[Scummvm-cvs-logs] CVS: scummvm/bs2 build_display.cpp,1.21,1.22 controls.cpp,1.15,1.16 function.cpp,1.10,1.11 interpreter.cpp,1.11,1.12 maketext.cpp,1.9,1.10 mem_view.cpp,1.6,1.7 mouse.cpp,1.15,1.16 resman.cpp,1.37,1.38 save_rest.cpp,1.16,1.17 sound.cpp,1.15,1.16 speech.cpp,1.19,1.20

Torbj?rn Andersson eriktorbjorn at users.sourceforge.net
Sun Sep 21 09:12:12 CEST 2003


Update of /cvsroot/scummvm/scummvm/bs2
In directory sc8-pr-cvs1:/tmp/cvs-serv26130

Modified Files:
	build_display.cpp controls.cpp function.cpp interpreter.cpp 
	maketext.cpp mem_view.cpp mouse.cpp resman.cpp save_rest.cpp 
	sound.cpp speech.cpp 
Log Message:
ScummVM code formatting conventions


Index: build_display.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/bs2/build_display.cpp,v
retrieving revision 1.21
retrieving revision 1.22
diff -u -d -r1.21 -r1.22
--- build_display.cpp	19 Sep 2003 06:42:21 -0000	1.21
+++ build_display.cpp	21 Sep 2003 16:11:26 -0000	1.22
@@ -603,18 +603,18 @@
 	} else {
 		// what compression was used?
 		switch (anim_head->runTimeComp) {
-			case NONE:
-				spriteType += RDSPR_NOCOMPRESSION;
-				break;
-			case RLE256:
-				spriteType += RDSPR_RLE256;
-				break;
-			case RLE16:
-				spriteType += RDSPR_RLE16;
-				// points to just after last cdt_entry, ie.
-				// start of colour table
-				colTablePtr = (uint8*) (anim_head + 1) + anim_head->noAnimFrames * sizeof(_cdtEntry);
-				break;
+		case NONE:
+			spriteType += RDSPR_NOCOMPRESSION;
+			break;
+		case RLE256:
+			spriteType += RDSPR_RLE256;
+			break;
+		case RLE16:
+			spriteType += RDSPR_RLE16;
+			// points to just after last cdt_entry, ie.
+			// start of colour table
+			colTablePtr = (uint8*) (anim_head + 1) + anim_head->noAnimFrames * sizeof(_cdtEntry);
+			break;
 		}
 	}
 
@@ -894,80 +894,73 @@
 
 	// check low word for sprite type
 	switch (ob_graph->type & 0x0000ffff) {
-		case BGP0_SPRITE:
+	case BGP0_SPRITE:
 #ifdef _SWORD2_DEBUG
-			if (cur_bgp0 == MAX_bgp0_sprites)
-				Con_fatal_error("ERROR: bgp0_list full in FN_register_frame [line=%d file=%s]",__LINE__,__FILE__);
+		if (cur_bgp0 == MAX_bgp0_sprites)
+			Con_fatal_error("ERROR: bgp0_list full in FN_register_frame [line=%d file=%s]", __LINE__, __FILE__);
 #endif
 
-			Register_frame(params, &bgp0_list[cur_bgp0]);
-			cur_bgp0++;
-			break;
-
-		case BGP1_SPRITE:
+		Register_frame(params, &bgp0_list[cur_bgp0]);
+		cur_bgp0++;
+		break;
+	case BGP1_SPRITE:
 #ifdef _SWORD2_DEBUG
-			if (cur_bgp1 == MAX_bgp1_sprites)
-				Con_fatal_error("ERROR: bgp1_list full in FN_register_frame [line=%d file=%s]",__LINE__,__FILE__);
+		if (cur_bgp1 == MAX_bgp1_sprites)
+			Con_fatal_error("ERROR: bgp1_list full in FN_register_frame [line=%d file=%s]", __LINE__, __FILE__);
 #endif
 
-			Register_frame(params, &bgp1_list[cur_bgp1]);
-			cur_bgp1++;
-			break;
-
-		case BACK_SPRITE:
+		Register_frame(params, &bgp1_list[cur_bgp1]);
+		cur_bgp1++;
+		break;
+	case BACK_SPRITE:
 #ifdef _SWORD2_DEBUG
-			if (cur_back == MAX_back_sprites)
-				Con_fatal_error("ERROR: back_list full in FN_register_frame [line=%d file=%s]",__LINE__,__FILE__);
+		if (cur_back == MAX_back_sprites)
+			Con_fatal_error("ERROR: back_list full in FN_register_frame [line=%d file=%s]", __LINE__, __FILE__);
 #endif
 
-			Register_frame(params, &back_list[cur_back]);
-			cur_back++;
-			break;
-
-		case SORT_SPRITE:
+		Register_frame(params, &back_list[cur_back]);
+		cur_back++;
+		break;
+	case SORT_SPRITE:
 #ifdef _SWORD2_DEBUG
-			if (cur_sort == MAX_sort_sprites)
-				Con_fatal_error("ERROR: sort_list full in FN_register_frame [line=%d file=%s]",__LINE__,__FILE__);
+		if (cur_sort == MAX_sort_sprites)
+			Con_fatal_error("ERROR: sort_list full in FN_register_frame [line=%d file=%s]", __LINE__, __FILE__);
 #endif
 
-			sort_order[cur_sort] = cur_sort;
-			Register_frame(params, &sort_list[cur_sort]);
-			cur_sort++;
-			break;
-
-		case FORE_SPRITE:
+		sort_order[cur_sort] = cur_sort;
+		Register_frame(params, &sort_list[cur_sort]);
+		cur_sort++;
+		break;
+	case FORE_SPRITE:
 #ifdef _SWORD2_DEBUG
-			if (cur_fore == MAX_fore_sprites)
-				Con_fatal_error("ERROR: fore_list full in FN_register_frame [line=%d file=%s]",__LINE__,__FILE__);
+		if (cur_fore == MAX_fore_sprites)
+			Con_fatal_error("ERROR: fore_list full in FN_register_frame [line=%d file=%s]", __LINE__, __FILE__);
 #endif
 
-			Register_frame(params, &fore_list[cur_fore]);
-			cur_fore++;
-			break;
-
-		case FGP0_SPRITE:
+		Register_frame(params, &fore_list[cur_fore]);
+		cur_fore++;
+		break;
+	case FGP0_SPRITE:
 #ifdef _SWORD2_DEBUG
-			if (cur_fgp0 == MAX_fgp0_sprites)
-				Con_fatal_error("ERROR: fgp0_list full in FN_register_frame [line=%d file=%s]",__LINE__,__FILE__);
+		if (cur_fgp0 == MAX_fgp0_sprites)
+			Con_fatal_error("ERROR: fgp0_list full in FN_register_frame [line=%d file=%s]", __LINE__, __FILE__);
 #endif
 
-			Register_frame(params, &fgp0_list[cur_fgp0]);
-			cur_fgp0++;
-			break;
-
-		case FGP1_SPRITE:
+		Register_frame(params, &fgp0_list[cur_fgp0]);
+		cur_fgp0++;
+		break;
+	case FGP1_SPRITE:
 #ifdef _SWORD2_DEBUG
-			if (cur_fgp1 == MAX_fgp1_sprites)
-				Con_fatal_error("ERROR: fgp1_list full in FN_register_frame [line=%d file=%s]",__LINE__,__FILE__);
+		if (cur_fgp1 == MAX_fgp1_sprites)
+			Con_fatal_error("ERROR: fgp1_list full in FN_register_frame [line=%d file=%s]", __LINE__, __FILE__);
 #endif
 
-			Register_frame(params, &fgp1_list[cur_fgp1]);
-			cur_fgp1++;
-			break;
-
-		default:
-			// NO_SPRITE no registering!
-			break;
+		Register_frame(params, &fgp1_list[cur_fgp1]);
+		cur_fgp1++;
+		break;
+	default:
+		// NO_SPRITE no registering!
+		break;
 	}
 
 	return IR_CONT;

Index: controls.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/bs2/controls.cpp,v
retrieving revision 1.15
retrieving revision 1.16
diff -u -d -r1.15 -r1.16
--- controls.cpp	20 Sep 2003 16:39:17 -0000	1.15
+++ controls.cpp	21 Sep 2003 16:11:26 -0000	1.16
@@ -134,12 +134,12 @@
 		int textWidth = getTextWidth(text);
 
 		switch (alignment) {
-			case kAlignRight:
-				x -= textWidth;
-				break;
-			case kAlignCenter:
-				x -= (textWidth / 2);
-				break;
+		case kAlignRight:
+			x -= textWidth;
+			break;
+		case kAlignCenter:
+			x -= (textWidth / 2);
+			break;
 		}
 	}
 
@@ -272,19 +272,19 @@
 	// Which compression was used?
 
 	switch (anim_head->runTimeComp) {
-		case NONE:
-			spriteType |= RDSPR_NOCOMPRESSION;
-			break;
-		case RLE256:
-			spriteType |= RDSPR_RLE256;
-			break;
-		case RLE16:
-			spriteType |= RDSPR_RLE256;
-			// Points to just after last cdt_entry, i.e. start of
-			// colour table
-			colTablePtr = (uint8 *) (anim_head + 1) +
-				anim_head->noAnimFrames * sizeof(_cdtEntry);
-			break;
+	case NONE:
+		spriteType |= RDSPR_NOCOMPRESSION;
+		break;
+	case RLE256:
+		spriteType |= RDSPR_RLE256;
+		break;
+	case RLE16:
+		spriteType |= RDSPR_RLE256;
+		// Points to just after last cdt_entry, i.e. start of colour
+		// table
+		colTablePtr = (uint8 *) (anim_head + 1) +
+			anim_head->noAnimFrames * sizeof(_cdtEntry);
+		break;
 	}
 
 	_sprites[state].x = x;
@@ -400,21 +400,19 @@
 
 			if (me) {
 				switch (me->buttons) {
-					case RD_LEFTBUTTONDOWN:
-						if (newHit)
-							_widgets[i]->onMouseDown(newMouseX, newMouseY);
-						break;
-
-					case RD_LEFTBUTTONUP:
-						if (newHit)
-							_widgets[i]->onMouseUp(newMouseX, newMouseY);
-						// So that slider widgets will
-						// know when the user releases
-						// the mouse button, even if
-						// the cursor is outside of the
-						// slider's hit area.
-						_widgets[i]->releaseMouse(newMouseX, newMouseY);
-						break;
+				case RD_LEFTBUTTONDOWN:
+					if (newHit)
+						_widgets[i]->onMouseDown(newMouseX, newMouseY);
+					break;
+				case RD_LEFTBUTTONUP:
+					if (newHit)
+						_widgets[i]->onMouseUp(newMouseX, newMouseY);
+					// So that slider widgets will know
+					// when the user releases the mouse
+					// button, even if the cursor is
+					// outside of the slider's hit area.
+					_widgets[i]->releaseMouse(newMouseX, newMouseY);
+					break;
 				}
 			}
 
@@ -1261,13 +1259,12 @@
 				uint32 textId;
 
 				switch (rv) {
-					case SR_ERR_FILEOPEN:
-						textId = 213516674;
-						break;
-
-					default:	// SR_ERR_WRITEFAIL
-						textId = 213516676;
-						break;
+				case SR_ERR_FILEOPEN:
+					textId = 213516674;
+					break;
+				default:	// SR_ERR_WRITEFAIL
+					textId = 213516676;
+					break;
 				}
 
 				Control_error((char*) (FetchTextLine(res_man.Res_open(textId / SIZE), textId & 0xffff) + 2));
@@ -1280,17 +1277,15 @@
 				uint32 textId;
 
 				switch (rv) {
-					case SR_ERR_FILEOPEN:
-						textId = 213516670;
-						break;
-
-					case SR_ERR_INCOMPATIBLE:
-						textId = 213516671;
-						break;
-
-					default:	// SR_ERR_READFAIL
-						textId = 213516673;
-						break;
+				case SR_ERR_FILEOPEN:
+					textId = 213516670;
+					break;
+				case SR_ERR_INCOMPATIBLE:
+					textId = 213516671;
+					break;
+				default:	// SR_ERR_READFAIL
+					textId = 213516673;
+					break;
 				}
 
