[Scummvm-cvs-logs] CVS: scummvm TODO,1.4,1.5

Max Horn fingolfin at users.sourceforge.net
Sun Sep 7 14:07:05 CEST 2003


Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1:/tmp/cvs-serv22147

Modified Files:
	TODO 
Log Message:
updated

Index: TODO
===================================================================
RCS file: /cvsroot/scummvm/scummvm/TODO,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- TODO	7 Sep 2003 03:38:06 -0000	1.4
+++ TODO	7 Sep 2003 21:06:43 -0000	1.5
@@ -56,15 +56,11 @@
 SCUMM
 =====
 * Fix C64 costume code
-* Add a common base class "MusicEngine" or so for Player_V2, IMuse, IMuseDigital
-  -> their API is similar in many ways, and this could be used to simplify
-     some code in scumm/sound.cpp and other places which right now has to duplicate
-     code to cope with those three different music engine types.
 * Make it possible to restart games properly
 * Add support for handling Kanji in FM Towns games (foreground is rendered on a
   second plane at 640x480)
 * Figure out how to extract resources from Apple II and Commodore 64 versions
-* Document and Fix AKOS differences in Humongous Entertainment games
+* Document and fix AKOS differences in Humongous Entertainment games
 * Support various newer Humongous Entertainment games
 * Implement file related opcode stubs needed for Humongous games
 * Add support for graphics codecs used in 3DO versions of Humongous games





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