[Scummvm-cvs-logs] CVS: scummvm/scumm script_v6he.cpp,2.94,2.95
Travis Howell
kirben at users.sourceforge.net
Thu Aug 26 05:07:05 CEST 2004
Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv17437/scumm
Modified Files:
script_v6he.cpp
Log Message:
Added stub
Index: script_v6he.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v6he.cpp,v
retrieving revision 2.94
retrieving revision 2.95
diff -u -d -r2.94 -r2.95
--- script_v6he.cpp 26 Aug 2004 08:47:07 -0000 2.94
+++ script_v6he.cpp 26 Aug 2004 12:06:08 -0000 2.95
@@ -546,7 +546,7 @@
void ScummEngine_v6he::o6_actorOps() {
Actor *a;
- int i, j, k;
+ int i, j, k, l;
int args[8];
byte b;
byte name[256];
@@ -564,6 +564,14 @@
switch (b) {
case 30:
// _heversion >= 70
+ l = pop();
+ k = pop();
+ j = pop();
+ i = pop();
+ warning("o6_actorOps: stub case %d", b);
+ break;
+ case 64:
+ // _heversion >= 72
k = pop();
j = pop();
i = pop();
@@ -767,10 +775,10 @@
case 5:
//Used before mini games in 3DO versions, seems safe to ignore.
break;
- case 20:
+ case 21:
_skipDrawObject = 1;
break;
- case 21:
+ case 22:
_skipDrawObject = 0;
break;
default:
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