 				Control_error((char *) (FetchTextLine(res_man.Res_open(textId / SIZE), textId & 0xffff) + 2));
@@ -1529,26 +1524,31 @@
 
 void UpdateGraphicsLevel(uint8 newLevel) {	// (James13jun97)
 	switch (newLevel) {
-		case 0:		// Lowest setting: no graphics fx
-			ClearTransFx();
-			ClearShadowFx();
-			ClearBltFx();
-			break;
-		case 1:		// Medium-low setting: transparency-blending
-			SetTransFx();
-			ClearShadowFx();
-			ClearBltFx();
-			break;
-		case 2:		// Medium-high setting: transparency-blending + shading
-			SetTransFx();
-			SetShadowFx();
-			ClearBltFx();
-			break;
-		case 3:		// Highest setting: transparency-blending + shading + edge-blending + improved stretching
-			SetTransFx();
-			SetShadowFx();
-			SetBltFx();
-			break;
+	case 0:
+		// Lowest setting: no graphics fx
+		ClearTransFx();
+		ClearShadowFx();
+		ClearBltFx();
+		break;
+	case 1:
+		// Medium-low setting: transparency-blending
+		SetTransFx();
+		ClearShadowFx();
+		ClearBltFx();
+		break;
+	case 2:
+		// Medium-high setting: transparency-blending + shading
+		SetTransFx();
+		SetShadowFx();
+		ClearBltFx();
+		break;
+	case 3:
+		// Highest setting: transparency-blending + shading +
+		// edge-blending + improved stretching
+		SetTransFx();
+		SetShadowFx();
+		SetBltFx();
+		break;
 	}
 
 	// update our global variable - which needs to be checked when dimming

Index: function.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/bs2/function.cpp,v
retrieving revision 1.10
retrieving revision 1.11
diff -u -d -r1.10 -r1.11
--- function.cpp	17 Sep 2003 21:06:14 -0000	1.10
+++ function.cpp	21 Sep 2003 16:11:26 -0000	1.11
@@ -263,21 +263,18 @@
 #ifdef _SWORD2_DEBUG
 	// what colour?
 	switch (params[0]) {
-		case WHITE:
-			BS2_SetPalette(0, 1, white, RDPAL_INSTANT);
-			break;
-
-		case RED:
-			BS2_SetPalette(0, 1, red, RDPAL_INSTANT);
-			break;
-
-		case GREEN:
-			BS2_SetPalette(0, 1, green, RDPAL_INSTANT);
-			break;
-
-		case BLUE:
-			BS2_SetPalette(0, 1, blue, RDPAL_INSTANT);
-			break;
+	case WHITE:
+		BS2_SetPalette(0, 1, white, RDPAL_INSTANT);
+		break;
+	case RED:
+		BS2_SetPalette(0, 1, red, RDPAL_INSTANT);
+		break;
+	case GREEN:
+		BS2_SetPalette(0, 1, green, RDPAL_INSTANT);
+		break;
+	case BLUE:
+		BS2_SetPalette(0, 1, blue, RDPAL_INSTANT);
+		break;
 	}
 
 	// There used to be a busy-wait loop here, so I don't know how long
@@ -302,25 +299,21 @@
 #ifdef _SWORD2_DEBUG
 	// what colour?
 	switch (params[0]) {
-		case BLACK:
-			BS2_SetPalette(0, 1, black, RDPAL_INSTANT);
-			break;
-
-		case WHITE:
-			BS2_SetPalette(0, 1, white, RDPAL_INSTANT);
-			break;
-
-		case RED:
-			BS2_SetPalette(0, 1, red, RDPAL_INSTANT);
-			break;
-
-		case GREEN:
-			BS2_SetPalette(0, 1, green, RDPAL_INSTANT);
-			break;
-
-		case BLUE:
-			BS2_SetPalette(0, 1, blue, RDPAL_INSTANT);
-			break;
+	case BLACK:
+		BS2_SetPalette(0, 1, black, RDPAL_INSTANT);
+		break;
+	case WHITE:
+		BS2_SetPalette(0, 1, white, RDPAL_INSTANT);
+		break;
+	case RED:
+		BS2_SetPalette(0, 1, red, RDPAL_INSTANT);
+		break;
+	case GREEN:
+		BS2_SetPalette(0, 1, green, RDPAL_INSTANT);
+		break;
+	case BLUE:
+		BS2_SetPalette(0, 1, blue, RDPAL_INSTANT);
+		break;
 	}
 #endif
 

Index: interpreter.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/bs2/interpreter.cpp,v
retrieving revision 1.11
retrieving revision 1.12
diff -u -d -r1.11 -r1.12
--- interpreter.cpp	20 Sep 2003 12:51:55 -0000	1.11
+++ interpreter.cpp	21 Sep 2003 16:11:26 -0000	1.12
@@ -365,390 +365,346 @@
 	while (runningScript) {
 		curCommand = code[ip++];
 
-		switch(curCommand) {
-			case CP_END_SCRIPT:
-				// End the script
-				DEBUG("End script",0);
-				runningScript = 0;
-				break;
-
-			case CP_PUSH_LOCAL_VAR32:
-				// Push the contents of a local variable
-				Read16ip(parameter);
-				DEBUG("Push local var %d (%d)", parameter, *(int32 *) (variables + parameter));
-				PUSHONSTACK(*(int32 *) (variables + parameter));
-				break;
-
-			case CP_PUSH_GLOBAL_VAR32:
-				// Push a global variable
-				Read16ip(parameter);
-				DEBUG("Push global var %d (%d)", parameter, globalInterpreterVariables2[parameter]);
-				ASSERT(globalInterpreterVariables2);
-				PUSHONSTACK(globalInterpreterVariables2[parameter]);
-				break;
-
-			case CP_POP_LOCAL_VAR32:
-				// Pop a value into a local word variable
-				Read16ip(parameter);
-				POPOFFSTACK(value);
-				DEBUG("Pop %d into var %d", value, parameter);
-				*((int32 *) (variables + parameter)) = value;
-				break;
-
-			case CP_CALL_MCODE:
-				// Call an mcode routine
-				Read16ip(parameter);
-				ASSERT(parameter <= MAX_FN_NUMBER);
-				// amount to adjust stack by (no of parameters)
-				Read8ip(value);
-				DEBUG("Call mcode %d with stack = %x", parameter, stack2 + stackPointer2 - value);
-				retVal = McodeTable[parameter](stack2 + stackPointer2 - value);
-				stackPointer2 -= value;
-				CHECKSTACKPOINTER2
-
-				switch (retVal & 7) {
-					case IR_STOP:
-						// Quit out for a cycle
-						*offset = ip;
-						return 0;
-
-					case IR_CONT:
-						// Continue as normal
-						break;
-
-					case IR_TERMINATE:
-						// Return without updating the
-						// offset
-						return 2;
-
-					case IR_REPEAT:
-						// Return setting offset to
-						// start of this function call
-						*offset = savedStartOfMcode;
-						return 0;
-
-					case IR_GOSUB:
-						// that's really neat
-						*offset = ip;
-						return 2;
-
-					default:
-						ASSERT(FALSE);
-				}
-				parameterReturnedFromMcodeFunction = retVal >> 3;
-				break;
-
-			case CP_PUSH_LOCAL_ADDR:
-				// push the address of a local variable
-				Read16ip(parameter);
-				DEBUG("Push address of local variable %d (%x)", parameter, (int32) (variables + parameter));
-				PUSHONSTACK((int32) (variables + parameter));
-				break;
-
-			case CP_PUSH_INT32:
-				// Push a long word value on to the stack
-				Read32ip(parameter);
-				DEBUG("Push int32 %d (%x)", parameter, parameter);
-				PUSHONSTACK(parameter);
-				break;
-
-			case CP_SKIPONFALSE:
-				// Skip if the value on the stack is false
-				Read32ipLeaveip(parameter);
-				POPOFFSTACK(value);
-				DEBUG("Skip %d if %d is false", parameter, value);
-				if (value)
-					ip += sizeof(int32);
-				else
-					ip += parameter;
-				break;
-
-			case CP_SKIPALWAYS:
-				// skip a block
-				Read32ipLeaveip(parameter);
-				DEBUG("Skip %d", parameter);
-				ip += parameter;
-				break;
-
-			case CP_SWITCH:
-				// 9 switch
-				POPOFFSTACK(value);
-				Read32ip(caseCount);
-
-				// Search the cases
-				foundCase = 0;
-				for (count = 0; count < caseCount && !foundCase; count++) {
-					if (value == (int32) READ_LE_UINT32(code + ip)) {
-						// We have found the case, so
-						// lets jump to it
-						foundCase = 1;
-						ip += READ_LE_UINT32(code + ip + sizeof(int32));
-					} else
-						ip += sizeof(int32) * 2;
-				}
-
-				// If we found no matching case then use the
-				// default
-
-				if (!foundCase)
-					ip += READ_LE_UINT32(code + ip);
-
-				break;
-
-			case CP_ADDNPOP_LOCAL_VAR32:
-				Read16ip(parameter);
-				POPOFFSTACK(value);
-				*((int32 *) (variables + parameter)) += value;
-				DEBUG("+= %d into var %d->%d", value, parameter, *(int32 *) (variables + parameter));
-				break;
-
-			case CP_SUBNPOP_LOCAL_VAR32:
-				Read16ip(parameter);
-				POPOFFSTACK(value);
-				*((int32 *) (variables + parameter)) -= value;
-				DEBUG("-= %d into var %d->%d", value, parameter, *(int32 *) (variables + parameter));
-				break;
-
-			case CP_SKIPONTRUE:
-				// Skip if the value on the stack is TRUE
-				Read32ipLeaveip(parameter);
-				POPOFFSTACK(value);
-				DEBUG("Skip %d if %d is false", parameter, value);
-				if (!value)
-					ip += sizeof(int32);
-				else
-					ip += parameter;
-				break;
-
-			case CP_POP_GLOBAL_VAR32:
-				// Pop a global variable
-				Read16ip(parameter);
-				POPOFFSTACK(value);
-				DEBUG("Pop %d into global var %d", value, parameter);
-
-#ifdef TRACEGLOBALVARIABLESET
-				TRACEGLOBALVARIABLESET(parameter, value);
-#endif
-
-				globalInterpreterVariables2[parameter] = value;
-				break;
-
-			case CP_ADDNPOP_GLOBAL_VAR32:
-				// Add and pop a global variable
-				Read16ip(parameter);
-				// parameter = *((int16_TYPE *) (code + ip));
-				// ip += 2;
-				POPOFFSTACK(value);
-				globalInterpreterVariables2[parameter] += value;
-				DEBUG("+= %d into global var %d->%d", value, parameter, *(int32 *) (variables + parameter));
-				break;
-
-			case CP_SUBNPOP_GLOBAL_VAR32:
-				// Sub and pop a global variable
-				Read16ip(parameter);
-				POPOFFSTACK(value);
-				globalInterpreterVariables2[parameter] -= value;
-				DEBUG("-= %d into global var %d->%d", value, parameter, *(int32 *) (variables + parameter));
-				break;
-
-			case CP_DEBUGON:
-				// Turn debugging on
-				g_debugFlag = 1;
-				break;
-
-			case CP_DEBUGOFF:
-				// Turn debugging on
-				g_debugFlag = 0;
-				break;
+		switch (curCommand) {
+		case CP_END_SCRIPT:
+			// End the script
+			DEBUG("End script",0);
+			runningScript = 0;
+			break;
+		case CP_PUSH_LOCAL_VAR32:
+			// Push the contents of a local variable
+			Read16ip(parameter);
+			DEBUG("Push local var %d (%d)", parameter, *(int32 *) (variables + parameter));
+			PUSHONSTACK(*(int32 *) (variables + parameter));
+			break;
+		case CP_PUSH_GLOBAL_VAR32:
+			// Push a global variable
+			Read16ip(parameter);
+			DEBUG("Push global var %d (%d)", parameter, globalInterpreterVariables2[parameter]);
+			ASSERT(globalInterpreterVariables2);
+			PUSHONSTACK(globalInterpreterVariables2[parameter]);
+			break;
+		case CP_POP_LOCAL_VAR32:
+			// Pop a value into a local word variable
+			Read16ip(parameter);
+			POPOFFSTACK(value);
+			DEBUG("Pop %d into var %d", value, parameter);
+			*((int32 *) (variables + parameter)) = value;
+			break;
+		case CP_CALL_MCODE:
+			// Call an mcode routine
+			Read16ip(parameter);
+			ASSERT(parameter <= MAX_FN_NUMBER);
+			// amount to adjust stack by (no of parameters)
+			Read8ip(value);
+			DEBUG("Call mcode %d with stack = %x", parameter, stack2 + stackPointer2 - value);
+			retVal = McodeTable[parameter](stack2 + stackPointer2 - value);
+			stackPointer2 -= value;
+			CHECKSTACKPOINTER2
 
