[Scummvm-cvs-logs] CVS: scummvm/bs2 controls.cpp,1.22,1.23
Max Horn
fingolfin at users.sourceforge.net
Thu Oct 2 10:44:01 CEST 2003
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Update of /cvsroot/scummvm/scummvm/bs2
In directory sc8-pr-cvs1:/tmp/cvs-serv18298/bs2
Modified Files:
controls.cpp
Log Message:
renamed namespace ScummVM to Common
Index: controls.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/bs2/controls.cpp,v
retrieving revision 1.22
retrieving revision 1.23
diff -u -d -r1.22 -r1.23
--- controls.cpp 1 Oct 2003 06:36:24 -0000 1.22
+++ controls.cpp 2 Oct 2003 17:43:00 -0000 1.23
@@ -179,7 +179,7 @@
int _numStates;
int _state;
- ScummVM::Rect _hitRect;
+ Common::Rect _hitRect;
public:
Sword2Widget(Sword2Dialog *parent, int states) :
@@ -234,7 +234,7 @@
return _state;
}
- virtual void paint(ScummVM::Rect *clipRect = NULL) {
+ virtual void paint(Common::Rect *clipRect = NULL) {
DrawSurface(&_sprites[_state], _surfaces[_state]._surface, clipRect);
}
@@ -574,7 +574,7 @@
createSurfaceImages(3406, x, y);
}
- virtual void paint(ScummVM::Rect *clipRect = NULL) {
+ virtual void paint(Common::Rect *clipRect = NULL) {
// This will redraw a bit more than is strictly necessary,
// but I doubt that will make any noticeable difference.
@@ -948,7 +948,7 @@
return &_text[0];
}
- virtual void paint(ScummVM::Rect *clipRect = NULL) {
+ virtual void paint(Common::Rect *clipRect = NULL) {
Sword2Widget::paint();
// HACK: The main dialog is responsible for drawing the text
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