[Scummvm-cvs-logs] CVS: scummvm/scumm script_v6he.cpp,2.94,2.95

Travis Howell kirben at users.sourceforge.net
Thu Aug 26 05:07:05 CEST 2004


Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv17437/scumm

Modified Files:
	script_v6he.cpp 
Log Message:

Added stub


Index: script_v6he.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v6he.cpp,v
retrieving revision 2.94
retrieving revision 2.95
diff -u -d -r2.94 -r2.95
--- script_v6he.cpp	26 Aug 2004 08:47:07 -0000	2.94
+++ script_v6he.cpp	26 Aug 2004 12:06:08 -0000	2.95
@@ -546,7 +546,7 @@
 
 void ScummEngine_v6he::o6_actorOps() {
 	Actor *a;
-	int i, j, k;
+	int i, j, k, l;
 	int args[8];
 	byte b;
 	byte name[256];
@@ -564,6 +564,14 @@
 	switch (b) {
 	case 30:
 		// _heversion >= 70
+		l = pop();
+		k = pop();
+		j = pop();
+		i = pop();
+		warning("o6_actorOps: stub case %d", b);
+		break;
+	case 64:
+		// _heversion >= 72
 		k = pop();
 		j = pop();
 		i = pop();
@@ -767,10 +775,10 @@
 	case 5:
 		//Used before mini games in 3DO versions, seems safe to ignore.
 		break;
-	case 20:
+	case 21:
 		_skipDrawObject = 1;
 		break;
-	case 21:
+	case 22:
 		_skipDrawObject = 0;
 		break;
 	default:





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