-			case CP_QUIT:
+			switch (retVal & 7) {
+			case IR_STOP:
 				// Quit out for a cycle
 				*offset = ip;
 				return 0;
-
-			case CP_TERMINATE:
-				// Quit out immediately without affecting the
-				// offset pointer
-				return 3;
-
-			// Operators
-
-			case OP_ISEQUAL:
-				// '=='
-				DEBUG("%d == %d -> %d",
-					stack2[stackPointer2 - 2],
-					stack2[stackPointer2 - 1],
-					stack2[stackPointer2 - 2] == stack2[stackPointer2 - 1]);
-				DOOPERATION (stack2[stackPointer2 - 2] == stack2[stackPointer2 - 1]);
-				break;
-
-			case OP_PLUS:
-				// '+'
-				DEBUG("%d + %d -> %d",
-					stack2[stackPointer2 - 2],
-					stack2[stackPointer2 - 1],
-					stack2[stackPointer2 - 2] + stack2[stackPointer2 - 1]);
-				DOOPERATION(stack2[stackPointer2 - 2] + stack2[stackPointer2 - 1]);
-				break;
-
-			case OP_MINUS:
-				// '-'
-				DEBUG("%d - %d -> %d",
-					stack2[stackPointer2 - 2],
-					stack2[stackPointer2 - 1],
-					stack2[stackPointer2 - 2] - stack2[stackPointer2 - 1]);
-				DOOPERATION(stack2[stackPointer2 - 2] - stack2[stackPointer2 - 1]);
-				break;
-
-			case OP_TIMES:
-				// '*'
-				DEBUG("%d * %d -> %d",
-					stack2[stackPointer2 - 2],
-					stack2[stackPointer2 - 1],
-					stack2[stackPointer2 - 2] * stack2[stackPointer2 - 1]);
-				DOOPERATION(stack2[stackPointer2 - 2] * stack2[stackPointer2 - 1]);
-				break;
-
-			case OP_DIVIDE:
-				// '/'
-				DEBUG("%d / %d -> %d",
-					stack2[stackPointer2 - 2],
-					stack2[stackPointer2 - 1],
-					stack2[stackPointer2 - 2] / stack2[stackPointer2 - 1]);
-				DOOPERATION(stack2[stackPointer2 - 2] / stack2[stackPointer2 - 1]);
-				break;
-
-			case OP_NOTEQUAL:
-				// '!='
-				DEBUG("%d != %d -> %d",
-					stack2[stackPointer2 - 2],
-					stack2[stackPointer2 - 1],
-					stack2[stackPointer2 - 2] != stack2[stackPointer2 - 1]);
-				DOOPERATION(stack2[stackPointer2 - 2] != stack2[stackPointer2 - 1]);
-				break;
-
-			case OP_ANDAND:
-				// '&&'
-				DEBUG("%d != %d -> %d",
-					stack2[stackPointer2 - 2],
-					stack2[stackPointer2 - 1],
-					stack2[stackPointer2 - 2] && stack2[stackPointer2 - 1]);
-				DOOPERATION(stack2[stackPointer2 - 2] && stack2[stackPointer2 - 1]);
+			case IR_CONT:
+				// Continue as normal
 				break;
+			case IR_TERMINATE:
+				// Return without updating the
+				// offset
+				return 2;
+			case IR_REPEAT:
+				// Return setting offset to
+				// start of this function call
+				*offset = savedStartOfMcode;
+				return 0;
+			case IR_GOSUB:
+				// that's really neat
+				*offset = ip;
+				return 2;
+			default:
+				ASSERT(FALSE);
+			}
+			parameterReturnedFromMcodeFunction = retVal >> 3;
+			break;
+		case CP_PUSH_LOCAL_ADDR:
+			// push the address of a local variable
+			Read16ip(parameter);
+			DEBUG("Push address of local variable %d (%x)", parameter, (int32) (variables + parameter));
+			PUSHONSTACK((int32) (variables + parameter));
+			break;
+		case CP_PUSH_INT32:
+			// Push a long word value on to the stack
+			Read32ip(parameter);
+			DEBUG("Push int32 %d (%x)", parameter, parameter);
+			PUSHONSTACK(parameter);
+			break;
+		case CP_SKIPONFALSE:
+			// Skip if the value on the stack is false
+			Read32ipLeaveip(parameter);
+			POPOFFSTACK(value);
+			DEBUG("Skip %d if %d is false", parameter, value);
+			if (value)
+				ip += sizeof(int32);
+			else
+				ip += parameter;
+			break;
+		case CP_SKIPALWAYS:
+			// skip a block
+			Read32ipLeaveip(parameter);
+			DEBUG("Skip %d", parameter);
+			ip += parameter;
+			break;
+		case CP_SWITCH:
+			// 9 switch
+			POPOFFSTACK(value);
+			Read32ip(caseCount);
 
-			case OP_GTTHAN:
-				// '>'
-				DEBUG("%d > %d -> %d",
-					stack2[stackPointer2 - 2],
-					stack2[stackPointer2 - 1],
-					stack2[stackPointer2 - 2] > stack2[stackPointer2 - 1]);
-				DOOPERATION(stack2[stackPointer2 - 2] > stack2[stackPointer2 - 1]);
-				break;
+			// Search the cases
+			foundCase = 0;
+			for (count = 0; count < caseCount && !foundCase; count++) {
+				if (value == (int32) READ_LE_UINT32(code + ip)) {
+					// We have found the case, so lets
+					// jump to it
+					foundCase = 1;
+					ip += READ_LE_UINT32(code + ip + sizeof(int32));
+				} else
+					ip += sizeof(int32) * 2;
+			}
 
-			case OP_LSTHAN:
-				// '<'
-				DEBUG("%d < %d -> %d",
-					stack2[stackPointer2 - 2],
-					stack2[stackPointer2 - 1],
-					stack2[stackPointer2 - 2] < stack2[stackPointer2 - 1]);
-				DOOPERATION(stack2[stackPointer2 - 2] < stack2[stackPointer2 - 1]);
-				break;
+			// If we found no matching case then use the
+			// default
 
-			case CP_JUMP_ON_RETURNED:
-				// Jump to a part of the script depending on
-				// the return value from an mcode routine
+			if (!foundCase)
+				ip += READ_LE_UINT32(code + ip);
 
-				// Get the maximum value
-				Read8ip(parameter);
+			break;
+		case CP_ADDNPOP_LOCAL_VAR32:
+			Read16ip(parameter);
+			POPOFFSTACK(value);
+			*((int32 *) (variables + parameter)) += value;
+			DEBUG("+= %d into var %d->%d", value, parameter, *(int32 *) (variables + parameter));
+			break;
+		case CP_SUBNPOP_LOCAL_VAR32:
+			Read16ip(parameter);
+			POPOFFSTACK(value);
+			*((int32 *) (variables + parameter)) -= value;
+			DEBUG("-= %d into var %d->%d", value, parameter, *(int32 *) (variables + parameter));
+			break;
+		case CP_SKIPONTRUE:
+			// Skip if the value on the stack is TRUE
+			Read32ipLeaveip(parameter);
+			POPOFFSTACK(value);
+			DEBUG("Skip %d if %d is false", parameter, value);
+			if (!value)
+				ip += sizeof(int32);
+			else
+				ip += parameter;
+			break;
+		case CP_POP_GLOBAL_VAR32:
+			// Pop a global variable
+			Read16ip(parameter);
+			POPOFFSTACK(value);
+			DEBUG("Pop %d into global var %d", value, parameter);
 
-				ip += READ_LE_UINT32(code + ip + parameterReturnedFromMcodeFunction * 4);
-				break;
+#ifdef TRACEGLOBALVARIABLESET
+			TRACEGLOBALVARIABLESET(parameter, value);
+#endif
 
-			case CP_TEMP_TEXT_PROCESS:
-				// Process a text line
-				// This was apparently used in Linc
-				Read32ip(parameter);
-				DEBUG("Process text id %d", parameter);
-				break;
+			globalInterpreterVariables2[parameter] = value;
+			break;
+		case CP_ADDNPOP_GLOBAL_VAR32:
+			// Add and pop a global variable
+			Read16ip(parameter);
+			// parameter = *((int16_TYPE *) (code + ip));
+			// ip += 2;
+			POPOFFSTACK(value);
+			globalInterpreterVariables2[parameter] += value;
+			DEBUG("+= %d into global var %d->%d", value, parameter, *(int32 *) (variables + parameter));
+			break;
+		case CP_SUBNPOP_GLOBAL_VAR32:
+			// Sub and pop a global variable
+			Read16ip(parameter);
+			POPOFFSTACK(value);
+			globalInterpreterVariables2[parameter] -= value;
+			DEBUG("-= %d into global var %d->%d", value, parameter, *(int32 *) (variables + parameter));
+			break;
+		case CP_DEBUGON:
+			// Turn debugging on
+			g_debugFlag = 1;
+			break;
+		case CP_DEBUGOFF:
+			// Turn debugging on
+			g_debugFlag = 0;
+			break;
+		case CP_QUIT:
+			// Quit out for a cycle
+			*offset = ip;
+			return 0;
+		case CP_TERMINATE:
+			// Quit out immediately without affecting the offset
+			// pointer
+			return 3;
 
-			case CP_SAVE_MCODE_START:
-				// Save the start position on an mcode
-				// instruction in case we need to restart it
-				// again
-				savedStartOfMcode = ip - 1;
-				break;
+		// Operators
 
