[Scummvm-cvs-logs] CVS: docs/docbook manual.html,1.3,1.4 manual.pdf,1.3,1.4 manual.txt,1.2,1.3 manual.xml,1.4,1.5

Max Horn fingolfin at users.sourceforge.net
Sat Dec 4 16:46:07 CET 2004


Update of /cvsroot/scummvm/docs/docbook
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv27749

Modified Files:
	manual.html manual.pdf manual.txt manual.xml 
Log Message:
Added all command line options; fixed indention

Index: manual.html
===================================================================
RCS file: /cvsroot/scummvm/docs/docbook/manual.html,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -d -r1.3 -r1.4
--- manual.html	4 Dec 2004 23:35:29 -0000	1.3
+++ manual.html	5 Dec 2004 00:45:43 -0000	1.4
@@ -58,38 +58,49 @@
 <dl>
 <dt>3.1. <a href="#AEN103">The launcher</a></dt>
 <dt>3.2. <a href="#AEN106">Command line options</a></dt>
-<dt>3.3. <a href="#AEN124">Hot Keys</a></dt>
-<dt>3.4. <a href="#AEN127">Saving and loading</a></dt>
-<dt>3.5. <a href="#AEN130">Using Macintosh games</a></dt>
-<dt>3.6. <a href="#AEN133">Multi-CD Games</a></dt></dl></dd>
-<dt>4. <a href="#AEN136">Configuration</a></dt>
+<dt>3.3. <a href="#AEN303">Hot Keys</a></dt>
+<dt>3.4. <a href="#AEN306">Saving and loading</a></dt>
+<dt>3.5. <a href="#AEN309">Using Macintosh games</a></dt>
+<dt>3.6. <a href="#AEN312">Multi-CD Games</a></dt></dl></dd>
+<dt>4. <a href="#AEN315">Configuration</a></dt>
 <dd>
 <dl>
-<dt>4.1. <a href="#AEN138">Using the launcher</a></dt>
-<dt>4.2. <a href="#AEN141">All config file switches in
+<dt>4.1. <a href="#AEN317">Using the launcher</a></dt>
+<dt>4.2. <a href="#AEN320">All config file switches in
 detail</a></dt>
-<dt>4.3. <a href="#AEN144">Graphics Filters</a></dt>
-<dt>4.4. <a href="#AEN147">Music and Sound</a></dt></dl></dd>
+<dt>4.3. <a href="#AEN323">Graphics Filters</a></dt>
+<dt>4.4. <a href="#AEN326">Music and Sound</a></dt></dl></dd>
 <dt>A. <a href="#sec.supported-games">Supported Games</a></dt>
 <dd>
 <dl>
-<dt>A.1. <a href="#AEN153">LucasArts Games</a></dt>
-<dt>A.2. <a href="#AEN156">Humongous Games</a></dt>
-<dt>A.3. <a href="#AEN159">Adventure Soft Games</a></dt>
-<dt>A.4. <a href="#AEN162">Revolution Games</a></dt>
-<dt>A.5. <a href="#AEN165">Interactive Binary Illusions
+<dt>A.1. <a href="#AEN332">LucasArts Games</a></dt>
+<dt>A.2. <a href="#AEN335">Humongous Games</a></dt>
+<dt>A.3. <a href="#AEN338">Adventure Soft Games</a></dt>
+<dt>A.4. <a href="#AEN341">Revolution Games</a></dt>
+<dt>A.5. <a href="#AEN344">Interactive Binary Illusions
 Games</a></dt>
-<dt>A.6. <a href="#AEN168">Other Games</a></dt></dl></dd>
-<dt>B. <a href="#AEN171">Tools</a></dt>
+<dt>A.6. <a href="#AEN347">Other Games</a></dt></dl></dd>
+<dt>B. <a href="#AEN350">Tools</a></dt>
 <dd>
 <dl>
-<dt>B.1. <a href="#AEN174">compress_san</a></dt>
-<dt>B.2. <a href="#AEN177">extract</a></dt>
-<dt>B.3. <a href="#AEN180">simon2mp3</a></dt>
-<dt>B.4. <a href="#AEN183">sword2mp3</a></dt></dl></dd>
-<dt>C. <a href="#AEN186">Credits</a></dt>
-<dt><a href="#AEN357">Glossary</a></dt>
-<dt><a href="#AEN380">Index</a></dt></dl></div>
+<dt>B.1. <a href="#AEN353">compress_san</a></dt>
+<dt>B.2. <a href="#AEN356">extract</a></dt>
+<dt>B.3. <a href="#AEN359">simon2mp3</a></dt>
+<dt>B.4. <a href="#AEN362">sword2mp3</a></dt></dl></dd>
+<dt>C. <a href="#AEN365">Credits</a></dt>
+<dt><a href="#AEN536">Glossary</a></dt>
+<dt><a href="#AEN559">Index</a></dt></dl></div>
+<div class="LOT">
+<dl class="LOT">
+<dt><b>List of Examples</b></dt>
+<dt>3-1. <a href="#AEN291">Running Monkey Island, fullscreen, from
+a hard disk (Win32)</a></dt>
+<dt>3-2. <a href="#AEN294">Running Full Throttle from CD,
+fullscreen and with subtitles enabled (Win32)</a></dt>
+<dt>3-3. <a href="#AEN297">Running Monkey Island, fullscreen, from
+a hard disk (Unix)</a></dt>
+<dt>3-4. <a href="#AEN300">Running Full Throttle from CD,
+fullscreen and with subtitles enabled (Unix)</a></dt></dl></div>
 <div class="chapter">
 <hr>
 <h1><a name="AEN7"></a>Chapter 1. Introduction</h1>
@@ -249,7 +260,6 @@
 <hr>
 <h2 class="section"><a name="AEN106">3.2. Command line
 options</a></h2>
-<p>TODO</p>
 <p><b class="command">scummvm</b> [<tt class=
 "replaceable"><i>OPTIONS</i></tt>...] <tt class=
 "replaceable"><i>GAME</i></tt></p>
@@ -260,49 +270,192 @@
 <p>Display ScummVM version information and exit.</p></dd>
 <dt>-h, --help</dt>
 <dd>
-<p>Display a brief help text and exit.</p></dd></dl></div></div>
+<p>Display a brief help text and exit.</p></dd>
+<dt>-z, --list-games</dt>
+<dd>
+<p>Display list of supported games and exit</p></dd>
+<dt>-t, --list-targets</dt>
+<dd>
+<p>Display list of configured targets and exit</p></dd>
+<dt>-c, --config=<tt class="replaceable"><i>CONFIG</i></tt></dt>
+<dd>
+<p>Use alternate configuration file</p></dd>
+<dt>-p, --path=<tt class="replaceable"><i>PATH</i></tt></dt>
+<dd>
+<p>Path to where the game is installed</p></dd>
+<dt>-x, --save-slot[<span class="optional">=<tt class=
+"replaceable"><i>NUM</i></tt></span>]</dt>
+<dd>
+<p>Save game slot to load (default: autosave)</p></dd>
+<dt>-f, --fullscreen</dt>
