[Scummvm-cvs-logs] CVS: web/news 20040401.xml,NONE,1.1 20040402.xml,NONE,1.1
Max Horn
fingolfin at users.sourceforge.net
Thu Apr 1 17:57:10 CEST 2004
Update of /cvsroot/scummvm/web/news
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv32684/news
Added Files:
20040401.xml 20040402.xml
Log Message:
The story of the CABAL...
--- NEW FILE: 20040401.xml ---
<NAME>Announcing CABAL</NAME>
<DATE>Apr 1, 2004</DATE>
<BODY>
<p>April 1st, THE INTERNET: The <a href="http://freesci.org/">FreeSCI</a>,
<a href="http://sarien.sourceforge.net/">Sarien</a> and
<a href="http://www.scummvm.org/">ScummVM</a> teams
today announced the formation of CABAL (Coalesced 'Adventures beyond
Architecture' League), a universal adventure game interpreter. This
new project will unite the strengths and capabilities of the projects
involved, creating what the project members believe will be a
revolution for adventure game fans around the globe.</p>
<p>When asked about the relevance of CABAL for the worldwide adventure
gaming market, ScummVM project lead Max Horn commented that "[with]
the market for adventure titles waning, we believe that the formation
of a project with the explicit goal of running every adventure game
ever released will infuse it with new life." FreeSCI maintainer
Lars Skovlund added that "this will certainly cause an upheaval in
the gaming world. Adventure game fans around the world, rejoice!".</p>
<p>In addition to supporting LucasArts' SCUMM games (including famous
titles such as "Monkey Island", "Indiana Jones" and "Sam and Max"),
Sierra's SCI and AGI lines ("King's Quest", "Leisure Suit Larry",
"Space Quest"...), and other games already supported by the
retrospective engines, the newly united team plans to continue to add
further titles to their already impressive list.</p>
Some of the juicy new modules include:
<ul>
<li> An Infocom module (based on the
<a href="http://www.cs.csubak.edu/~dgriffi/proj/frotz/">Frotz
Z-machine interpreter</a>), so you can now play your favorite text
adventures anywhere you go! </li>
<li> <a href="http://exult.sourceforge.net">Exult</a> is being merged in as a plugin, allowing Ultima 7 fans
around the world to play their favorite game on the many platforms
already supported by the CABAL component engines - including
Palm/PocketPC PDAs and the Dreamcast. </li>
<li> Revolution software has offered the source-code for Broken Sword 3,
which will be added to the titles supported by the upcoming CABAL3D
project - alongside with Grim Fandango and, possibly, Ultima IX
(negotiations are ongoing). </li>
<li> Support for the SNES games Final Fantasy IV through VI (Japanese
numbering, i.e. FF2/FF3 according to US releases) is planned for
sometime this Fall. Whilst these are not strictly adventure games,
the storyline and plots in this series are more imaginative than any
'action adventure' title published in recent years. </li>
</ul>
<p>Offers by various companies, including Microsoft and Amiga
International, to buy out the team have been gently but firmly
declined by the leads of the joint project. "We know that we could
earn a lot of money from this, but we are idealists and at this time
we have the goal to reform the worlds adventure market. Once that is
achieved, we can reconsider about making some money out of this."</p>
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--- NEW FILE: 20040402.xml ---
<NAME>Denouncing CABAL</NAME>
<DATE>Apr 2, 2004</DATE>
<BODY>
<blockquote>
<p>Five to one against and falling. Four to one against and falling. Three to one. Two. One. Probability factor of one to one. We have normality. I repeat, we have normality. Anything you still can't cope with is therefore your own problem.</p>
<p><em>from Douglas Adams' The Hitchhiker's Guide to the Galaxy</em></p>
</blockquote>
We hope we were able to contribute to your personal experience during this year's April's fools day. Yes, we know we are evil and mean. No, we will not implement support for your favorite game. Read the FAQ. Read the README. Live long and prosper :-)
</BODY>
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