-			case CP_RESTART_SCRIPT:
-				// Start the script again
-				// Do a ip search to find the script we are
-				// running
+		case OP_ISEQUAL:
+			// '=='
+			DEBUG("%d == %d -> %d",
+				stack2[stackPointer2 - 2],
+				stack2[stackPointer2 - 1],
+				stack2[stackPointer2 - 2] == stack2[stackPointer2 - 1]);
+			DOOPERATION (stack2[stackPointer2 - 2] == stack2[stackPointer2 - 1]);
+			break;
+		case OP_PLUS:
+			// '+'
+			DEBUG("%d + %d -> %d",
+				stack2[stackPointer2 - 2],
+				stack2[stackPointer2 - 1],
+				stack2[stackPointer2 - 2] + stack2[stackPointer2 - 1]);
+			DOOPERATION(stack2[stackPointer2 - 2] + stack2[stackPointer2 - 1]);
+			break;
+		case OP_MINUS:
+			// '-'
+			DEBUG("%d - %d -> %d",
+				stack2[stackPointer2 - 2],
+				stack2[stackPointer2 - 1],
+				stack2[stackPointer2 - 2] - stack2[stackPointer2 - 1]);
+			DOOPERATION(stack2[stackPointer2 - 2] - stack2[stackPointer2 - 1]);
+			break;
+		case OP_TIMES:
+			// '*'
+			DEBUG("%d * %d -> %d",
+				stack2[stackPointer2 - 2],
+				stack2[stackPointer2 - 1],
+				stack2[stackPointer2 - 2] * stack2[stackPointer2 - 1]);
+			DOOPERATION(stack2[stackPointer2 - 2] * stack2[stackPointer2 - 1]);
+			break;
+		case OP_DIVIDE:
+			// '/'
+			DEBUG("%d / %d -> %d",
+				stack2[stackPointer2 - 2],
+				stack2[stackPointer2 - 1],
+				stack2[stackPointer2 - 2] / stack2[stackPointer2 - 1]);
+			DOOPERATION(stack2[stackPointer2 - 2] / stack2[stackPointer2 - 1]);
+			break;
+		case OP_NOTEQUAL:
+			// '!='
+			DEBUG("%d != %d -> %d",
+				stack2[stackPointer2 - 2],
+				stack2[stackPointer2 - 1],
+				stack2[stackPointer2 - 2] != stack2[stackPointer2 - 1]);
+			DOOPERATION(stack2[stackPointer2 - 2] != stack2[stackPointer2 - 1]);
+			break;
+		case OP_ANDAND:
+			// '&&'
+			DEBUG("%d != %d -> %d",
+				stack2[stackPointer2 - 2],
+				stack2[stackPointer2 - 1],
+				stack2[stackPointer2 - 2] && stack2[stackPointer2 - 1]);
+			DOOPERATION(stack2[stackPointer2 - 2] && stack2[stackPointer2 - 1]);
+			break;
+		case OP_GTTHAN:
+			// '>'
+			DEBUG("%d > %d -> %d",
+				stack2[stackPointer2 - 2],
+				stack2[stackPointer2 - 1],
+				stack2[stackPointer2 - 2] > stack2[stackPointer2 - 1]);
+			DOOPERATION(stack2[stackPointer2 - 2] > stack2[stackPointer2 - 1]);
+			break;
+		case OP_LSTHAN:
+			// '<'
+			DEBUG("%d < %d -> %d",
+				stack2[stackPointer2 - 2],
+				stack2[stackPointer2 - 1],
+				stack2[stackPointer2 - 2] < stack2[stackPointer2 - 1]);
+			DOOPERATION(stack2[stackPointer2 - 2] < stack2[stackPointer2 - 1]);
+			break;
+		case CP_JUMP_ON_RETURNED:
+			// Jump to a part of the script depending on
+			// the return value from an mcode routine
 
-				tempScrPtr = scriptData + READ_LE_UINT32(scriptData) + sizeof(int);
-				scriptNumber = 0;
-				foundScript = 0;
+			// Get the maximum value
+			Read8ip(parameter);
+			ip += READ_LE_UINT32(code + ip + parameterReturnedFromMcodeFunction * 4);
+			break;
+		case CP_TEMP_TEXT_PROCESS:
+			// Process a text line
+			// This was apparently used in Linc
+			Read32ip(parameter);
+			DEBUG("Process text id %d", parameter);
+			break;
+		case CP_SAVE_MCODE_START:
+			// Save the start position on an mcode instruction in
+			// case we need to restart it again
+			savedStartOfMcode = ip - 1;
+			break;
+		case CP_RESTART_SCRIPT:
+			// Start the script again
+			// Do a ip search to find the script we are running
 
-				for (count = 1; count < (int) noScripts && !foundScript; count++) {
-					if (ip < ((const int *) tempScrPtr)[count + 1]) {
-						scriptNumber = count - 1;
-						foundScript = 1;
-					}
-				}
+			tempScrPtr = scriptData + READ_LE_UINT32(scriptData) + sizeof(int);
+			scriptNumber = 0;
+			foundScript = 0;
 
-				if (!foundScript)
+			for (count = 1; count < (int) noScripts && !foundScript; count++) {
+				if (ip < ((const int *) tempScrPtr)[count + 1]) {
 					scriptNumber = count - 1;
+					foundScript = 1;
+				}
+			}
 
-				// So we know what script we are running,
-				// lets restart it
-
-				ip = ((const int *) tempScrPtr)[scriptNumber + 1];
-				break;
-
-			case CP_PUSH_STRING:
-				// Push the address of a string on to the stack
-				// Get the string size
-				Read8ip(parameter);
-				// ip points to the string
-				PUSHONSTACK((int) (code + ip));
-				ip += (parameter + 1);
-				break;
-
-			case CP_PUSH_DEREFERENCED_STRUCTURE:
-				// Push the address of a dereferenced structure
-				Read32ip(parameter);
-				DEBUG("Push address of far variable (%x)", (int32) (variables + parameter));
-				PUSHONSTACK((int) (objectData + sizeof(int) + sizeof(_standardHeader) + sizeof(_object_hub) + parameter));
-				break;
-
-			case OP_GTTHANE:
-				// '>='
-				DEBUG("%d > %d -> %d",
-					stack2[stackPointer2 - 2],
-					stack2[stackPointer2 - 1],
-					stack2[stackPointer2 - 2] >= stack2[stackPointer2 - 1]);
-				DOOPERATION(stack2[stackPointer2 - 2] >= stack2[stackPointer2 - 1]);
-				break;
+			if (!foundScript)
+				scriptNumber = count - 1;
 
-			case OP_LSTHANE:
-				// '<='
-				DEBUG("%d < %d -> %d",
-					stack2[stackPointer2 - 2],
-					stack2[stackPointer2 - 1],
-					stack2[stackPointer2 - 2] <= stack2[stackPointer2 - 1]);
-				DOOPERATION(stack2[stackPointer2 - 2] <= stack2[stackPointer2 - 1]);
-				break;
+			// So we know what script we are running, lets restart
+			// it
 
-			case OP_OROR:
-				// '||'
-				DEBUG("%d || %d -> %d",
-					stack2[stackPointer2 - 2],
-					stack2[stackPointer2 - 1],
-					stack2[stackPointer2 - 2] || stack2[stackPointer2 - 1]);
-				DOOPERATION (stack2[stackPointer2 - 2] || stack2[stackPointer2 - 1]);
-				break;
+			ip = ((const int *) tempScrPtr)[scriptNumber + 1];
+			break;
+		case CP_PUSH_STRING:
+			// Push the address of a string on to the stack
+			// Get the string size
+			Read8ip(parameter);
 
-			default:
-				Con_fatal_error("Interpreter error: Invalid token %d", curCommand);
-				return 3;
+			// ip points to the string
+			PUSHONSTACK((int) (code + ip));
+			ip += (parameter + 1);
+			break;
+		case CP_PUSH_DEREFERENCED_STRUCTURE:
+			// Push the address of a dereferenced structure
+			Read32ip(parameter);
+			DEBUG("Push address of far variable (%x)", (int32) (variables + parameter));
+			PUSHONSTACK((int) (objectData + sizeof(int) + sizeof(_standardHeader) + sizeof(_object_hub) + parameter));
+			break;
+		case OP_GTTHANE:
+			// '>='
+			DEBUG("%d > %d -> %d",
+				stack2[stackPointer2 - 2],
+				stack2[stackPointer2 - 1],
+				stack2[stackPointer2 - 2] >= stack2[stackPointer2 - 1]);
+			DOOPERATION(stack2[stackPointer2 - 2] >= stack2[stackPointer2 - 1]);
+			break;
+		case OP_LSTHANE:
+			// '<='
+			DEBUG("%d < %d -> %d",
+				stack2[stackPointer2 - 2],
+				stack2[stackPointer2 - 1],
+				stack2[stackPointer2 - 2] <= stack2[stackPointer2 - 1]);
+			DOOPERATION(stack2[stackPointer2 - 2] <= stack2[stackPointer2 - 1]);
+			break;
+		case OP_OROR:
+			// '||'
+			DEBUG("%d || %d -> %d",
+				stack2[stackPointer2 - 2],
+				stack2[stackPointer2 - 1],
+				stack2[stackPointer2 - 2] || stack2[stackPointer2 - 1]);
+			DOOPERATION (stack2[stackPointer2 - 2] || stack2[stackPointer2 - 1]);
+			break;
+		default:
+			Con_fatal_error("Interpreter error: Invalid token %d", curCommand);
+			return 3;
 		}
 	}
 

Index: maketext.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/bs2/maketext.cpp,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -d -r1.9 -r1.10
--- maketext.cpp	19 Sep 2003 06:42:03 -0000	1.9
+++ maketext.cpp	21 Sep 2003 16:11:26 -0000	1.10
@@ -400,22 +400,20 @@
 
 		// if required output pen is non-zero
 		if (pen) {
-			for(cols = 0; cols < charPtr->width; cols++) {
+			for (cols = 0; cols < charPtr->width; cols++) {
 				// inc source ptr along sprite data
 				switch (*source++) {
-					case LETTER_COL:
-						*dest = pen;
-						break;
-
-					case BORDER_COL:
-						// don't do a border pixel if
-						// there's already a bit of
-						// another character underneath
-						// (for overlapping!)
+				case LETTER_COL:
+					*dest = pen;
+					break;
+				case BORDER_COL:
+					// don't do a border pixel if there's
+					// already a bit of another character
+					// underneath (for overlapping!)
 
-						if (!*dest)
-							*dest = border_pen;
-						break;
+					if (!*dest)
+						*dest = border_pen;
+					break;
 
 					// do nothing if source pixel is zero,
 					// ie. transparent
@@ -502,43 +500,35 @@
 		frame_head = (_frameHeader *) text_sprite_list[j].text_mem->ad;
 
 		switch (justification) {
-			// this one is always used for SPEECH TEXT; possibly
-			// also for pointer text
-			case POSITION_AT_CENTRE_OF_BASE:
-				x -= (frame_head->width) / 2;
-				y -= frame_head->height;
-				break;
-
- 			case POSITION_AT_CENTRE_OF_TOP:
-				x -= (frame_head->width) / 2;
-				break;
-
-   			case POSITION_AT_LEFT_OF_TOP:
-				// the given coords are already correct for
-				// this!
-				break;
-
-   			case POSITION_AT_RIGHT_OF_TOP:
-				x -= frame_head->width;
-				break;
-
-			case POSITION_AT_LEFT_OF_BASE:
-				y -= frame_head->height;
-				break;
-
-   			case POSITION_AT_RIGHT_OF_BASE:
-				x -= frame_head->width;
-				y -= frame_head->height;
-				break;
-
-			case POSITION_AT_LEFT_OF_CENTRE:
-				y -= (frame_head->height) / 2;
-   				break;
-
-			case POSITION_AT_RIGHT_OF_CENTRE:
-				x -= frame_head->width;
-				y -= (frame_head->height) / 2;
- 				break;
+		// this one is always used for SPEECH TEXT; possibly
+		// also for pointer text
+		case POSITION_AT_CENTRE_OF_BASE:
+			x -= (frame_head->width) / 2;
+			y -= frame_head->height;
+			break;
+		case POSITION_AT_CENTRE_OF_TOP:
+			x -= (frame_head->width) / 2;
+			break;
+		case POSITION_AT_LEFT_OF_TOP:
+			// the given coords are already correct for this!
+			break;
+		case POSITION_AT_RIGHT_OF_TOP:
+			x -= frame_head->width;
+			break;
+		case POSITION_AT_LEFT_OF_BASE:
+			y -= frame_head->height;
+			break;
+		case POSITION_AT_RIGHT_OF_BASE:
+			x -= frame_head->width;
+			y -= frame_head->height;
+			break;
+		case POSITION_AT_LEFT_OF_CENTRE:
+			y -= (frame_head->height) / 2;
+			break;
+		case POSITION_AT_RIGHT_OF_CENTRE:
+			x -= frame_head->width;
+			y -= (frame_head->height) / 2;
+			break;
 		}
 
