@
 
 	// Update the config file
 	ConfMan.set("versioninfo", gScummVMVersion, Common::ConfigManager::kApplicationDomain);
-	
+
 	// Load the plugins
 	PluginManager::instance().loadPlugins();
 
@@ -242,7 +242,7 @@
 
 	// Create the system object
 	OSystem *system = OSystem::instance();
-	
+
 	// Create the timer services
 	g_timer = new Timer(system);
 
@@ -270,7 +270,7 @@
 
 		// See if the game should default to 1x scaler
 		if (!ConfMan.hasKey("gfx_mode", detector._targetName) && 
-		   (detector._game.features & GF_DEFAULT_TO_1X_SCALER)) {
+			(detector._game.features & GF_DEFAULT_TO_1X_SCALER)) {
 			prop.gfx_mode = GFX_NORMAL;
 			system->property(OSystem::PROP_SET_GFX_MODE, &prop);
 		} else
@@ -279,7 +279,7 @@
 			prop.gfx_mode = detector.parseGraphicsMode(ConfMan.get("gfx_mode"));
 			system->property(OSystem::PROP_SET_GFX_MODE, &prop);
 		}
-	
+
 		// (De)activate fullscreen mode as determined by the config settings 
 		if (ConfMan.getBool("fullscreen") != (system->property(OSystem::PROP_GET_FULLSCREEN, 0) != 0))
 			system->property(OSystem::PROP_TOGGLE_FULLSCREEN, 0);

Index: plugins.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/base/plugins.cpp,v
retrieving revision 1.21
retrieving revision 1.22
diff -u -d -r1.21 -r1.22
--- plugins.cpp	7 Nov 2003 02:31:44 -0000	1.21
+++ plugins.cpp	8 Nov 2003 22:05:58 -0000	1.22
@@ -48,7 +48,6 @@
 
 #pragma mark -
 
-
 GameSettings Plugin::findGame(const char *gameName) const {
 	// Find the GameSettings for this game
 	assert(gameName);
@@ -63,10 +62,8 @@
 	return result;
 }
 
-
 #pragma mark -
 
-
 class StaticPlugin : public Plugin {
 	const char *_name;
 	EngineFactory _ef;
@@ -89,10 +86,8 @@
 	}
 };
 
-
 #pragma mark -
 
-
 #ifdef DYNAMIC_MODULES
 
 class DynamicPlugin : public Plugin {
@@ -103,13 +98,13 @@
 	EngineFactory _ef;
 	DetectFunc _df;
 	GameList _games;
-	
+
 	void *findSymbol(const char *symbol);
 
 public:
 	DynamicPlugin(const char *filename)
 		: _dlHandle(0), _filename(filename), _ef(0), _df(0), _games() {}
-	
+
 	const char *getName() const					{ return _name.c_str(); }
 
 	Engine *createInstance(GameDetector *detector, OSystem *syst) const {
@@ -148,12 +143,12 @@
 bool DynamicPlugin::loadPlugin() {
 	assert(!_dlHandle);
 	_dlHandle = dlopen(_filename.c_str(), RTLD_LAZY);
-	
+
 	if (!_dlHandle) {
 		warning("Failed loading plugin '%s' (%s)", _filename.c_str(), dlerror());
 		return false;
 	}
-	
+
 	// Query the plugin's name
 	NameFunc nameFunc = (NameFunc)findSymbol("PLUGIN_name");
 	if (!nameFunc) {
@@ -161,7 +156,7 @@
 		return false;
 	}
 	_name = nameFunc();
-	
+
 	// Query the plugin for the targets it supports
 	TargetListFunc gameListFunc = (TargetListFunc)findSymbol("PLUGIN_getSupportedGames");
 	if (!gameListFunc) {
@@ -169,14 +164,14 @@
 		return false;
 	}
 	_games = gameListFunc();
-	
+
 	// Retrieve the factory function
 	_ef = (EngineFactory)findSymbol("PLUGIN_createEngine");
 	if (!_ef) {
 		unloadPlugin();
 		return false;
 	}
-	
+
 	// Retrieve the detector function
 	_df = (DetectFunc)findSymbol("PLUGIN_detectGames");
 	if (!_df) {
@@ -197,7 +192,6 @@
 #endif	// DYNAMIC_MODULES
 
 #pragma mark -
-
 
 PluginManager::PluginManager() {
 }





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