[Scummvm-cvs-logs] CVS: scummvm/scumm script_v5.cpp,1.179,1.180
Travis Howell
kirben at users.sourceforge.net
Thu Sep 11 02:28:18 CEST 2003
Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv6174/scumm
Modified Files:
script_v5.cpp
Log Message:
A few if check fixes from Hibernatus, which were checked against disasm. of related games.
Index: script_v5.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v5.cpp,v
retrieving revision 1.179
retrieving revision 1.180
diff -u -d -r1.179 -r1.180
--- script_v5.cpp 10 Sep 2003 22:35:35 -0000 1.179
+++ script_v5.cpp 11 Sep 2003 09:12:24 -0000 1.180
@@ -491,7 +491,7 @@
a->width = getVarOrDirectByte(0x80);
break;
case 17: /* scale */
- if ((_gameId == GID_MONKEY_VGA) || (_gameId == GID_MONKEY_EGA) || (_gameId == GID_PASS)) {
+ if (_version == 4) {
a->scalex = a->scaley = getVarOrDirectByte(0x80);
} else {
a->scalex = getVarOrDirectByte(0x80);
@@ -686,7 +686,7 @@
initCharset(getVarOrDirectByte(0x80));
break;
case 14: /* unk */
- if (_gameId == GID_LOOM || _gameId == GID_INDY3) {
+ if (_version == 3) {
/*int a = */ getVarOrDirectByte(0x80);
/*int b = */ getVarOrDirectByte(0x40);
// This is some kind of "init charset" opcode. However, we don't have to do anything
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