 		// ensure text sprite is a few pixels inside the visible screen
@@ -680,22 +670,20 @@
 
 void InitialiseFontResourceFlags(uint8 language) {	// (James31july97)
 	switch (language) {
-		case FINNISH_TEXT:	// special Finnish fonts
-			speech_font_id = FINNISH_SPEECH_FONT_ID;
-			controls_font_id = FINNISH_CONTROLS_FONT_ID;
-			red_font_id = FINNISH_RED_FONT_ID;
-			break;
-
-		case POLISH_TEXT:	// special Polish fonts
-			speech_font_id = POLISH_SPEECH_FONT_ID;
-			controls_font_id = POLISH_CONTROLS_FONT_ID;
-			red_font_id = POLISH_RED_FONT_ID;
-			break;
-
-		default:		// DEFAULT_TEXT	- regular fonts
-			speech_font_id = ENGLISH_SPEECH_FONT_ID;
-			controls_font_id = ENGLISH_CONTROLS_FONT_ID;
-			red_font_id = ENGLISH_RED_FONT_ID;
-			break;
+	case FINNISH_TEXT:	// special Finnish fonts
+		speech_font_id = FINNISH_SPEECH_FONT_ID;
+		controls_font_id = FINNISH_CONTROLS_FONT_ID;
+		red_font_id = FINNISH_RED_FONT_ID;
+		break;
+	case POLISH_TEXT:	// special Polish fonts
+		speech_font_id = POLISH_SPEECH_FONT_ID;
+		controls_font_id = POLISH_CONTROLS_FONT_ID;
+		red_font_id = POLISH_RED_FONT_ID;
+		break;
+	default:		// DEFAULT_TEXT	- regular fonts
+		speech_font_id = ENGLISH_SPEECH_FONT_ID;
+		controls_font_id = ENGLISH_CONTROLS_FONT_ID;
+		red_font_id = ENGLISH_RED_FONT_ID;
+		break;
 	}
 }

Index: mem_view.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/bs2/mem_view.cpp,v
retrieving revision 1.6
retrieving revision 1.7
diff -u -d -r1.6 -r1.7
--- mem_view.cpp	17 Sep 2003 06:27:51 -0000	1.6
+++ mem_view.cpp	21 Sep 2003 16:11:26 -0000	1.7
@@ -125,37 +125,28 @@
 }
 
 const char *Fetch_mem_owner(uint32 uid) {	//Tony3June96
-	switch(uid) {
-		case UID_memman:
-			return "MEMMAN";
-
-		case UID_font:
-			return "font";
-
-		case UID_temp:
-			return "temp ram allocation";
-
-		case UID_decompression_buffer:
-			return "decompression buffer";
-
-		case UID_shrink_buffer:
-			return "shrink buffer";
-
-		case UID_con_sprite:
-			return "console sprite buffer";
-
-		case UID_text_sprite:
-			return "text sprite";
-
-		case UID_walk_anim:
-			return "walk anim";
-
-		case UID_savegame_buffer:
-			return "savegame buffer";
-
-		default:
-			sprintf(buf, "<sob> %d?", uid);
-			return buf;
+	switch (uid) {
+	case UID_memman:
+		return "MEMMAN";
+	case UID_font:
+		return "font";
+	case UID_temp:
+		return "temp ram allocation";
+	case UID_decompression_buffer:
+		return "decompression buffer";
+	case UID_shrink_buffer:
+		return "shrink buffer";
+	case UID_con_sprite:
+		return "console sprite buffer";
+	case UID_text_sprite:
+		return "text sprite";
+	case UID_walk_anim:
+		return "walk anim";
+	case UID_savegame_buffer:
+		return "savegame buffer";
+	default:
+		sprintf(buf, "<sob> %d?", uid);
+		return buf;
 	}
 }
 

Index: mouse.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/bs2/mouse.cpp,v
retrieving revision 1.15
retrieving revision 1.16
diff -u -d -r1.15 -r1.16
--- mouse.cpp	19 Sep 2003 16:08:54 -0000	1.15
+++ mouse.cpp	21 Sep 2003 16:11:26 -0000	1.16
@@ -144,31 +144,26 @@
 	}
 
 	switch (mouse_mode) {
-		case MOUSE_normal:
-			Normal_mouse();
-			break;
-
-		case MOUSE_top:
-			Top_menu_mouse();
-			break;
-
-		case MOUSE_drag:
-			Drag_mouse();
-			break;
-
-		case MOUSE_system_menu:
-			System_menu();
-			break;
-
-		case MOUSE_holding:
-			if (mousey < 400) {
-				mouse_mode = MOUSE_normal;
-				Zdebug("   releasing");
-			}
-			break;
-
-		default:
-			break;
+	case MOUSE_normal:
+		Normal_mouse();
+		break;
+	case MOUSE_top:
+		Top_menu_mouse();
+		break;
+	case MOUSE_drag:
+		Drag_mouse();
+		break;
+	case MOUSE_system_menu:
+		System_menu();
+		break;
+	case MOUSE_holding:
+		if (mousey < 400) {
+			mouse_mode = MOUSE_normal;
+			Zdebug("   releasing");
+		}
+		break;
+	default:
+		break;
 	}
 }
 
@@ -249,25 +244,21 @@
 
 				// call the relevent screen
 				switch (hit) {
-					case 0:
-						Option_control();
-						break;
-
-					case 1:
-						Quit_control();
-						break;
-
-					case 2:
-						Save_control();
-						break;
-
-					case 3:
-						Restore_control();
-						break;
-
-					case 4:
-						Restart_control();
-						break;
+				case 0:
+					Option_control();
+					break;
+				case 1:
+					Quit_control();
+					break;
+				case 2:
+					Save_control();
+					break;
+				case 3:
+					Restore_control();
+					break;
+				case 4:
+					Restart_control();
+					break;
 				}
 
 				// Menu stays open on death screen
@@ -917,96 +908,80 @@
 			// correctly for text position
 
 			switch (pointerRes) {
-				case CROSHAIR:
-					yOffset = -7;
-					xOffset = +10;
-					break;
-
-				case EXIT0:
-					yOffset = +15;
-					xOffset = +20;
-					break;
-
-				case EXIT1:
-					yOffset = +16;
-					xOffset = -10;
-					break;
-
-				case EXIT2:
-					yOffset = +10;
-					xOffset = -22;
-					break;
-
-				case EXIT3:
-					yOffset = -16;
-					xOffset = -10;
-					break;
-
-				case EXIT4:
-					yOffset = -15;
-					xOffset = +15;
-					break;
-
-				case EXIT5:
-					yOffset = -12;
-					xOffset = +10;
-					break;
-
-				case EXIT6:
-					yOffset = +10;
-					xOffset = +25;
-					break;
-
-				case EXIT7:
-					yOffset = +16;
-					xOffset = +20;
-					break;
-
-				case EXITDOWN:
-					yOffset = -20;
-					xOffset = -10;
-					break;
-
-				case EXITUP:
-					yOffset = +20;
-					xOffset = +20;
-					break;
-
-				case MOUTH:
-					yOffset = -10;
-					xOffset = +15;
-					break;
-
-				case NORMAL:
-					yOffset = -10;
-					xOffset = +15;
-					break;
-
-				case PICKUP:
-					yOffset = -40;
-					xOffset = +10;
-					break;
-
-				case SCROLL_L:
-					yOffset = -20;
-					xOffset = +20;
-					break;
-
-				case SCROLL_R:
-					yOffset = -20;
-					xOffset = -20;
-					break;
-
-				case USE:
-					yOffset = -8;
-					xOffset = +20;
-					break;
-
-				default:
-					// shouldn't happen if we cover all
-					// the different mouse pointers above
-					yOffset = -10;
-					xOffset = +10;
+			case CROSHAIR:
+				yOffset = -7;
+				xOffset = +10;
+				break;
+			case EXIT0:
+				yOffset = +15;
+				xOffset = +20;
+				break;
+			case EXIT1:
+				yOffset = +16;
+				xOffset = -10;
+				break;
+			case EXIT2:
+				yOffset = +10;
+				xOffset = -22;
+				break;
+			case EXIT3:
+				yOffset = -16;
+				xOffset = -10;
+				break;
+			case EXIT4:
+				yOffset = -15;
+				xOffset = +15;
+				break;
+			case EXIT5:
+				yOffset = -12;
+				xOffset = +10;
+				break;
+			case EXIT6:
+				yOffset = +10;
+				xOffset = +25;
+				break;
+			case EXIT7:
+				yOffset = +16;
+				xOffset = +20;
+				break;
+			case EXITDOWN:
+				yOffset = -20;
+				xOffset = -10;
+				break;
+			case EXITUP:
+				yOffset = +20;
+				xOffset = +20;
+				break;
+			case MOUTH:
+				yOffset = -10;
+				xOffset = +15;
+				break;
+			case NORMAL:
+				yOffset = -10;
+				xOffset = +15;
+				break;
+			case PICKUP:
+				yOffset = -40;
+				xOffset = +10;
+				break;
+			case SCROLL_L:
+				yOffset = -20;
+				xOffset = +20;
+				break;
+			case SCROLL_R:
+				yOffset = -20;
+				xOffset = -20;
+				break;
+			case USE:
+				yOffset = -8;
+				xOffset = +20;
+				break;
+			default:
+				// shouldn't happen if we cover all
+				// the different mouse pointers above
+				yOffset = -10;
+				xOffset = +10;
+				break;
 			}
 
 			// set up justification for text sprite, based on its

Index: resman.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/bs2/resman.cpp,v
retrieving revision 1.37
retrieving revision 1.38
diff -u -d -r1.37 -r1.38
--- resman.cpp	19 Sep 2003 06:42:21 -0000	1.37
+++ resman.cpp	21 Sep 2003 16:11:26 -0000	1.38
@@ -277,175 +277,177 @@
 	SWAP32(hdr->compSize);
 	SWAP32(hdr->decompSize);
 
-	switch(hdr->fileType) {
-		case ANIMATION_FILE: {
-			_animHeader *animHead = (_animHeader *)file;
+	_animHeader *animHead;
+	_cdtEntry *cdtEntry;
+	_multiScreenHeader *mscreenHeader;
+	_object_hub *objectHub;
+	_walkGridHeader *walkGridHeader;
+	uint32 *list;
+	_textHeader *textHeader;
 
-			SWAP16(animHead->noAnimFrames);
-			SWAP16(animHead->feetStartX);
-			SWAP16(animHead->feetStartY);
-			SWAP16(animHead->feetEndX);
-			SWAP16(animHead->feetEndY);
-			SWAP16(animHead->blend);
+	switch (hdr->fileType) {
+	case ANIMATION_FILE:
+		animHead = (_animHeader *)file;
 
-			_cdtEntry *cdtEntry = (_cdtEntry *) (file + sizeof(_animHeader));
-			for (i = 0; i < animHead->noAnimFrames; i++, cdtEntry++) {
-				SWAP16(cdtEntry->x);
-				SWAP16(cdtEntry->y);
-				SWAP32(cdtEntry->frameOffset);
+		SWAP16(animHead->noAnimFrames);
+		SWAP16(animHead->feetStartX);
+		SWAP16(animHead->feetStartY);
+		SWAP16(animHead->feetEndX);
+		SWAP16(animHead->feetEndY);
+		SWAP16(animHead->blend);
 
