[Scummvm-cvs-logs] CVS: scummvm/scumm scummvm.cpp,2.413,2.414
Travis Howell
kirben at users.sourceforge.net
Thu Oct 2 18:33:02 CEST 2003
Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv14759/scumm
Modified Files:
scummvm.cpp
Log Message:
This is used in Amiga version of Monkey Island 1.
Index: scummvm.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/scummvm.cpp,v
retrieving revision 2.413
retrieving revision 2.414
diff -u -d -r2.413 -r2.414
--- scummvm.cpp 3 Oct 2003 01:07:35 -0000 2.413
+++ scummvm.cpp 3 Oct 2003 01:31:39 -0000 2.414
@@ -1353,12 +1353,7 @@
// The music engine generates the timer data for us.
VAR(VAR_MUSIC_TIMER) = _musicEngine->getMusicTimer();
} else if (_features & GF_SMALL_HEADER) {
- // FIXME: Is this code here really still necessary? It used to be there to sync
- // MonkeyVGA, back before we used iMuse for it, too. Right now, I can't find
- // anything which would need this... so I put an aggressive error in here,
- // if there is something needing this, I am guranteed a report :-)
- error("Fingolfin asks: when is this ever triggered anyway? %s:%d", __FILE__, __LINE__);
-
+ // Used for Money Island 1 (Amiga)
// TODO: The music delay (given in milliseconds) might have to be tuned a little
// to get it correct for all games. Without the ability to watch/listen to the
// original games, I can't do that myself.
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