[Scummvm-cvs-logs] CVS: scummvm TODO,1.4,1.5
Max Horn
fingolfin at users.sourceforge.net
Sun Sep 7 14:07:05 CEST 2003
Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1:/tmp/cvs-serv22147
Modified Files:
TODO
Log Message:
updated
Index: TODO
===================================================================
RCS file: /cvsroot/scummvm/scummvm/TODO,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- TODO 7 Sep 2003 03:38:06 -0000 1.4
+++ TODO 7 Sep 2003 21:06:43 -0000 1.5
@@ -56,15 +56,11 @@
SCUMM
=====
* Fix C64 costume code
-* Add a common base class "MusicEngine" or so for Player_V2, IMuse, IMuseDigital
- -> their API is similar in many ways, and this could be used to simplify
- some code in scumm/sound.cpp and other places which right now has to duplicate
- code to cope with those three different music engine types.
* Make it possible to restart games properly
* Add support for handling Kanji in FM Towns games (foreground is rendered on a
second plane at 640x480)
* Figure out how to extract resources from Apple II and Commodore 64 versions
-* Document and Fix AKOS differences in Humongous Entertainment games
+* Document and fix AKOS differences in Humongous Entertainment games
* Support various newer Humongous Entertainment games
* Implement file related opcode stubs needed for Humongous games
* Add support for graphics codecs used in 3DO versions of Humongous games
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