-				_frameHeader *frameHeader = (_frameHeader *) (file + cdtEntry->frameOffset);
-				// Quick trick to prevent us from incorrectly applying the endian
-				// fixes multiple times. This assumes that frames are less than 1 MB
-				// and have height/width less than 4096.
-				if ((frameHeader->compSize & 0xFFF00000) ||
-					(frameHeader->width & 0xF000) ||
-					(frameHeader->height & 0xF000)) {
-					SWAP32(frameHeader->compSize);
-					SWAP16(frameHeader->width);
-					SWAP16(frameHeader->height);
-				}
+		cdtEntry = (_cdtEntry *) (file + sizeof(_animHeader));
+		for (i = 0; i < animHead->noAnimFrames; i++, cdtEntry++) {
+			SWAP16(cdtEntry->x);
+			SWAP16(cdtEntry->y);
+			SWAP32(cdtEntry->frameOffset);
+
+			_frameHeader *frameHeader = (_frameHeader *) (file + cdtEntry->frameOffset);
+			// Quick trick to prevent us from incorrectly applying the endian
+			// fixes multiple times. This assumes that frames are less than 1 MB
+			// and have height/width less than 4096.
+			if ((frameHeader->compSize & 0xFFF00000) ||
+				(frameHeader->width & 0xF000) ||
+				(frameHeader->height & 0xF000)) {
+				SWAP32(frameHeader->compSize);
+				SWAP16(frameHeader->width);
+				SWAP16(frameHeader->height);
 			}
-			break;
 		}
-		case SCREEN_FILE: {
-			_multiScreenHeader *mscreenHeader = (_multiScreenHeader *)file;
-
-			SWAP32(mscreenHeader->palette);
-			SWAP32(mscreenHeader->bg_parallax[0]);
-			SWAP32(mscreenHeader->bg_parallax[1]);
-			SWAP32(mscreenHeader->screen);
-			SWAP32(mscreenHeader->fg_parallax[0]);
-			SWAP32(mscreenHeader->fg_parallax[1]);
-			SWAP32(mscreenHeader->layers);
-			SWAP32(mscreenHeader->paletteTable);
-			SWAP32(mscreenHeader->maskOffset);
-
-			// screenHeader
-			_screenHeader *screenHeader = (_screenHeader*) (file + mscreenHeader->screen);
+		break;
+	case SCREEN_FILE: {
+		mscreenHeader = (_multiScreenHeader *) file;
 
-			SWAP16(screenHeader->width);
-			SWAP16(screenHeader->height);
-			SWAP16(screenHeader->noLayers);
+		SWAP32(mscreenHeader->palette);
+		SWAP32(mscreenHeader->bg_parallax[0]);
+		SWAP32(mscreenHeader->bg_parallax[1]);
+		SWAP32(mscreenHeader->screen);
+		SWAP32(mscreenHeader->fg_parallax[0]);
+		SWAP32(mscreenHeader->fg_parallax[1]);
+		SWAP32(mscreenHeader->layers);
+		SWAP32(mscreenHeader->paletteTable);
+		SWAP32(mscreenHeader->maskOffset);
 
-			// layerHeader
-			_layerHeader *layerHeader = (_layerHeader *) (file + mscreenHeader->layers);
-			for (i = 0; i < screenHeader->noLayers; i++, layerHeader++) {
-				SWAP16(layerHeader->x);
-				SWAP16(layerHeader->y);
-				SWAP16(layerHeader->width);
-				SWAP16(layerHeader->height);
-				SWAP32(layerHeader->maskSize);
-				SWAP32(layerHeader->offset);
-			}
+		// screenHeader
+		_screenHeader *screenHeader = (_screenHeader*) (file + mscreenHeader->screen);
 
-			// backgroundParallaxLayer
-			_parallax *parallax;
-			int offset;
-			offset = mscreenHeader->bg_parallax[0];
-			if (offset > 0) {
-				parallax = (_parallax *) (file + offset);
-				SWAP16(parallax->w);
-				SWAP16(parallax->h);
-			}
+		SWAP16(screenHeader->width);
+		SWAP16(screenHeader->height);
+		SWAP16(screenHeader->noLayers);
 
-			offset = mscreenHeader->bg_parallax[1];
-			if (offset > 0) {
-				parallax = (_parallax *) (file + offset);
-				SWAP16(parallax->w);
-				SWAP16(parallax->h);
-			}
+		// layerHeader
+		_layerHeader *layerHeader = (_layerHeader *) (file + mscreenHeader->layers);
+		for (i = 0; i < screenHeader->noLayers; i++, layerHeader++) {
+			SWAP16(layerHeader->x);
+			SWAP16(layerHeader->y);
+			SWAP16(layerHeader->width);
+			SWAP16(layerHeader->height);
+			SWAP32(layerHeader->maskSize);
+			SWAP32(layerHeader->offset);
+		}
 
-			// backgroundLayer
-			offset = mscreenHeader->screen + sizeof(_screenHeader);
-			if (offset > 0) {
-				parallax = (_parallax *) (file + offset);
-				SWAP16(parallax->w);
-				SWAP16(parallax->h);
-			}
+		// backgroundParallaxLayer
+		_parallax *parallax;
+		int offset;
+		offset = mscreenHeader->bg_parallax[0];
+		if (offset > 0) {
+			parallax = (_parallax *) (file + offset);
+			SWAP16(parallax->w);
+			SWAP16(parallax->h);
+		}
 
-			// foregroundParallaxLayer
-			offset = mscreenHeader->fg_parallax[0];
-			if (offset > 0) {
-				parallax = (_parallax *) (file + offset);
-				SWAP16(parallax->w);
-				SWAP16(parallax->h);
-			}
+		offset = mscreenHeader->bg_parallax[1];
+		if (offset > 0) {
+			parallax = (_parallax *) (file + offset);
+			SWAP16(parallax->w);
+			SWAP16(parallax->h);
+		}
 
-			offset = mscreenHeader->fg_parallax[1];
-			if (offset > 0) {
-				parallax = (_parallax *) (file + offset);
-				SWAP16(parallax->w);
-				SWAP16(parallax->h);
-			}
-			break;
+		// backgroundLayer
+		offset = mscreenHeader->screen + sizeof(_screenHeader);
+		if (offset > 0) {
+			parallax = (_parallax *) (file + offset);
+			SWAP16(parallax->w);
+			SWAP16(parallax->h);
 		}
-		case GAME_OBJECT: {
-			_object_hub *objectHub = (_object_hub *)file;
 
-			objectHub->type = (int)SWAP_BYTES_32(objectHub->type);
-			SWAP32(objectHub->logic_level);
+		// foregroundParallaxLayer
+		offset = mscreenHeader->fg_parallax[0];
+		if (offset > 0) {
+			parallax = (_parallax *) (file + offset);
+			SWAP16(parallax->w);
+			SWAP16(parallax->h);
+		}
 
-			for (i = 0; i < TREE_SIZE; i++) {
-				SWAP32(objectHub->logic[i]);
-				SWAP32(objectHub->script_id[i]);
-				SWAP32(objectHub->script_pc[i]);
-			}
-			break;
+		offset = mscreenHeader->fg_parallax[1];
+		if (offset > 0) {
+			parallax = (_parallax *) (file + offset);
+			SWAP16(parallax->w);
+			SWAP16(parallax->h);
 		}
-		case WALK_GRID_FILE: {
-			_walkGridHeader	*walkGridHeader = (_walkGridHeader *)file;
+		break;
+	case GAME_OBJECT:
+		objectHub = (_object_hub *)file;
 
-			SWAP32(walkGridHeader->numBars);
-			SWAP32(walkGridHeader->numNodes);
+		objectHub->type = (int)SWAP_BYTES_32(objectHub->type);
+		SWAP32(objectHub->logic_level);
 
-			_barData *barData = (_barData *) (file + sizeof(_walkGridHeader));
-			for (i = 0; i < walkGridHeader->numBars; i++) {
-				SWAP16(barData->x1);
-				SWAP16(barData->y1);
-				SWAP16(barData->x2);
-				SWAP16(barData->y2);
-				SWAP16(barData->xmin);
-				SWAP16(barData->ymin);
-				SWAP16(barData->xmax);
-				SWAP16(barData->ymax);
-				SWAP16(barData->dx);
-				SWAP16(barData->dy);
-				SWAP32(barData->co);
-				barData++;
-			}
+		for (i = 0; i < TREE_SIZE; i++) {
+			SWAP32(objectHub->logic[i]);
+			SWAP32(objectHub->script_id[i]);
+			SWAP32(objectHub->script_pc[i]);
+		}
+		break;
+	case WALK_GRID_FILE:
+		_walkGridHeader	*walkGridHeader = (_walkGridHeader *)file;
 
-			uint16 *node = (uint16 *) (file + sizeof(_walkGridHeader) + walkGridHeader->numBars * sizeof(_barData));
-			for (i = 0; i < walkGridHeader->numNodes*2; i++) {
-				SWAP16(*node);
-				node++;
-			}
+		SWAP32(walkGridHeader->numBars);
+		SWAP32(walkGridHeader->numNodes);
 
-			break;
+		_barData *barData = (_barData *) (file + sizeof(_walkGridHeader));
+		for (i = 0; i < walkGridHeader->numBars; i++) {
+			SWAP16(barData->x1);
+			SWAP16(barData->y1);
+			SWAP16(barData->x2);
+			SWAP16(barData->y2);
+			SWAP16(barData->xmin);
+			SWAP16(barData->ymin);
+			SWAP16(barData->xmax);
+			SWAP16(barData->ymax);
+			SWAP16(barData->dx);
+			SWAP16(barData->dy);
+			SWAP32(barData->co);
+			barData++;
 		}
-		case GLOBAL_VAR_FILE:
-			break;
-		case PARALLAX_FILE_null:
-			break;
-		case RUN_LIST: {
-			uint32 *list = (uint32 *)file;
-			while (*list) {
-				SWAP32(*list);
-				list++;
-			}
-			break;
+
+		uint16 *node = (uint16 *) (file + sizeof(_walkGridHeader) + walkGridHeader->numBars * sizeof(_barData));
+		for (i = 0; i < walkGridHeader->numNodes*2; i++) {
+			SWAP16(*node);
+			node++;
 		}
-		case TEXT_FILE: {
-			_textHeader *textHeader = (_textHeader *)file;
-			SWAP32(textHeader->noOfLines);
-			break;
+
+		break;
+	case GLOBAL_VAR_FILE:
+		break;
+	case PARALLAX_FILE_null:
+		break;
+	case RUN_LIST:
+		uint32 *list = (uint32 *)file;
+		while (*list) {
+			SWAP32(*list);
+			list++;
 		}
-		case SCREEN_MANAGER:
-			break;
-		case MOUSE_FILE:
-			break;
-		case ICON_FILE:
-			break;
+		break;
+	case TEXT_FILE:
+		_textHeader *textHeader = (_textHeader *)file;
+		SWAP32(textHeader->noOfLines);
+		break;
+	case SCREEN_MANAGER:
+		break;
+	case MOUSE_FILE:
+		break;
+	case ICON_FILE:
+		break;
 	}
 }
 #endif
@@ -836,43 +838,43 @@
 			//      NOT USED HERE
 			//----------------------------------------------------
 
-			switch(file_header->fileType) {
-				case ANIMATION_FILE:
-					Print_to_console(" <anim> %s", file_header->name);
-					break;
-				case SCREEN_FILE:
-					Print_to_console(" <layer> %s", file_header->name);
-					break;
-				case GAME_OBJECT:
-					Print_to_console(" <game object> %s", file_header->name);
-					break;
-				case WALK_GRID_FILE:
-					Print_to_console(" <walk grid> %s", file_header->name);
-					break;
-				case GLOBAL_VAR_FILE:
-					Print_to_console(" <global variables> %s", file_header->name);
-					break;
-				case PARALLAX_FILE_null:
-					Print_to_console(" <parallax file NOT USED!> %s", file_header->name);
-					break;
-				case RUN_LIST:
-					Print_to_console(" <run list> %s", file_header->name);
-					break;
-				case TEXT_FILE:
-					Print_to_console(" <text file> %s", file_header->name);
-					break;
-				case SCREEN_MANAGER:
-					Print_to_console(" <screen manager> %s", file_header->name);
-					break;
-				case MOUSE_FILE:
-					Print_to_console(" <mouse pointer> %s", file_header->name);
-					break;
-				case ICON_FILE:
-					Print_to_console(" <menu icon> %s", file_header->name);
-					break;
-				default:
-					Print_to_console(" unrecognised fileType %d", file_header->fileType);
-					break;
+			switch (file_header->fileType) {
+			case ANIMATION_FILE:
+				Print_to_console(" <anim> %s", file_header->name);
+				break;
+			case SCREEN_FILE:
+				Print_to_console(" <layer> %s", file_header->name);
+				break;
+			case GAME_OBJECT:
+				Print_to_console(" <game object> %s", file_header->name);
+				break;
+			case WALK_GRID_FILE:
+				Print_to_console(" <walk grid> %s", file_header->name);
+				break;
+			case GLOBAL_VAR_FILE:
+				Print_to_console(" <global variables> %s", file_header->name);
+				break;
+			case PARALLAX_FILE_null:
+				Print_to_console(" <parallax file NOT USED!> %s", file_header->name);
+				break;
+			case RUN_LIST:
+				Print_to_console(" <run list> %s", file_header->name);
+				break;
+			case TEXT_FILE:
+				Print_to_console(" <text file> %s", file_header->name);
+				break;
+			case SCREEN_MANAGER:
+				Print_to_console(" <screen manager> %s", file_header->name);
+				break;
+			case MOUSE_FILE:
+				Print_to_console(" <mouse pointer> %s", file_header->name);
+				break;
+			case ICON_FILE:
+				Print_to_console(" <menu icon> %s", file_header->name);
+				break;
+			default:
+				Print_to_console(" unrecognised fileType %d", file_header->fileType);
+				break;
 			}
 			res_man.Res_close(res);
 		}