+<dd>
+<p>Force full-screen mode</p></dd>
+<dt>-F, --no-fullscreen</dt>
+<dd>
+<p>Force windowed mode</p></dd>
+<dt>-g, --gfx-mode=<tt class="replaceable"><i>MODE</i></tt></dt>
+<dd>
+<p>Select graphics scaler (see also section 5.3)</p></dd>
+<dt>-e, --music-driver=<tt class=
+"replaceable"><i>MODE</i></tt></dt>
+<dd>
+<p>Select music driver (see also section 7.0)</p></dd>
+<dt>-q, --language=<tt class="replaceable"><i>LANG</i></tt></dt>
+<dd>
+<p>Select language (see also section 5.2)</p></dd>
+<dt>-m, --music-volume=<tt class="replaceable"><i>NUM</i></tt></dt>
+<dd>
+<p>Set the music volume, 0-255 (default: 192)</p></dd>
+<dt>-o, --master-volume=<tt class=
+"replaceable"><i>NUM</i></tt></dt>
+<dd>
+<p>Set the master volume, 0-255 (default: 192)</p></dd>
+<dt>-s, --sfx-volume=<tt class="replaceable"><i>NUM</i></tt></dt>
+<dd>
+<p>Set the sfx volume, 0-255 (default: 192)</p></dd>
+<dt>-r, --speech-volume=<tt class=
+"replaceable"><i>NUM</i></tt></dt>
+<dd>
+<p>Set the voice volume, 0-255 (default: 192)</p></dd>
+<dt>-n, --subtitles</dt>
+<dd>
+<p>Enable subtitles (use with games that have voice)</p></dd>
+<dt>-b, --boot-param=<tt class="replaceable"><i>NUM</i></tt></dt>
+<dd>
+<p>Pass number to the boot script (boot param)</p></dd>
+<dt>-d, --debuglevel=<tt class="replaceable"><i>NUM</i></tt></dt>
+<dd>
+<p>Set debug verbosity level</p></dd>
+<dt>-u, --dump-scripts</dt>
+<dd>
+<p>Enable script dumping if a directory called 'dumps' exists in
+the current directory</p></dd>
+<dt>--cdrom=<tt class="replaceable"><i>NUM</i></tt></dt>
+<dd>
+<p>CD drive to play CD audio from (default: 0 = first
+drive)</p></dd>
+<dt>--joystick[<span class="optional">=<tt class=
+"replaceable"><i>NUM</i></tt></span>]</dt>
+<dd>
+<p>Enable input with joystick (default: 0 = first
+joystick)</p></dd>
+<dt>--platform=<tt class="replaceable"><i>WORD</i></tt></dt>
+<dd>
+<p>Specify version of game (allowed values: amiga, atari, fmtowns,
+mac, pc, windows)</p></dd>
+<dt>--savepath=<tt class="replaceable"><i>PATH</i></tt></dt>
+<dd>
+<p>Path to where savegames are stored</p></dd>
+<dt>--multi-midi</dt>
+<dd>
+<p>Enable combination of Adlib and native MIDI</p></dd>
+<dt>--native-mt32</dt>
+<dd>
+<p>True Roland MT-32 (disable GM emulation)</p></dd>
+<dt>--output-rate=<tt class="replaceable"><i>RATE</i></tt></dt>
+<dd>
+<p>Select output sample rate in Hz (e.g. 22050)</p></dd>
+<dt>--aspect-ratio</dt>
+<dd>
+<p>Enable aspect ratio correction</p></dd>
+<dt>--alt-intro</dt>
+<dd>
+<p>Use alternative intro for CD versions of Beneath a Steel Sky and
+Flight of the Amazon Queen</p></dd>
+<dt>--copy-protection</dt>
+<dd>
+<p>Enable copy protection in SCUMM games, when ScummVM disables it
+by default.</p></dd>
+<dt>--demo-mode</dt>
+<dd>
+<p>Start demo mode of Maniac Mansion (Classic version)</p></dd>
+<dt>--tempo=<tt class="replaceable"><i>NUM</i></tt></dt>
+<dd>
+<p>Set music tempo (in percent, 50-200) for SCUMM games (default:
+100)</p></dd>
+<dt>--talkspeed=<tt class="replaceable"><i>NUM</i></tt></dt>
+<dd>
+<p>Set talk speed for SCUMM games</p></dd></dl></div>
+<p>
 The meaning of most long options (that is, those starting
+with a double-dash) can be inverted by prefixing them with "no-".
+For example, --no-aspect-ratio will turn aspectio ratio correction
+off.</p>
+<p>
 The short game name ('game target') you see at the end of
+the command line is very important. A short list is contained at
+the top of this file. You can also get the current list of games
+and game names at <a href=
+"http://www.scummvm.org/compatibility.php" target=
+"_top">http://www.scummvm.org/compatibility.php</a></p>
+<div class="example"><a name="AEN291"></a>
+<p><b>Example 3-1. Running Monkey Island, fullscreen, from a hard
+disk (Win32)</b></p>
+<pre class="screen">
+C:\Games\LucasArts\scummvm.exe -f -pC:\Games\LucasArts\monkey\ monkey
+</pre>
+</div>
+<div class="example"><a name="AEN294"></a>
+<p><b>Example 3-2. Running Full Throttle from CD, fullscreen and
+with subtitles enabled (Win32)</b></p>
+<pre class="screen">
+C:\Games\LucasArts\scummvm.exe -f -n -pD:\resource\ ft
+</pre>
+</div>
+<div class="example"><a name="AEN297"></a>
+<p><b>Example 3-3. Running Monkey Island, fullscreen, from a hard
+disk (Unix)</b></p>
+<pre class="screen">
+/path/to/scummvm -f -p/games/LucasArts/monkey/ monkey
+</pre>
+</div>
+<div class="example"><a name="AEN300"></a>
+<p><b>Example 3-4. Running Full Throttle from CD, fullscreen and
+with subtitles enabled (Unix)</b></p>
+<pre class="screen">
+/path/to/scummvm -f -n -p/cdrom/resource/ ft
+</pre>
+</div></div>
 <div class="section">
 <hr>
-<h2 class="section"><a name="AEN124">3.3. Hot Keys</a></h2>
+<h2 class="section"><a name="AEN303">3.3. Hot Keys</a></h2>
 <p>TODO: This also has to cover platform specific
 details...</p></div>
 <div class="section">
 <hr>
-<h2 class="section"><a name="AEN127">3.4. Saving and
+<h2 class="section"><a name="AEN306">3.4. Saving and
 loading</a></h2>
 <p>TODO: Where savegames are stored; autosaves; how to save/load in
