[Scummvm-cvs-logs] CVS: scummvm README,1.261,1.262 TODO,1.108,1.109
Pawel Kolodziejski
aquadran at users.sourceforge.net
Mon Apr 5 11:38:18 CEST 2004
Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv16526
Modified Files:
README TODO
Log Message:
added voice group volume to scumm engine for imuse digital and implemeted volume groups control
Index: README
===================================================================
RCS file: /cvsroot/scummvm/scummvm/README,v
retrieving revision 1.261
retrieving revision 1.262
diff -u -d -r1.261 -r1.262
--- README 21 Mar 2004 01:21:41 -0000 1.261
+++ README 5 Apr 2004 18:24:32 -0000 1.262
@@ -299,6 +299,7 @@
-m, --music-volume=NUM Set the music volume, 0-255 (default: 192)
-o, --master-volume=NUM Set the master volume, 0-255 (default: 192)
-s, --sfx-volume=NUM Set the sfx volume, 0-255 (default: 192)
+ -r, --voice-volume=NUM Set the voice volume, 0-255 (default: 192)
-n, --subtitles Enable subtitles (use with games that have voice)
-b, --boot-param=NUM Pass number to the boot script (boot param)
-d, --debuglevel=NUM Set debug verbosity level
Index: TODO
===================================================================
RCS file: /cvsroot/scummvm/scummvm/TODO,v
retrieving revision 1.108
retrieving revision 1.109
diff -u -d -r1.108 -r1.109
--- TODO 2 Apr 2004 21:44:07 -0000 1.108
+++ TODO 5 Apr 2004 18:24:33 -0000 1.109
@@ -261,8 +261,6 @@
- Change code to new mixer pool method procedure
- Check if VAR_SYNC if it's set to nonzero value
- Add pool method for FT voc samples from resource
- - Add missing volume channels into sound mixer needed by imuse and add code
- into imuse
- Implement tuning volume level or something(not sure yet what is)
- Implement stuff for fadeParam in JUMP opcode (maybe never implemented)
- Recheck 'next region' code
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