Index: save_rest.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/bs2/save_rest.cpp,v
retrieving revision 1.16
retrieving revision 1.17
diff -u -d -r1.16 -r1.17
--- save_rest.cpp	20 Sep 2003 17:48:53 -0000	1.16
+++ save_rest.cpp	21 Sep 2003 16:11:26 -0000	1.17
@@ -564,25 +564,21 @@
 	// which megaset was the player at the time of saving?
 
 	switch (g_header.mega.megaset_res) {
-		case 36:		// GeoMega:
-			null_pc = 9;	// script no.9	- 'player_is_george'
-			break;
-
-		case 2003:		// GeoMegaB:
-			null_pc = 13;	// script no.13 - 'player_is_georgeB'
-			break;
-
-		case 1366:		// NicMegaA:
-			null_pc = 11;	// script no.11 - 'player_is_nicoA'
-			break;
-
- 		case 1437:		// NicMegaB:
-			null_pc = 12;	// script no.12 - 'player_is_nicoB'
-			break;
-
- 		case 1575:		// NicMegaC:
-			null_pc = 10;	// script no.10 - 'player_is_nicoC'
-			break;
+	case 36:		// GeoMega:
+		null_pc = 9;	// script no.9	- 'player_is_george'
+		break;
+	case 2003:		// GeoMegaB:
+		null_pc = 13;	// script no.13 - 'player_is_georgeB'
+		break;
+	case 1366:		// NicMegaA:
+		null_pc = 11;	// script no.11 - 'player_is_nicoA'
+		break;
+	case 1437:		// NicMegaB:
+		null_pc = 12;	// script no.12 - 'player_is_nicoB'
+		break;
+	case 1575:		// NicMegaC:
+		null_pc = 10;	// script no.10 - 'player_is_nicoC'
+		break;
 	}
 
 	RunScript(raw_script_ad, raw_script_ad, &null_pc);

Index: sound.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/bs2/sound.cpp,v
retrieving revision 1.15
retrieving revision 1.16
diff -u -d -r1.15 -r1.16
--- sound.cpp	21 Sep 2003 14:26:25 -0000	1.15
+++ sound.cpp	21 Sep 2003 16:11:26 -0000	1.16
@@ -76,28 +76,24 @@
 			continue;
 
 		switch (fxq[j].type) {
-			case FX_RANDOM:
-				// 1 in 'delay' chance of this fx occurring
-				if (rand() % fxq[j].delay == 0)
-					Trigger_fx(j);
-				break;
-
-			case FX_SPOT:
-				if (fxq[j].delay)
-					fxq[j].delay--;
-				else {
-					Trigger_fx(j);
-					fxq[j].type = FX_SPOT2;
-				}
-				break;
-
-			case FX_SPOT2:
-				// Once the Fx has finished remove it from
-				// the queue.
-
-				if (g_sound->IsFxOpen(j + 1))
-					fxq[j].resource = 0;
-				break;
+		case FX_RANDOM:
+			// 1 in 'delay' chance of this fx occurring
+			if (rand() % fxq[j].delay == 0)
+				Trigger_fx(j);
+			break;
+		case FX_SPOT:
+			if (fxq[j].delay)
+				fxq[j].delay--;
+			else {
+				Trigger_fx(j);
+				fxq[j].type = FX_SPOT2;
+			}
+			break;
+		case FX_SPOT2:
+			// Once the Fx has finished remove it from the queue.
+			if (g_sound->IsFxOpen(j + 1))
+				fxq[j].resource = 0;
+			break;
 		}
 	}
 }
@@ -163,22 +159,18 @@
 	char type[10];
 
 	if (wantSfxDebug) {
-		switch (params[1])	// 'type'
-		{
-			case FX_SPOT:
-				strcpy(type, "SPOT");
-				break;
-
-			case FX_LOOP:
-				strcpy(type, "LOOPED");
-				break;
-
-			case FX_RANDOM:
-				strcpy(type, "RANDOM");
-				break;
-
-			default:
-				strcpy(type, "INVALID");
+		switch (params[1]) {	// 'type'
+		case FX_SPOT:
+			strcpy(type, "SPOT");
+			break;
+		case FX_LOOP:
+			strcpy(type, "LOOPED");
+			break;
+		case FX_RANDOM:
+			strcpy(type, "RANDOM");
+			break;
+		default:
+			strcpy(type, "INVALID");
 		}
 
 		Zdebug("SFX (sample=\"%s\", vol=%d, pan=%d, delay=%d, type=%s)", FetchObjectName(params[0]), params[3], params[4], params[2], type);

Index: speech.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/bs2/speech.cpp,v
retrieving revision 1.19
retrieving revision 1.20
diff -u -d -r1.19 -r1.20
--- speech.cpp	20 Sep 2003 12:42:56 -0000	1.19
+++ speech.cpp	21 Sep 2003 16:11:26 -0000	1.20
@@ -661,233 +661,215 @@
 	while(1) {
 		//we are currently running a command
 		switch (ob_speech->command) {
-			case 0:
-				// Do nothing
-				break;
-
-			case INS_talk:
-				pars[0] = params[0];		// ob_graphic
-				pars[1] = params[1];		// ob_speech
-				pars[2] = params[2];		// ob_logic
-				pars[3] = params[3];		// ob_mega
-
-				pars[4] = ob_speech->ins1;	// encoded text number
-				pars[5] = ob_speech->ins2;	// wav res id
-				pars[6] = ob_speech->ins3;	// anim res id
-				pars[7] = ob_speech->ins4;	// anim table res id
-				pars[8] = ob_speech->ins5;	// animation mode - 0 lip synced, 1 just straight animation
-
-				// Zdebug("speech-process talk");
-
-				// run the function - (it thinks it's been
-				// called from script - bloody fool)
-
-				if (FN_i_speak(pars) != IR_REPEAT) {
-					// Zdebug("speech-process talk finished");
-					// command finished
-					ob_speech->command = 0;
-
-					// waiting for command
-					ob_speech->wait_state = 1;
-				}
-
-				// come back again next cycle
-				return IR_REPEAT;
-
-			case INS_turn:
-				pars[0] = params[2];		// ob_logic
-				pars[1] = params[0];		// ob_graphic
-				pars[2] = params[3];		// ob_mega
-				pars[3] = params[4];		// ob_walkdata
-				pars[4] = ob_speech->ins1;	// direction to turn to
-
-				if (FN_turn(pars) != IR_REPEAT) {
-					// command finished
-					ob_speech->command = 0;
-
-					// waiting for command
-					ob_speech->wait_state = 1;
-				}
-
-				// come back again next cycle
-				return IR_REPEAT;
-
-			case INS_face:
-				pars[0] = params[2];		// ob_logic
-				pars[1] = params[0];		// ob_graphic
-				pars[2] = params[3];		// ob_mega
-				pars[3] = params[4];		// ob_walkdata
-				pars[4] = ob_speech->ins1;	// target
-
-				if (FN_face_mega(pars) != IR_REPEAT) {
-					// command finished
-					ob_speech->command = 0;
-
-					// waiting for command
-					ob_speech->wait_state = 1;
-				}
-
-				// come back again next cycle
-				return IR_REPEAT;
-
-			case INS_anim:
-				pars[0] = params[2];		// ob_logic
-				pars[1] = params[0];		// ob_graphic
-				pars[2] = ob_speech->ins1;	// anim res
-
-				if (FN_anim(pars) != IR_REPEAT) {
-					// command finished
-					ob_speech->command = 0;
-
-					// waiting for command
-					ob_speech->wait_state = 1;
-				}
+		case 0:
+			// Do nothing
+			break;
+		case INS_talk:
+			pars[0] = params[0];		// ob_graphic
+			pars[1] = params[1];		// ob_speech
+			pars[2] = params[2];		// ob_logic
+			pars[3] = params[3];		// ob_mega
+			pars[4] = ob_speech->ins1;	// encoded text number
+			pars[5] = ob_speech->ins2;	// wav res id
+			pars[6] = ob_speech->ins3;	// anim res id
+			pars[7] = ob_speech->ins4;	// anim table res id
+			pars[8] = ob_speech->ins5;	// animation mode - 0 lip synced, 1 just straight animation
 
-				// come back again next cycle
-				return IR_REPEAT;
+			// Zdebug("speech-process talk");
 
-			case INS_reverse_anim:
-				pars[0] = params[2];		// ob_logic
-				pars[1] = params[0];		// ob_graphic
-				pars[2] = ob_speech->ins1;	// anim res
+			// run the function - (it thinks it's been called from
+			// script - bloody fool)
 
-				if (FN_reverse_anim(pars) != IR_REPEAT) {
-					// command finished
-					ob_speech->command = 0;
+			if (FN_i_speak(pars) != IR_REPEAT) {
+				// Zdebug("speech-process talk finished");
+				// command finished
+				ob_speech->command = 0;
 
-					// waiting for command
-					ob_speech->wait_state = 1;
-				}
+				// waiting for command
+				ob_speech->wait_state = 1;
+			}
 
-				// come back again next cycle
-				return IR_REPEAT;
+			// come back again next cycle
+			return IR_REPEAT;
+		case INS_turn:
+			pars[0] = params[2];		// ob_logic
+			pars[1] = params[0];		// ob_graphic
+			pars[2] = params[3];		// ob_mega
+			pars[3] = params[4];		// ob_walkdata
+			pars[4] = ob_speech->ins1;	// direction to turn to
 
-			case INS_table_anim:
-				pars[0] = params[2];		// ob_logic
-				pars[1] = params[0];		// ob_graphic
-				pars[2] = params[3];		// ob_mega
-				pars[3] = ob_speech->ins1;	// pointer to anim table
+			if (FN_turn(pars) != IR_REPEAT) {
+				// command finished
+				ob_speech->command = 0;
 
-				if (FN_mega_table_anim(pars) != IR_REPEAT) {
-					// command finished
-					ob_speech->command = 0;
+				// waiting for command
+				ob_speech->wait_state = 1;
+			}
 
-					// waiting for command
-					ob_speech->wait_state = 1;
-				}
+			// come back again next cycle
+			return IR_REPEAT;
+		case INS_face:
+			pars[0] = params[2];		// ob_logic
+			pars[1] = params[0];		// ob_graphic
+			pars[2] = params[3];		// ob_mega
+			pars[3] = params[4];		// ob_walkdata
+			pars[4] = ob_speech->ins1;	// target
 
-				// come back again next cycle
-				return IR_REPEAT;
+			if (FN_face_mega(pars) != IR_REPEAT) {
+				// command finished
+				ob_speech->command = 0;
 
-			case INS_reverse_table_anim:
-				pars[0] = params[2];		// ob_logic
-				pars[1] = params[0];		// ob_graphic
-				pars[2] = params[3];		// ob_mega
-				pars[3] = ob_speech->ins1;	// pointer to anim table
+				// waiting for command
+				ob_speech->wait_state = 1;
+			}
 
