[Scummvm-cvs-logs] CVS: scummvm/scumm debugger.cpp,1.94,1.95 debugger.h,1.30,1.31 scumm.h,1.316,1.317 scummvm.cpp,2.457,2.458
Max Horn
fingolfin at users.sourceforge.net
Sun Oct 26 11:18:04 CET 2003
Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv20075/scumm
Modified Files:
debugger.cpp debugger.h scumm.h scummvm.cpp
Log Message:
cleanup
Index: debugger.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/debugger.cpp,v
retrieving revision 1.94
retrieving revision 1.95
diff -u -d -r1.94 -r1.95
--- debugger.cpp 12 Oct 2003 19:10:16 -0000 1.94
+++ debugger.cpp 26 Oct 2003 19:16:58 -0000 1.95
@@ -35,7 +35,7 @@
#if USE_CONSOLE
#include "gui/console.h"
- #define Debug_Printf _vm->_debuggerDialog->printf
+ #define Debug_Printf _debuggerDialog->printf
#else
#define Debug_Printf printf
#endif
@@ -56,6 +56,7 @@
_detach_now = false;
_isAttached = false;
_errStr = NULL;
+ _debuggerDialog = NULL;
// Register variables
DVar_Register("debug_countdown", &_frame_countdown, DVAR_INT, 0);
@@ -120,9 +121,9 @@
void ScummDebugger::detach() {
#if USE_CONSOLE
- if (_vm->_debuggerDialog) {
- _vm->_debuggerDialog->setInputeCallback(0, 0);
- _vm->_debuggerDialog->setCompletionCallback(0, 0);
+ if (_debuggerDialog) {
+ _debuggerDialog->setInputCallback(0, 0);
+ _debuggerDialog->setCompletionCallback(0, 0);
}
#endif
@@ -197,8 +198,8 @@
// Main Debugger Loop
void ScummDebugger::enter() {
#if USE_CONSOLE
- if (!_vm->_debuggerDialog) {
- _vm->_debuggerDialog = new ConsoleDialog(_vm->_newgui, 1.0, 0.67F);
+ if (!_debuggerDialog) {
+ _debuggerDialog = new ConsoleDialog(_vm->_newgui, 1.0, 0.67F);
Debug_Printf("Debugger started, type 'exit' to return to the game.\n");
Debug_Printf("Type 'help' to see a little list of commands and variables.\n");
@@ -210,9 +211,9 @@
_errStr = NULL;
}
- _vm->_debuggerDialog->setInputeCallback(debuggerInputCallback, this);
- _vm->_debuggerDialog->setCompletionCallback(debuggerCompletionCallback, this);
- _vm->_debuggerDialog->runModal();
+ _debuggerDialog->setInputCallback(debuggerInputCallback, this);
+ _debuggerDialog->setCompletionCallback(debuggerCompletionCallback, this);
+ _debuggerDialog->runModal();
#else
// TODO: compared to the console input, this here is very bare bone.
// For example, no support for tab completion and no history. At least
Index: debugger.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/debugger.h,v
retrieving revision 1.30
retrieving revision 1.31
diff -u -d -r1.30 -r1.31
--- debugger.h 26 Oct 2003 17:50:45 -0000 1.30
+++ debugger.h 26 Oct 2003 19:16:58 -0000 1.31
@@ -21,6 +21,8 @@
#ifndef DEBUG_H
#define DEBUG_H
+class ConsoleDialog;
+
namespace Scumm {
// Choose between text console or ScummConsole
@@ -66,6 +68,7 @@
bool _detach_now;
bool _isAttached;
char *_errStr;
+ ConsoleDialog *_debuggerDialog;
void enter();
void detach();
Index: scumm.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/scumm.h,v
retrieving revision 1.316
retrieving revision 1.317
diff -u -d -r1.316 -r1.317
--- scumm.h 17 Oct 2003 16:28:29 -0000 1.316
+++ scumm.h 26 Oct 2003 19:16:58 -0000 1.317
@@ -32,7 +32,6 @@
#include "scumm/gfx.h"
#include "scumm/script.h"
-class ConsoleDialog;
class Dialog;
class GameDetector;
class NewGui;
@@ -349,9 +348,6 @@
Dialog *_optionsDialog;
Dialog *_saveLoadDialog;
Dialog *_confirmExitDialog;
-public:
- // Debugger access this one, too...
- ConsoleDialog *_debuggerDialog;
protected:
int runDialog(Dialog &dialog);
Index: scummvm.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/scummvm.cpp,v
retrieving revision 2.457
retrieving revision 2.458
diff -u -d -r2.457 -r2.458
--- scummvm.cpp 20 Oct 2003 12:24:12 -0000 2.457
+++ scummvm.cpp 26 Oct 2003 19:16:58 -0000 2.458
@@ -29,7 +29,6 @@
#include "common/config-manager.h"
-#include "gui/console.h"
#include "gui/message.h"
#include "gui/newgui.h"
@@ -299,7 +298,6 @@
_optionsDialog = NULL;
_saveLoadDialog = NULL;
_confirmExitDialog = NULL;
- _debuggerDialog = NULL;
_fastMode = 0;
_actors = NULL;
_inventory = NULL;
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