[Scummvm-cvs-logs] CVS: scummvm README,1.261,1.262 TODO,1.108,1.109

Pawel Kolodziejski aquadran at users.sourceforge.net
Mon Apr 5 11:38:18 CEST 2004


Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv16526

Modified Files:
	README TODO 
Log Message:
added voice group volume to scumm engine for imuse digital and implemeted volume groups control

Index: README
===================================================================
RCS file: /cvsroot/scummvm/scummvm/README,v
retrieving revision 1.261
retrieving revision 1.262
diff -u -d -r1.261 -r1.262
--- README	21 Mar 2004 01:21:41 -0000	1.261
+++ README	5 Apr 2004 18:24:32 -0000	1.262
@@ -299,6 +299,7 @@
   -m, --music-volume=NUM   Set the music volume, 0-255 (default: 192)
   -o, --master-volume=NUM  Set the master volume, 0-255 (default: 192)
   -s, --sfx-volume=NUM     Set the sfx volume, 0-255 (default: 192)
+  -r, --voice-volume=NUM   Set the voice volume, 0-255 (default: 192)
   -n, --subtitles          Enable subtitles (use with games that have voice)
   -b, --boot-param=NUM     Pass number to the boot script (boot param)
   -d, --debuglevel=NUM     Set debug verbosity level

Index: TODO
===================================================================
RCS file: /cvsroot/scummvm/scummvm/TODO,v
retrieving revision 1.108
retrieving revision 1.109
diff -u -d -r1.108 -r1.109
--- TODO	2 Apr 2004 21:44:07 -0000	1.108
+++ TODO	5 Apr 2004 18:24:33 -0000	1.109
@@ -261,8 +261,6 @@
   - Change code to new mixer pool method procedure
   - Check if VAR_SYNC if it's set to nonzero value
   - Add pool method for FT voc samples from resource
-  - Add missing volume channels into sound mixer needed by imuse and add code
-    into imuse
   - Implement tuning volume level or something(not sure yet what is)
   - Implement stuff for fadeParam in JUMP opcode (maybe never implemented)
   - Recheck 'next region' code





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