 the various games (i.e. F5 in SCUMM games); including screenshots,
 maybe?</p></div>
 <div class="section">
 <hr>
-<h2 class="section"><a name="AEN130">3.5. Using Macintosh
+<h2 class="section"><a name="AEN309">3.5. Using Macintosh
 games</a></h2>
 <p>TODO: How to access the HFS disks from a non-mac; maybe point to
 rescumm, although this shouldn't be necessary anymore
 now.</p></div>
 <div class="section">
 <hr>
-<h2 class="section"><a name="AEN133">3.6. Multi-CD Games</a></h2>
+<h2 class="section"><a name="AEN312">3.6. Multi-CD Games</a></h2>
 <p>TODO</p></div></div>
 <div class="chapter">
 <hr>
-<h1><a name="AEN136"></a>Chapter 4. Configuration</h1>
+<h1><a name="AEN315"></a>Chapter 4. Configuration</h1>
 <div class="section">
-<h2 class="section"><a name="AEN138">4.1. Using the
+<h2 class="section"><a name="AEN317">4.1. Using the
 launcher</a></h2>
 <p>TODO</p></div>
 <div class="section">
 <hr>
-<h2 class="section"><a name="AEN141">4.2. All config file switches
+<h2 class="section"><a name="AEN320">4.2. All config file switches
 in detail</a></h2>
 <p>TODO</p></div>
 <div class="section">
 <hr>
-<h2 class="section"><a name="AEN144">4.3. Graphics Filters</a></h2>
+<h2 class="section"><a name="AEN323">4.3. Graphics Filters</a></h2>
 <p>TODO</p></div>
 <div class="section">
 <hr>
-<h2 class="section"><a name="AEN147">4.4. Music and Sound</a></h2>
+<h2 class="section"><a name="AEN326">4.4. Music and Sound</a></h2>
 <p>TODO</p></div></div>
 <div class="appendix">
 <hr>
@@ -313,61 +466,61 @@
 supported precisely, where to get cutscene packs etc.</p>
 <div class="section">
 <hr>
-<h2 class="section"><a name="AEN153">A.1. LucasArts Games</a></h2>
+<h2 class="section"><a name="AEN332">A.1. LucasArts Games</a></h2>
 <p>TODO: Add a list of all LEC SCUMM games here, with note
 regarding which variants we (don't) support, pointers to special
 problems (how to deal with the mac versions if you are on a PC, for
 example), etc.</p></div>
 <div class="section">
 <hr>
-<h2 class="section"><a name="AEN156">A.2. Humongous Games</a></h2>
+<h2 class="section"><a name="AEN335">A.2. Humongous Games</a></h2>
 <p>TODO</p></div>
 <div class="section">
 <hr>
-<h2 class="section"><a name="AEN159">A.3. Adventure Soft
+<h2 class="section"><a name="AEN338">A.3. Adventure Soft
 Games</a></h2>
 <p>TODO: Simon 1, Simon 2 (and their many variants)</p></div>
 <div class="section">
 <hr>
-<h2 class="section"><a name="AEN162">A.4. Revolution Games</a></h2>
+<h2 class="section"><a name="AEN341">A.4. Revolution Games</a></h2>
 <p>TODO: BASS, BS1, BS2</p></div>
 <div class="section">
 <hr>
-<h2 class="section"><a name="AEN165">A.5. Interactive Binary
+<h2 class="section"><a name="AEN344">A.5. Interactive Binary
 Illusions Games</a></h2>
 <p>TODO: FOTAQ</p></div>
 <div class="section">
 <hr>
-<h2 class="section"><a name="AEN168">A.6. Other Games</a></h2>
+<h2 class="section"><a name="AEN347">A.6. Other Games</a></h2>
 <p>TODO: Tell people here regarding support for additional games
 (FAQ); maybe point at FreeSCI, Dosbox, others</p></div></div>
 <div class="appendix">
 <hr>
-<h1><a name="AEN171"></a>Appendix B. Tools</h1>
+<h1><a name="AEN350"></a>Appendix B. Tools</h1>
 <p>TODO: Explain sword2mp3, simon2mp3, extract, compress_san, etc.
 ; rescumm shouldn't have to be explained anymore; not sure if
 descumm should be explained here, it seems more fit for the dev
 guide, but that's probably debatable...</p>
 <div class="section">
 <hr>
-<h2 class="section"><a name="AEN174">B.1. compress_san</a></h2>
+<h2 class="section"><a name="AEN353">B.1. compress_san</a></h2>
 <p>TODO</p></div>
 <div class="section">
 <hr>
-<h2 class="section"><a name="AEN177">B.2. extract</a></h2>
+<h2 class="section"><a name="AEN356">B.2. extract</a></h2>
 <p>TODO</p></div>
 <div class="section">
 <hr>
-<h2 class="section"><a name="AEN180">B.3. simon2mp3</a></h2>
+<h2 class="section"><a name="AEN359">B.3. simon2mp3</a></h2>
 <p>TODO</p></div>
 <div class="section">
 <hr>
-<h2 class="section"><a name="AEN183">B.4. sword2mp3</a></h2>
+<h2 class="section"><a name="AEN362">B.4. sword2mp3</a></h2>
 <p>TODO</p></div></div>
 <div class="appendix">
 <hr>
-<h1><a name="AEN186"></a>Appendix C. Credits</h1>
-<div class="informaltable"><a name="AEN188"></a>
+<h1><a name="AEN365"></a>Appendix C. Credits</h1>
+<div class="informaltable"><a name="AEN367"></a>
 <table border="0" frame="void" rules="none" class="CALSTABLE">
 <col width="19" title="start">
 <col width="151" title="name">
@@ -596,7 +749,7 @@
 reimplement that it is today. Feel free to drop us a line and tell
 us what you think, guys!</p></div>
 <div class="GLOSSARY">
-<h1><a name="AEN357"></a>Glossary</h1>
+<h1><a name="AEN536"></a>Glossary</h1>
 <p>TODO: (explaining abbreviations etc.). Like SCUMM, FOTAQ, COMI,
 FOA, ITE, ...</p>
 <dl>
@@ -619,7 +772,7 @@
 <p>TODO</p></dd></dl></div>
 <div class="index">
 <hr>
-<h1><a name="AEN380"></a>Index</h1>
+<h1><a name="AEN559"></a>Index</h1>
 <p>TODO: Note that docbook can be used to automate the generation
 of an index!</p></div></div>
 </body>