-				if (FN_reverse_mega_table_anim(pars) != IR_REPEAT) {
-					// command finished
-					ob_speech->command = 0;
+			// come back again next cycle
+			return IR_REPEAT;
+		case INS_anim:
+			pars[0] = params[2];		// ob_logic
+			pars[1] = params[0];		// ob_graphic
+			pars[2] = ob_speech->ins1;	// anim res
 
-					// waiting for command
-					ob_speech->wait_state = 1;
-				}
+			if (FN_anim(pars) != IR_REPEAT) {
+				// command finished
+				ob_speech->command = 0;
 
-				// come back again next cycle
-				return IR_REPEAT;
+				// waiting for command
+				ob_speech->wait_state = 1;
+			}
 
-			case INS_no_sprite:
-				FN_no_sprite(params);		// ob_graphic
-				ob_speech->command = 0;		// command finished
-				ob_speech->wait_state = 1;	// waiting for command
-				return IR_REPEAT ;
+			// come back again next cycle
+			return IR_REPEAT;
+		case INS_reverse_anim:
+			pars[0] = params[2];		// ob_logic
+			pars[1] = params[0];		// ob_graphic
+			pars[2] = ob_speech->ins1;	// anim res
 
-			case INS_sort:
-				FN_sort_sprite(params);		// ob_graphic
-				ob_speech->command = 0;		// command finished
-				ob_speech->wait_state = 1;	// waiting for command
-				return IR_REPEAT;
+			if (FN_reverse_anim(pars) != IR_REPEAT) {
+				// command finished
+				ob_speech->command = 0;
 
-			case INS_foreground:
-				FN_fore_sprite(params);		// ob_graphic
-				ob_speech->command = 0;		// command finished
-				ob_speech->wait_state = 1;	// waiting for command
-				return IR_REPEAT;
+				// waiting for command
+				ob_speech->wait_state = 1;
+			}
 
-			case INS_background:
-				FN_back_sprite(params);		// ob_graphic
-				ob_speech->command = 0;		// command finished
-				ob_speech->wait_state = 1;	// waiting for command
-				return IR_REPEAT;
+			// come back again next cycle
+			return IR_REPEAT;
+		case INS_table_anim:
+			pars[0] = params[2];		// ob_logic
+			pars[1] = params[0];		// ob_graphic
+			pars[2] = params[3];		// ob_mega
+			pars[3] = ob_speech->ins1;	// pointer to anim table
 
-			case INS_walk:
-				pars[0] = params[2];		// ob_logic
-				pars[1] = params[0];		// ob_graphic
-				pars[2] = params[3];		// ob_mega
-				pars[3] = params[4];		// ob_walkdata
-				pars[4] = ob_speech->ins1;	// target x
-				pars[5] = ob_speech->ins2;	// target y
-				pars[6] = ob_speech->ins3;	// target direction
+			if (FN_mega_table_anim(pars) != IR_REPEAT) {
+				// command finished
+				ob_speech->command = 0;
 
-				if (FN_walk(pars) != IR_REPEAT) {
-					// Zdebug("speech-process walk finished");
-					// command finished
-					ob_speech->command = 0;
+				// waiting for command
+				ob_speech->wait_state = 1;
+			}
 
-					//waiting for command
-					ob_speech->wait_state = 1;
-				}
+			// come back again next cycle
+			return IR_REPEAT;
+		case INS_reverse_table_anim:
+			pars[0] = params[2];		// ob_logic
+			pars[1] = params[0];		// ob_graphic
+			pars[2] = params[3];		// ob_mega
+			pars[3] = ob_speech->ins1;	// pointer to anim table
 
-				// come back again next cycle
-				return IR_REPEAT;
+			if (FN_reverse_mega_table_anim(pars) != IR_REPEAT) {
+				// command finished
+				ob_speech->command = 0;
 
-			case INS_walk_to_anim:
-				pars[0] = params[2];		// ob_logic
-				pars[1] = params[0];		// ob_graphic
-				pars[2] = params[3];		// ob_mega
-				pars[3] = params[4];		// ob_walkdata
-				pars[4] = ob_speech->ins1;	// anim resource
+				// waiting for command
+				ob_speech->wait_state = 1;
+			}
 
-				if (FN_walk_to_anim(pars) != IR_REPEAT) {
-					// Zdebug("speech-process walk finished");
-					// command finished
-					ob_speech->command = 0;
-					// waiting for command
-					ob_speech->wait_state = 1;
-				}
+			// come back again next cycle
+			return IR_REPEAT;
+		case INS_no_sprite:
+			FN_no_sprite(params);		// ob_graphic
+			ob_speech->command = 0;		// command finished
+			ob_speech->wait_state = 1;	// waiting for command
+			return IR_REPEAT ;
+		case INS_sort:
+			FN_sort_sprite(params);		// ob_graphic
+			ob_speech->command = 0;		// command finished
+			ob_speech->wait_state = 1;	// waiting for command
+			return IR_REPEAT;
+		case INS_foreground:
+			FN_fore_sprite(params);		// ob_graphic
+			ob_speech->command = 0;		// command finished
+			ob_speech->wait_state = 1;	// waiting for command
+			return IR_REPEAT;
+		case INS_background:
+			FN_back_sprite(params);		// ob_graphic
+			ob_speech->command = 0;		// command finished
+			ob_speech->wait_state = 1;	// waiting for command
+			return IR_REPEAT;
+		case INS_walk:
+			pars[0] = params[2];		// ob_logic
+			pars[1] = params[0];		// ob_graphic
+			pars[2] = params[3];		// ob_mega
+			pars[3] = params[4];		// ob_walkdata
+			pars[4] = ob_speech->ins1;	// target x
+			pars[5] = ob_speech->ins2;	// target y
+			pars[6] = ob_speech->ins3;	// target direction
 
-				// come back again next cycle
-				return IR_REPEAT;
+			if (FN_walk(pars) != IR_REPEAT) {
+				// Zdebug("speech-process walk finished");
+				// command finished
+				ob_speech->command = 0;
 
-			case INS_stand_after_anim:
-				pars[0] = params[0];		// ob_graphic
-				pars[1] = params[3];		// ob_mega
-				pars[2] = ob_speech->ins1;	// anim resource
-				FN_stand_after_anim(pars);
-				ob_speech->command = 0;		// command finished
-				ob_speech->wait_state = 1;	// waiting for command
-				return IR_REPEAT;		// come back again next cycle
+				//waiting for command
+				ob_speech->wait_state = 1;
+			}
 
-			case INS_set_frame:
+			// come back again next cycle
+			return IR_REPEAT;
+		case INS_walk_to_anim:
+			pars[0] = params[2];		// ob_logic
+			pars[1] = params[0];		// ob_graphic
+			pars[2] = params[3];		// ob_mega
+			pars[3] = params[4];		// ob_walkdata
+			pars[4] = ob_speech->ins1;	// anim resource
 
-				pars[0] = params[0];		// ob_graphic
-				pars[1] = ob_speech->ins1;	// anim_resource
-				pars[2] = ob_speech->ins2;	// FIRST_FRAME or LAST_FRAME
-				ret= FN_set_frame(pars);
-				ob_speech->command = 0;		// command finished
-				ob_speech->wait_state = 1;	// waiting for command
-				return IR_REPEAT;		// come back again next cycle
+			if (FN_walk_to_anim(pars) != IR_REPEAT) {
+				// Zdebug("speech-process walk finished");
+				// command finished
+				ob_speech->command = 0;
 
-			case INS_quit:
-				// Zdebug("speech-process - quit");
-				ob_speech->command = 0;		// finish with all this
-				// ob_speech->wait_state = 0;	// start with waiting for command next conversation
-				return IR_CONT;			// thats it, we're finished with this
+				// waiting for command
+				ob_speech->wait_state = 1;
+			}
 
-			default:
-				ob_speech->command = 0;		// not yet implemented - just cancel
-				ob_speech->wait_state = 1;	// waiting for command
-				break;
+			// come back again next cycle
+			return IR_REPEAT;
+		case INS_stand_after_anim:
+			pars[0] = params[0];		// ob_graphic
+			pars[1] = params[3];		// ob_mega
+			pars[2] = ob_speech->ins1;	// anim resource
+			FN_stand_after_anim(pars);
+			ob_speech->command = 0;		// command finished
+			ob_speech->wait_state = 1;	// waiting for command
+			return IR_REPEAT;		// come back again next cycle
+		case INS_set_frame:
+			pars[0] = params[0];		// ob_graphic
+			pars[1] = ob_speech->ins1;	// anim_resource
+			pars[2] = ob_speech->ins2;	// FIRST_FRAME or LAST_FRAME
+			ret = FN_set_frame(pars);
+			ob_speech->command = 0;		// command finished
+			ob_speech->wait_state = 1;	// waiting for command
+			return IR_REPEAT;		// come back again next cycle
+		case INS_quit:
+			// Zdebug("speech-process - quit");
+			ob_speech->command = 0;		// finish with all this
+			// ob_speech->wait_state = 0;	// start with waiting for command next conversation
+			return IR_CONT;			// thats it, we're finished with this
+		default:
+			ob_speech->command = 0;		// not yet implemented - just cancel
+			ob_speech->wait_state = 1;	// waiting for command
+			break;
 		}
 
 		if (SPEECH_ID == ID) {
@@ -1629,48 +1611,37 @@
 
 uint8 WantSpeechForLine(uint32 wavId) {	// James (29july97)
 	switch (wavId) {
-		case 1328:	// AttendantSpeech
-				//	SFX(Phone71);
-				//	FX <Telephone rings>
-
-		case 2059:	// PabloSpeech
-				//	SFX (2059);
-				//	FX <Sound of sporadic gunfire from below>
-
-		case 4082:	// DuaneSpeech
-				//	SFX (4082);
-				//	FX <Pffffffffffft! Frp. (Unimpressive, flatulent noise.)>
-
-		case 4214:	// cat_52
-				//	SFX (4214);
-				//	4214FXMeow!
-
-		case 4568:	// trapdoor_13
-	 			//	SFX (4568);
-				//	4568fx<door slamming>
-
-		case 4913:	// LobineauSpeech
-				//	SFX (tone2);
-				//	FX <Lobineau hangs up>
-
-		case 5120:	// bush_66
-				//	SFX (5120);
-				//	5120FX<loud buzzing>
-
-		case 528:	// PresidentaSpeech
-				//	SFX (528);
-				//	FX <Nearby Crash of Collapsing Masonry>
-
-		case 920:	// location 62
-
-		case 923:	// location 62
-
-		case 926:	// location 62
-			// don't want speech for these lines!
-			return 0;
-
-		default:
-			// ok for all other lines
-			return 1;
+	case 1328:	// AttendantSpeech
+			//	SFX(Phone71);
+			//	FX <Telephone rings>
+	case 2059:	// PabloSpeech
+			//	SFX (2059);
+			//	FX <Sound of sporadic gunfire from below>
+	case 4082:	// DuaneSpeech
+			//	SFX (4082);
+			//	FX <Pffffffffffft! Frp. (Unimpressive, flatulent noise.)>
+	case 4214:	// cat_52
+			//	SFX (4214);
+			//	4214FXMeow!
+	case 4568:	// trapdoor_13
+ 			//	SFX (4568);
+			//	4568fx<door slamming>
+	case 4913:	// LobineauSpeech
+			//	SFX (tone2);
+			//	FX <Lobineau hangs up>
+	case 5120:	// bush_66
+			//	SFX (5120);
+			//	5120FX<loud buzzing>
+	case 528:	// PresidentaSpeech
+			//	SFX (528);
+			//	FX <Nearby Crash of Collapsing Masonry>
+	case 920:	// location 62
+	case 923:	// location 62
+	case 926:	// location 62
+		// don't want speech for these lines!
+		return 0;
+	default:
+		// ok for all other lines
+		return 1;
 	}
 }





More information about the Scummvm-git-logs mailing list