[Scummvm-cvs-logs] CVS: scummvm/scumm scummvm.cpp,2.363,2.364

Torbj?rn Andersson eriktorbjorn at users.sourceforge.net
Thu Sep 4 04:34:07 CEST 2003


Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv14250

Modified Files:
	scummvm.cpp 
Log Message:
Gave the "monkey" target the same sound flags as the "monkey1" target. At
least I think they refer to the same game, just with differently named data
files. This should fix bug #800378 ("MI1: no adlib with monkey target
(regression)").

Should the same change be made to the "game" (Monkey Island 1, SegaCD
version) target, or is that one too different?


Index: scummvm.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/scummvm.cpp,v
retrieving revision 2.363
retrieving revision 2.364
diff -u -d -r2.363 -r2.364
--- scummvm.cpp	3 Sep 2003 10:34:04 -0000	2.363
+++ scummvm.cpp	4 Sep 2003 11:33:46 -0000	2.364
@@ -101,7 +101,7 @@
 	 GF_SMALL_HEADER | GF_USE_KEY, "000.LFL"},
 	{"loomcd", "Loom (256 color CD version)", GID_LOOM256, 4, MDT_NONE,
 	 GF_SMALL_HEADER | GF_USE_KEY | GF_AUDIOTRACKS, "000.LFL"},
-	{"monkey", "Monkey Island 1", GID_MONKEY, 5, MDT_NONE,
+	{"monkey", "Monkey Island 1", GID_MONKEY, 5, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
 	 GF_USE_KEY | GF_AUDIOTRACKS, 0},
 	{"monkey1", "Monkey Island 1 (alt)", GID_MONKEY, 5, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
 	 GF_USE_KEY | GF_AUDIOTRACKS, 0},





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