[Scummvm-cvs-logs] CVS: scummvm/bs2 anims.cpp,1.11,1.12
Torbj?rn Andersson
eriktorbjorn at users.sourceforge.net
Mon Sep 8 18:53:08 CEST 2003
Update of /cvsroot/scummvm/scummvm/bs2
In directory sc8-pr-cvs1:/tmp/cvs-serv17320
Modified Files:
anims.cpp
Log Message:
Added some code to display the subtitles for the Smacker movies, when
available, since they are separate from the Smacker files themselves.
Next step will be to play the voice-over sounds as well, and to make sure
subtitles settings etc. are taken into account (if they aren't already).
Index: anims.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/bs2/anims.cpp,v
retrieving revision 1.11
retrieving revision 1.12
diff -u -d -r1.11 -r1.12
--- anims.cpp 24 Aug 2003 12:13:03 -0000 1.11
+++ anims.cpp 8 Sep 2003 17:18:38 -0000 1.12
@@ -841,7 +841,7 @@
FN_stop_music(NULL); // don't want to carry on streaming game music when smacker starts!
g_sword2->_sound->PauseFxForSequence(); // pause sfx during sequence, except the one used for lead-in music
- if (sequenceTextLines) // if we have some text to accompany this sequence
+ if (sequenceTextLines && g_sword2->_gameId == GID_SWORD2) // if we have some text to accompany this sequence
rv = PlaySmacker(filename, sequenceSpeechArray, leadOut);
else
rv = PlaySmacker(filename, NULL, leadOut);
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