[Scummvm-cvs-logs] CVS: scummvm/bs2 save_rest.cpp,1.14,1.15
Torbj?rn Andersson
eriktorbjorn at users.sourceforge.net
Sat Sep 20 05:27:03 CEST 2003
Update of /cvsroot/scummvm/scummvm/bs2
In directory sc8-pr-cvs1:/tmp/cvs-serv31685
Modified Files:
save_rest.cpp
Log Message:
The 'colliding' flag is never set to anything else than zero, so it should
be safe to remove it. (I'll remove it completely soon, but I'll start here
to avoid compilation errors.)
Index: save_rest.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/bs2/save_rest.cpp,v
retrieving revision 1.14
retrieving revision 1.15
diff -u -d -r1.14 -r1.15
--- save_rest.cpp 14 Sep 2003 21:45:42 -0000 1.14
+++ save_rest.cpp 20 Sep 2003 12:26:55 -0000 1.15
@@ -128,7 +128,6 @@
SWAP32(header.mega.feet_x);
SWAP32(header.mega.feet_y);
SWAP32(header.mega.current_dir);
- SWAP32(header.mega.colliding);
SWAP32(header.mega.megaset_res);
}
#endif
@@ -599,7 +598,6 @@
if (ob_mega->currently_walking) // if the player was walking when game was saved
{
ob_mega->currently_walking = 0; // clear the flag
- ob_mega->colliding = 0; // reset this just in case
pars[0] = (int32)ob_graphic; // pointer to object's graphic structure
pars[1] = (int32)ob_mega; // pointer to object's mega structure
More information about the Scummvm-git-logs
mailing list