Index: manual.pdf
===================================================================
RCS file: /cvsroot/scummvm/docs/docbook/manual.pdf,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -d -r1.3 -r1.4
--- manual.pdf	4 Dec 2004 23:35:29 -0000	1.3
+++ manual.pdf	5 Dec 2004 00:45:43 -0000	1.4
@@ -15,354 +15,360 @@
 << /S /GoTo /D (3.0) >>
 endobj
 12 0 obj
-(Chapter 1. Introduction)
+(List of Examples)
 endobj
 13 0 obj
-<< /S /GoTo /D (3.1.1) >>
+<< /S /GoTo /D (4.0) >>
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 16 0 obj
[...5602 lines suppressed...]
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+0000132871 00000 n 
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+0000143484 00000 n 
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+0000143561 00000 n 
+0000143788 00000 n 
 trailer
 <<
-/Size 571
-/Root 569 0 R
-/Info 570 0 R
+/Size 745
+/Root 743 0 R
+/Info 744 0 R
 >>
 startxref
-124169
+143943
 %%EOF

Index: manual.txt
===================================================================
RCS file: /cvsroot/scummvm/docs/docbook/manual.txt,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -d -r1.2 -r1.3
--- manual.txt	4 Dec 2004 14:44:00 -0000	1.2
+++ manual.txt	5 Dec 2004 00:45:43 -0000	1.3
@@ -102,6 +102,18 @@
 
    Index
 
+   List of Examples
+
+   3-1. Running Monkey Island, fullscreen, from a hard disk (Win32)
+
+   3-2. Running Full Throttle from CD, fullscreen and with subtitles enabled
+   (Win32)
+
+   3-3. Running Monkey Island, fullscreen, from a hard disk (Unix)
+
+   3-4. Running Full Throttle from CD, fullscreen and with subtitles enabled
+   (Unix)
+
      ----------------------------------------------------------------------
 
                             Chapter 1. Introduction
@@ -281,8 +293,6 @@
 
 3.2. Command line options
 
-   TODO
-
    scummvm [OPTIONS...] GAME
 
    -v, --version
@@ -293,6 +303,162 @@
 
            Display a brief help text and exit.
 
+   -z, --list-games
+
+           Display list of supported games and exit
+
+   -t, --list-targets
+
+           Display list of configured targets and exit
+
+   -c, --config=CONFIG
+
+           Use alternate configuration file
+
+   -p, --path=PATH
+
+           Path to where the game is installed
+
+   -x, --save-slot[=NUM]
+
+           Save game slot to load (default: autosave)
+
+   -f, --fullscreen
+
+           Force full-screen mode
+
+   -F, --no-fullscreen
+
+           Force windowed mode
+
+   -g, --gfx-mode=MODE
+
+           Select graphics scaler (see also section 5.3)
+
+   -e, --music-driver=MODE
+
+           Select music driver (see also section 7.0)
+
+   -q, --language=LANG
+
+           Select language (see also section 5.2)
+
+   -m, --music-volume=NUM
+
+           Set the music volume, 0-255 (default: 192)
+
+   -o, --master-volume=NUM
+
+           Set the master volume, 0-255 (default: 192)
+
+   -s, --sfx-volume=NUM
+
+           Set the sfx volume, 0-255 (default: 192)
+
+   -r, --speech-volume=NUM
+
+           Set the voice volume, 0-255 (default: 192)
+
+   -n, --subtitles
+
+           Enable subtitles (use with games that have voice)
+
+   -b, --boot-param=NUM
+
+           Pass number to the boot script (boot param)
+
+   -d, --debuglevel=NUM
+
+           Set debug verbosity level
+
+   -u, --dump-scripts
+
+           Enable script dumping if a directory called 'dumps' exists in the
+           current directory
+
+   --cdrom=NUM
+
+           CD drive to play CD audio from (default: 0 = first drive)
+
+   --joystick[=NUM]
+
+           Enable input with joystick (default: 0 = first joystick)
+
+   --platform=WORD
+
+           Specify version of game (allowed values: amiga, atari, fmtowns,
+           mac, pc, windows)
+
+   --savepath=PATH
+
+           Path to where savegames are stored
+
+   --multi-midi
+
+           Enable combination of Adlib and native MIDI
+
+   --native-mt32
+
+           True Roland MT-32 (disable GM emulation)
+
+   --output-rate=RATE
+
+           Select output sample rate in Hz (e.g. 22050)
+
+   --aspect-ratio
+
+           Enable aspect ratio correction
+
+   --alt-intro
+
+           Use alternative intro for CD versions of Beneath a Steel Sky and
+           Flight of the Amazon Queen
+
+   --copy-protection
+
+           Enable copy protection in SCUMM games, when ScummVM disables it by
+           default.
+
+   --demo-mode
+
+           Start demo mode of Maniac Mansion (Classic version)
+
+   --tempo=NUM
+
+           Set music tempo (in percent, 50-200) for SCUMM games (default:
+           100)
+
+   --talkspeed=NUM
+
+           Set talk speed for SCUMM games
+
+   
 The meaning of most long options (that is, those starting with a
+   double-dash) can be inverted by prefixing them with "no-". For example,
+   --no-aspect-ratio will turn aspectio ratio correction off.
+
+   
 The short game name ('game target') you see at the end of the command
+   line is very important. A short list is contained at the top of this file.
+   You can also get the current list of games and game names at
+   http://www.scummvm.org/compatibility.php
+
+   Example 3-1. Running Monkey Island, fullscreen, from a hard disk (Win32)
+
+ C:\Games\LucasArts\scummvm.exe -f -pC:\Games\LucasArts\monkey\ monkey
+
+   Example 3-2. Running Full Throttle from CD, fullscreen and with subtitles
+   enabled (Win32)
+
+ C:\Games\LucasArts\scummvm.exe -f -n -pD:\resource\ ft
+
+   Example 3-3. Running Monkey Island, fullscreen, from a hard disk (Unix)
+
+ /path/to/scummvm -f -p/games/LucasArts/monkey/ monkey
+
+   Example 3-4. Running Full Throttle from CD, fullscreen and with subtitles
+   enabled (Unix)
+
+ /path/to/scummvm -f -n -p/cdrom/resource/ ft
+
      ----------------------------------------------------------------------
 
