[Scummvm-cvs-logs] CVS: scummvm/scumm scummvm.cpp,2.394,2.395
Max Horn
fingolfin at users.sourceforge.net
Thu Sep 18 11:25:40 CEST 2003
Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv27120/scumm
Modified Files:
scummvm.cpp
Log Message:
added initial support for building our 4 adventure engines as loadable modules; right now only work on OS X; once we add more build rules, other systems with dlopen() should work, too (e.g. Linux); Windows support may come later. This is still very much WIP
Index: scummvm.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/scummvm.cpp,v
retrieving revision 2.394
retrieving revision 2.395
diff -u -d -r2.394 -r2.395
--- scummvm.cpp 17 Sep 2003 22:40:59 -0000 2.394
+++ scummvm.cpp 18 Sep 2003 18:23:52 -0000 2.395
@@ -22,8 +22,10 @@
#include "stdafx.h"
-#include "common/config-file.h"
#include "base/gameDetector.h"
+#include "base/plugins.h"
+
+#include "common/config-file.h"
#include "gui/console.h"
#include "gui/message.h"
@@ -293,6 +295,8 @@
return engine;
}
+
+REGISTER_PLUGIN("Scumm Engine", Engine_SCUMM_targetList, Engine_SCUMM_create);
Scumm::Scumm (GameDetector *detector, OSystem *syst)
: Engine(detector, syst), _pauseDialog(0), _optionsDialog(0), _saveLoadDialog(0) {
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