[Scummvm-cvs-logs] CVS: scummvm/scumm sound.cpp,1.256,1.257
Jamieson Christian
jamieson630 at users.sourceforge.net
Tue Sep 30 09:47:04 CEST 2003
Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv4535/scummvm/scumm
Modified Files:
sound.cpp
Log Message:
This may be an issue in legit gameplay, but GF_FMTOWNS
games do use _musicEngine for the FM synth stuff, so
don't exclude it in stopSound(). (Is this assumption
made elsewhere also?)
Index: sound.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/sound.cpp,v
retrieving revision 1.256
retrieving revision 1.257
diff -u -d -r1.256 -r1.257
--- sound.cpp 27 Sep 2003 20:31:19 -0000 1.256
+++ sound.cpp 30 Sep 2003 16:45:50 -0000 1.257
@@ -702,11 +702,10 @@
stopCDTimer();
}
- if (_scumm->_features & GF_FMTOWNS) {
+ if (_scumm->_features & GF_FMTOWNS)
_scumm->_mixer->stopID(a);
- } else if (_scumm->_musicEngine) {
+ if (_scumm->_musicEngine)
_scumm->_musicEngine->stopSound(a);
- }
for (i = 0; i < 10; i++)
if (_soundQue2[i] == a)
More information about the Scummvm-git-logs
mailing list