 3.3. Hot Keys

Index: manual.xml
===================================================================
RCS file: /cvsroot/scummvm/docs/docbook/manual.xml,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- manual.xml	4 Dec 2004 23:35:30 -0000	1.4
+++ manual.xml	5 Dec 2004 00:45:43 -0000	1.5
@@ -36,7 +36,10 @@
       </para>
 
       <para>
-If you enjoy ScummVM feel free to donate using the PayPal button on the <ulink url="http://www.scummvm.org">ScummVM homepage</ulink>. This will help us buy utilities needed to develop ScummVM easier and quicker. If you cannot donate, help and contribute a patch!
+If you enjoy ScummVM feel free to donate using the PayPal button on the
+<ulink url="http://www.scummvm.org">ScummVM homepage</ulink>. This will
+help us buy utilities needed to develop ScummVM easier and quicker. If
+you cannot donate, help and contribute a patch!
       </para>
 
     </section>
@@ -159,42 +162,42 @@
       section with different screen shots for those.
       </para>
 
-	<!-- NOTE:
-	  Using pictures/screenshots within this manual is probably a great bonus to
-	  our users. However, keep in mind that the plain text version misses them.
-	  We can of course just ignore that fact, but I recommend that we try to write
-	  the manual in such a way that it is still usable even when the pictures are
-	  missing. Usually that shouldn't be too hard, as long as you keep the fact
-	  in mind.
-	-->
-	<!-- This is an example of how you add pictures: -->
-	<screenshot>
-	<screeninfo>640x480x256</screeninfo>
-		<mediaobject>
-			<imageobject>
-				<imagedata fileref="img/launcher-empty.png" format="PNG" align="center"/>
-			</imageobject>
-			<imageobject>
-				<!-- Due to a bug in docbook-utils (?), I have to specify the format 'EPS',
-				     since apparently it will only pass on data of that type to jade(pdf)tex;
-				     but the provided file has to be a PDF (since that is what pdftex wants).
-				     Ugly - and worse, it might break with other versions of these tools
-				  -->
-				<imagedata fileref="img/launcher-empty.pdf" format="EPS" align="center" scale="50"/>
-			</imageobject>
-			<!--
-			<textobject>
-				<phrase>ScummVM Launcher, empty</phrase>
-			</textobject>
-			<caption>
-				<para>The empty ScummVM Launcher.
-				</para>
-			</caption>
-			-->
-		</mediaobject>
-	</screenshot>
-
-		  <section>
+      <!-- NOTE:
+        Using pictures/screenshots within this manual is probably a great bonus to
+        our users. However, keep in mind that the plain text version misses them.
+        We can of course just ignore that fact, but I recommend that we try to write
+        the manual in such a way that it is still usable even when the pictures are
+        missing. Usually that shouldn't be too hard, as long as you keep the fact
+        in mind.
+      -->
+      <!-- This is an example of how you add pictures: -->
+      <screenshot>
+      <screeninfo>640x480x256</screeninfo>
+        <mediaobject>
+          <imageobject>
+            <imagedata fileref="img/launcher-empty.png" format="PNG" align="center"/>
+          </imageobject>
+          <imageobject>
+            <!-- Due to a bug in docbook-utils (?), I have to specify the format 'EPS',
+                 since apparently it will only pass on data of that type to jade(pdf)tex;
+                 but the provided file has to be a PDF (since that is what pdftex wants).
+                 Ugly - and worse, it might break with other versions of these tools
+              -->
+            <imagedata fileref="img/launcher-empty.pdf" format="EPS" align="center" scale="50"/>
+          </imageobject>
+          <!--
+          <textobject>
+            <phrase>ScummVM Launcher, empty</phrase>
+          </textobject>
+          <caption>
+            <para>The empty ScummVM Launcher.
+            </para>
+          </caption>
+          -->
+        </mediaobject>
+      </screenshot>
+    
+      <section>
         <title>Unix-like, Windows, Mac OS X</title>
         <para>TODO</para>
       </section>
@@ -224,7 +227,6 @@
 
     <section>
       <title>Command line options</title>
-      <para>TODO</para>
 
       <cmdsynopsis>
         <command>scummvm</command>
@@ -234,20 +236,273 @@
 
       <variablelist>
         <varlistentry>
-        <term>-v, --version</term>
+        <term>-v</term><term>--version</term>
         <listitem>
         <para>Display ScummVM version information and exit.</para>
         </listitem>
         </varlistentry>
 
