[Scummvm-cvs-logs] CVS: scummvm/scumm scummvm.cpp,2.413,2.414

Travis Howell kirben at users.sourceforge.net
Thu Oct 2 18:33:02 CEST 2003


Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv14759/scumm

Modified Files:
	scummvm.cpp 
Log Message:

This is used in Amiga version of Monkey Island 1.


Index: scummvm.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/scummvm.cpp,v
retrieving revision 2.413
retrieving revision 2.414
diff -u -d -r2.413 -r2.414
--- scummvm.cpp	3 Oct 2003 01:07:35 -0000	2.413
+++ scummvm.cpp	3 Oct 2003 01:31:39 -0000	2.414
@@ -1353,12 +1353,7 @@
 		// The music engine generates the timer data for us.
 		VAR(VAR_MUSIC_TIMER) = _musicEngine->getMusicTimer();
 	} else if (_features & GF_SMALL_HEADER) {
-		// FIXME: Is this code here really still necessary? It used to be there to sync
-		// MonkeyVGA, back before we used iMuse for it, too. Right now, I can't find
-		// anything which would need this... so I put an aggressive error in here,
-		// if there is something needing this, I am guranteed a report :-)
-		error("Fingolfin asks: when is this ever triggered anyway? %s:%d", __FILE__, __LINE__);
-
+		// Used for Money Island 1 (Amiga)
 		// TODO: The music delay (given in milliseconds) might have to be tuned a little
 		// to get it correct for all games. Without the ability to watch/listen to the
 		// original games, I can't do that myself.





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