         <varlistentry>
-        <term>-h, --help</term>
+        <term>-h</term><term>--help</term>
         <listitem>
         <para>Display a brief help text and exit.</para>
         </listitem>
         </varlistentry>
+
+        <varlistentry>
+        <term>-z</term><term>--list-games</term>
+        <listitem>
+        <para>Display list of supported games and exit</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>-t</term><term>--list-targets</term>
+        <listitem>
+        <para>Display list of configured targets and exit</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>-c</term><term>--config=<replaceable>CONFIG</replaceable></term>
+        <listitem>
+        <para>Use alternate configuration file</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>-p</term><term>--path=<replaceable>PATH</replaceable></term>
+        <listitem>
+        <para>Path to where the game is installed</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>-x</term><term>--save-slot<optional>=<replaceable>NUM</replaceable></optional></term>
+        <listitem>
+        <para>Save game slot to load (default: autosave)</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>-f</term><term>--fullscreen</term>
+        <listitem>
+        <para>Force full-screen mode</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>-F</term><term>--no-fullscreen</term>
+        <listitem>
+        <para>Force windowed mode</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>-g</term><term>--gfx-mode=<replaceable>MODE</replaceable></term>
+        <listitem>
+        <para>Select graphics scaler (see also section 5.3)</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>-e</term><term>--music-driver=<replaceable>MODE</replaceable></term>
+        <listitem>
+        <para>Select music driver (see also section 7.0)</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>-q</term><term>--language=<replaceable>LANG</replaceable></term>
+        <listitem>
+        <para>Select language (see also section 5.2)</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>-m</term><term>--music-volume=<replaceable>NUM</replaceable></term>
+        <listitem>
+        <para>Set the music volume, 0-255 (default: 192)</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>-o</term><term>--master-volume=<replaceable>NUM</replaceable></term>
+        <listitem>
+        <para>Set the master volume, 0-255 (default: 192)</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>-s</term><term>--sfx-volume=<replaceable>NUM</replaceable></term>
+        <listitem>
+        <para>Set the sfx volume, 0-255 (default: 192)</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>-r</term><term>--speech-volume=<replaceable>NUM</replaceable></term>
+        <listitem>
+        <para>Set the voice volume, 0-255 (default: 192)</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>-n</term><term>--subtitles</term>
+        <listitem>
+        <para>Enable subtitles (use with games that have voice)</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>-b</term><term>--boot-param=<replaceable>NUM</replaceable></term>
+        <listitem>
+        <para>Pass number to the boot script (boot param)</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>-d</term><term>--debuglevel=<replaceable>NUM</replaceable></term>
+        <listitem>
+        <para>Set debug verbosity level</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>-u</term><term>--dump-scripts</term>
+        <listitem>
+        <para>Enable script dumping if a directory called 'dumps'
+                           exists in the current directory</para>
+        </listitem>
+        </varlistentry>
+
+
+        <varlistentry>
+        <term>--cdrom=<replaceable>NUM</replaceable></term>
+        <listitem>
+        <para>CD drive to play CD audio from (default: 0 = first drive)</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>--joystick<optional>=<replaceable>NUM</replaceable></optional></term>
+        <listitem>
+        <para>Enable input with joystick (default: 0 = first joystick)</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>--platform=<replaceable>WORD</replaceable></term>
+        <listitem>
+        <para>Specify version of game (allowed values: amiga,
+                           atari, fmtowns, mac, pc, windows)</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>--savepath=<replaceable>PATH</replaceable></term>
+        <listitem>
+        <para>Path to where savegames are stored</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>--multi-midi</term>
+        <listitem>
+        <para>Enable combination of Adlib and native MIDI</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>--native-mt32</term>
+        <listitem>
+        <para>True Roland MT-32 (disable GM emulation)</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>--output-rate=<replaceable>RATE</replaceable></term>
+        <listitem>
+        <para>Select output sample rate in Hz (e.g. 22050)</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>--aspect-ratio</term>
+        <listitem>
+        <para>Enable aspect ratio correction</para>
+        </listitem>
+        </varlistentry>
+
+
+        <varlistentry>
+        <term>--alt-intro</term>
+        <listitem>
+        <para>Use alternative intro for CD versions of Beneath a
+                           Steel Sky and Flight of the Amazon Queen</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>--copy-protection</term>
+        <listitem>
+        <para>Enable copy protection in SCUMM games, when
+                           ScummVM disables it by default.</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>--demo-mode</term>
+        <listitem>
+        <para>Start demo mode of Maniac Mansion (Classic version)</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>--tempo=<replaceable>NUM</replaceable></term>
+        <listitem>
+        <para>Set music tempo (in percent, 50-200) for SCUMM games
+                           (default: 100)</para>
+        </listitem>
+        </varlistentry>
+
+        <varlistentry>
+        <term>--talkspeed=<replaceable>NUM</replaceable></term>
+        <listitem>
+        <para>Set talk speed for SCUMM games</para>
+        </listitem>
+        </varlistentry>
+
       </variablelist>
 
+      <para>
+      The meaning of most long options (that is, those starting with a double-dash)
+      can be inverted by prefixing them with "no-". For example, --no-aspect-ratio
+      will turn aspectio ratio correction off.
+      </para>
+      
+      <para>
+      The short game name ('game target') you see at the end of the command
+      line is very important. A short list is contained at the top of this
+      file. You can also get the current list of games and game names at
+              <ulink url="http://www.scummvm.org/compatibility.php"/>
+      </para>
+
+
+<example><title>Running Monkey Island, fullscreen, from a hard disk (Win32)</title>
+<screen>C:\Games\LucasArts\scummvm.exe -f -pC:\Games\LucasArts\monkey\ monkey</screen>
+</example>
+<example><title>Running Full Throttle from CD, fullscreen and with subtitles enabled (Win32)</title>
+<screen>C:\Games\LucasArts\scummvm.exe -f -n -pD:\resource\ ft</screen>
+</example>
+
+<example><title>Running Monkey Island, fullscreen, from a hard disk (Unix)</title>
+<screen>/path/to/scummvm -f -p/games/LucasArts/monkey/ monkey</screen>
+</example>
+<example><title>Running Full Throttle from CD, fullscreen and with subtitles enabled (Unix)</title>
+<screen>/path/to/scummvm -f -n -p/cdrom/resource/ ft</screen>
+</example>
+
     </section>
 
     <section>
@@ -381,100 +636,100 @@
 
   <appendix>
     <title>Credits</title>
-
-<informaltable frame='none'>
-<tgroup cols='3' align='left' colsep='0' rowsep='0'>
-<colspec colname='start' colwidth="0.5cm"/>
-<colspec colname='name' colwidth="4cm"/>
-<colspec colname='job'/>
-<tbody>
-<row><entry namest="start" nameend="job"><emphasis role="bold">The ScummVM team:</emphasis></entry></row>
-<row><entry namest="name">James Brown         </entry><entry>Lead developer</entry></row>
-<row><entry namest="name">Max Horn            </entry><entry>Lead developer</entry></row>
-<row><entry namest="name">Torbjorn Andersson  </entry><entry>Engine: SCUMM, Broken Sword II</entry></row>
-<row><entry namest="name">David Eriksson      </entry><entry>Engine: Flight of the Amazon Queen</entry></row>
-<row><entry namest="name">Robert Goeffringmann</entry><entry>Engine: Beneath a Steel Sky, Broken Sword I</entry></row>
-<row><entry namest="name">Jonathan Gray       </entry><entry>Engine: SCUMM, Broken Sword II</entry></row>
-<row><entry namest="name">Travis Howell       </entry><entry>Engine: SCUMM, Simon the Sorcerer</entry></row>
-<row><entry namest="name">Oliver Kiehl        </entry><entry>Engine: Beneath a Steel Sky, Simon</entry></row>
-<row><entry namest="name">Pawel Kolodziejski  </entry><entry>Engine: SCUMM (Codecs, iMUSE, Smush, etc.)</entry></row>
-<row><entry namest="name">Gregory Montoir     </entry><entry>Engine: Flight of the Amazon Queen</entry></row>
-<row><entry namest="name">Joost Peters        </entry><entry>Engine: Beneath a Steel Sky, Flight of the Amazon Queen</entry></row>
-<row><entry namest="name">Eugene Sandulenko   </entry><entry>Engine: SCUMM (FT INSANE, bugfixes)</entry></row>
-<row><entry namest="name">Chris Apers         </entry><entry>Port: PalmOS</entry></row>
-<row><entry namest="name">Nicolas Bacca       </entry><entry>Port: PocketPC/WinCE port</entry></row>
-<row><entry namest="name">Marcus Comstedt     </entry><entry>Port: Dreamcast</entry></row>
-<row><entry namest="name">Ruediger Hanke      </entry><entry>Port: MorphOS</entry></row>
-<row><entry namest="name">Peter Moraliyski    </entry><entry>Port: GP32</entry></row>
-<row><entry namest="name">Lionel Ulmer        </entry><entry>Port: X11</entry></row>
-<row><entry namest="name">Jamieson Christian  </entry><entry>iMUSE, MIDI, all things musical</entry></row>
-<row><entry namest="name">Jochen Hoenicke     </entry><entry>Speaker & PCjr sound support, Adlib work</entry></row>
-<row><entry namest="name">Jeremy Newman       </entry><entry>Webmaster</entry></row>
-
-<row><entry namest="start" nameend="job"> </entry></row>
-<row><entry namest="start" nameend="job"><emphasis role="bold">Retired Team Members:</emphasis></entry></row>
-<row><entry namest="name">Ralph Brorsen       </entry><entry>Help with GUI implementation</entry></row>
-<row><entry namest="name">Vincent Hamm        </entry><entry>Co-Founder</entry></row>
-<row><entry namest="name">Felix Jakschitsch   </entry><entry>Zak256 reverse engineering</entry></row>
-<row><entry namest="name">Mutwin Kraus        </entry><entry>Original MacOS porter</entry></row>
-<row><entry namest="name">Ludvig Strigeus     </entry><entry>Original ScummVM and SimonVM author</entry></row>
-
-<row><entry namest="start" nameend="job"> </entry></row>
-<row><entry namest="start" nameend="job"><emphasis role="bold">Contributors:</emphasis></entry></row>
-<row><entry namest="name">Andreas Roever      </entry><entry>Broken Sword 1/2 MPEG2 cutscene support</entry></row>
-<row><entry namest="name">Quietust            </entry><entry>Sound support for Amiga SCUMM V2 and V3 games</entry></row>
-<row><entry namest="name">Stuart Caie         </entry><entry>Decoders for Simon 1 Amiga data files</entry></row>
-<row><entry namest="name">Janne Huttunen      </entry><entry>V3 actor mask support, Dig/FT Smush audio</entry></row>
-<row><entry namest="name">Kovacs Endre Janos  </entry><entry>Several fixes for Simon1</entry></row>
-<row><entry namest="name">Jeroen Janssen      </entry><entry>Numerous readability and bugfix patches</entry></row>
-<row><entry namest="name">Claudio Matsuoka    </entry><entry>Daily Linux/BeOS builds</entry></row>
-<row><entry namest="name">Mikesch Nepomuk     </entry><entry>MI1 VGA floppy patches</entry></row>
-<row><entry namest="name">Nicolas Noble       </entry><entry>Config file and ALSA support</entry></row>
-<row><entry namest="name">Edward Rudd         </entry><entry>Fixes for playing MP3 versions of MI1/Loom audio</entry></row>
-<row><entry namest="name">Daniel Schepler     </entry><entry>Final MI1 CD music support, initial Ogg Vorbis support</entry></row>
-<row><entry namest="name">Andre Souza         </entry><entry>SDL-based OpenGL renderer</entry></row>
-<row><entry namest="name">Tim 'realmz'        </entry><entry>Initial MI1 CD music support</entry></row>
-<row><entry namest="name">Tore Anderson       </entry><entry>Packaging for Debian GNU/Linux</entry></row>
-
-<row><entry namest="start" nameend="job"> </entry></row>
-<row><entry namest="start" nameend="job"><emphasis role="bold">Special thanks to:</emphasis></entry></row>
-<row><entry namest="name">Sander Buskens      </entry><entry>For his work on the initial reversing of Monkey2</entry></row>
-<row><entry namest="name">Canadacow           </entry><entry>For his MT-32 emulator</entry></row>
-<row><entry namest="name">Kevin Carnes        </entry><entry>For Scumm16, the basis of ScummVM older gfx codec</entry></row>
-<row><entry namest="name">Jezar               </entry><entry>For his freeverb filter implementation</entry></row>
-<row><entry namest="name">Jim Leiterman       </entry><entry>Various info on his FM-TOWNS/Marty SCUMM ports</entry></row>
-<row><entry namest="name">Jimmi Thogersen     </entry><entry>For ScummRev, and much obscure code/documentation</entry></row>
-<row><entry namest="name">Tristan             </entry><entry>For his Linux port of MT-32 emulator</entry></row>
-</tbody>
-</tgroup>
-</informaltable>
-
-	<para>
-	Tony Warriner and everyone at Revolution Software Ltd. for sharing
-	with us the source of some of their brilliant games, allowing us to
-	release Beneath a Steel Sky as freeware... and generally being
-	supportive above and beyond the call of duty.
-	</para>
-
-	<para>
-	John Passfield and Steve Stamatiadis for sharing the source of their
-	classic title, Flight of the Amazon Queen and also being incredibly
-	supportive.
-	</para>
-
-	<para>
-	And to all the contributors, users, and beta testers we've missed.
-	Thanks!
-	</para>
-
-
-	<para>
-	Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at
-	LucasFilm/LucasArts who made SCUMM the insane mess to reimplement
-	that it is today. Feel free to drop us a line and tell us what you
-	think, guys!
-	</para>
-	
+    
+    <informaltable frame='none'>
+    <tgroup cols='3' align='left' colsep='0' rowsep='0'>
+    <colspec colname='start' colwidth="0.5cm"/>
+    <colspec colname='name' colwidth="4cm"/>
+    <colspec colname='job'/>
+    <tbody>
+    <row><entry namest="start" nameend="job"><emphasis role="bold">The ScummVM team:</emphasis></entry></row>
+    <row><entry namest="name">James Brown         </entry><entry>Lead developer</entry></row>
+    <row><entry namest="name">Max Horn            </entry><entry>Lead developer</entry></row>
+    <row><entry namest="name">Torbjorn Andersson  </entry><entry>Engine: SCUMM, Broken Sword II</entry></row>
+    <row><entry namest="name">David Eriksson      </entry><entry>Engine: Flight of the Amazon Queen</entry></row>
+    <row><entry namest="name">Robert Goeffringmann</entry><entry>Engine: Beneath a Steel Sky, Broken Sword I</entry></row>
+    <row><entry namest="name">Jonathan Gray       </entry><entry>Engine: SCUMM, Broken Sword II</entry></row>
+    <row><entry namest="name">Travis Howell       </entry><entry>Engine: SCUMM, Simon the Sorcerer</entry></row>
+    <row><entry namest="name">Oliver Kiehl        </entry><entry>Engine: Beneath a Steel Sky, Simon</entry></row>
+    <row><entry namest="name">Pawel Kolodziejski  </entry><entry>Engine: SCUMM (Codecs, iMUSE, Smush, etc.)</entry></row>
+    <row><entry namest="name">Gregory Montoir     </entry><entry>Engine: Flight of the Amazon Queen</entry></row>
+    <row><entry namest="name">Joost Peters        </entry><entry>Engine: Beneath a Steel Sky, Flight of the Amazon Queen</entry></row>
+    <row><entry namest="name">Eugene Sandulenko   </entry><entry>Engine: SCUMM (FT INSANE, bugfixes)</entry></row>
+    <row><entry namest="name">Chris Apers         </entry><entry>Port: PalmOS</entry></row>
+    <row><entry namest="name">Nicolas Bacca       </entry><entry>Port: PocketPC/WinCE port</entry></row>
+    <row><entry namest="name">Marcus Comstedt     </entry><entry>Port: Dreamcast</entry></row>
+    <row><entry namest="name">Ruediger Hanke      </entry><entry>Port: MorphOS</entry></row>
+    <row><entry namest="name">Peter Moraliyski    </entry><entry>Port: GP32</entry></row>
+    <row><entry namest="name">Lionel Ulmer        </entry><entry>Port: X11</entry></row>
+    <row><entry namest="name">Jamieson Christian  </entry><entry>iMUSE, MIDI, all things musical</entry></row>
+    <row><entry namest="name">Jochen Hoenicke     </entry><entry>Speaker & PCjr sound support, Adlib work</entry></row>
+    <row><entry namest="name">Jeremy Newman       </entry><entry>Webmaster</entry></row>
+    
+    <row><entry namest="start" nameend="job"> </entry></row>
+    <row><entry namest="start" nameend="job"><emphasis role="bold">Retired Team Members:</emphasis></entry></row>
+    <row><entry namest="name">Ralph Brorsen       </entry><entry>Help with GUI implementation</entry></row>
+    <row><entry namest="name">Vincent Hamm        </entry><entry>Co-Founder</entry></row>
+    <row><entry namest="name">Felix Jakschitsch   </entry><entry>Zak256 reverse engineering</entry></row>
+    <row><entry namest="name">Mutwin Kraus        </entry><entry>Original MacOS porter</entry></row>
+    <row><entry namest="name">Ludvig Strigeus     </entry><entry>Original ScummVM and SimonVM author</entry></row>
+    
+    <row><entry namest="start" nameend="job"> </entry></row>
+    <row><entry namest="start" nameend="job"><emphasis role="bold">Contributors:</emphasis></entry></row>
+    <row><entry namest="name">Andreas Roever      </entry><entry>Broken Sword 1/2 MPEG2 cutscene support</entry></row>
+    <row><entry namest="name">Quietust            </entry><entry>Sound support for Amiga SCUMM V2 and V3 games</entry></row>
+    <row><entry namest="name">Stuart Caie         </entry><entry>Decoders for Simon 1 Amiga data files</entry></row>
+    <row><entry namest="name">Janne Huttunen      </entry><entry>V3 actor mask support, Dig/FT Smush audio</entry></row>
+    <row><entry namest="name">Kovacs Endre Janos  </entry><entry>Several fixes for Simon1</entry></row>
+    <row><entry namest="name">Jeroen Janssen      </entry><entry>Numerous readability and bugfix patches</entry></row>
+    <row><entry namest="name">Claudio Matsuoka    </entry><entry>Daily Linux/BeOS builds</entry></row>
+    <row><entry namest="name">Mikesch Nepomuk     </entry><entry>MI1 VGA floppy patches</entry></row>
+    <row><entry namest="name">Nicolas Noble       </entry><entry>Config file and ALSA support</entry></row>
+    <row><entry namest="name">Edward Rudd         </entry><entry>Fixes for playing MP3 versions of MI1/Loom audio</entry></row>
+    <row><entry namest="name">Daniel Schepler     </entry><entry>Final MI1 CD music support, initial Ogg Vorbis support</entry></row>
+    <row><entry namest="name">Andre Souza         </entry><entry>SDL-based OpenGL renderer</entry></row>
+    <row><entry namest="name">Tim 'realmz'        </entry><entry>Initial MI1 CD music support</entry></row>
+    <row><entry namest="name">Tore Anderson       </entry><entry>Packaging for Debian GNU/Linux</entry></row>
+    
+    <row><entry namest="start" nameend="job"> </entry></row>
+    <row><entry namest="start" nameend="job"><emphasis role="bold">Special thanks to:</emphasis></entry></row>
+    <row><entry namest="name">Sander Buskens      </entry><entry>For his work on the initial reversing of Monkey2</entry></row>
+    <row><entry namest="name">Canadacow           </entry><entry>For his MT-32 emulator</entry></row>
+    <row><entry namest="name">Kevin Carnes        </entry><entry>For Scumm16, the basis of ScummVM older gfx codec</entry></row>
+    <row><entry namest="name">Jezar               </entry><entry>For his freeverb filter implementation</entry></row>
+    <row><entry namest="name">Jim Leiterman       </entry><entry>Various info on his FM-TOWNS/Marty SCUMM ports</entry></row>
+    <row><entry namest="name">Jimmi Thogersen     </entry><entry>For ScummRev, and much obscure code/documentation</entry></row>
+    <row><entry namest="name">Tristan             </entry><entry>For his Linux port of MT-32 emulator</entry></row>
+    </tbody>
+    </tgroup>
+    </informaltable>
+    
+    <para>
+    Tony Warriner and everyone at Revolution Software Ltd. for sharing
+    with us the source of some of their brilliant games, allowing us to
+    release Beneath a Steel Sky as freeware... and generally being
+    supportive above and beyond the call of duty.
+    </para>
+    
+    <para>
+    John Passfield and Steve Stamatiadis for sharing the source of their
+    classic title, Flight of the Amazon Queen and also being incredibly
+    supportive.
+    </para>
+    
+    <para>
+    And to all the contributors, users, and beta testers we've missed.
+    Thanks!
+    </para>
+    
+    
+    <para>
+    Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at
+    LucasFilm/LucasArts who made SCUMM the insane mess to reimplement
+    that it is today. Feel free to drop us a line and tell us what you
+    think, guys!
+    </para>
+    
   </appendix>
 
 





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