[Scummvm-cvs-logs] CVS: docs/docbook manual.html,1.3,1.4 manual.pdf,1.3,1.4 manual.txt,1.2,1.3 manual.xml,1.4,1.5
Max Horn
fingolfin at users.sourceforge.net
Sat Dec 4 16:46:07 CET 2004
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Update of /cvsroot/scummvm/docs/docbook
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv27749
Modified Files:
manual.html manual.pdf manual.txt manual.xml
Log Message:
Added all command line options; fixed indention
Index: manual.html
===================================================================
RCS file: /cvsroot/scummvm/docs/docbook/manual.html,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -d -r1.3 -r1.4
--- manual.html 4 Dec 2004 23:35:29 -0000 1.3
+++ manual.html 5 Dec 2004 00:45:43 -0000 1.4
@@ -58,38 +58,49 @@
<dl>
<dt>3.1. <a href="#AEN103">The launcher</a></dt>
<dt>3.2. <a href="#AEN106">Command line options</a></dt>
-<dt>3.3. <a href="#AEN124">Hot Keys</a></dt>
-<dt>3.4. <a href="#AEN127">Saving and loading</a></dt>
-<dt>3.5. <a href="#AEN130">Using Macintosh games</a></dt>
-<dt>3.6. <a href="#AEN133">Multi-CD Games</a></dt></dl></dd>
-<dt>4. <a href="#AEN136">Configuration</a></dt>
+<dt>3.3. <a href="#AEN303">Hot Keys</a></dt>
+<dt>3.4. <a href="#AEN306">Saving and loading</a></dt>
+<dt>3.5. <a href="#AEN309">Using Macintosh games</a></dt>
+<dt>3.6. <a href="#AEN312">Multi-CD Games</a></dt></dl></dd>
+<dt>4. <a href="#AEN315">Configuration</a></dt>
<dd>
<dl>
-<dt>4.1. <a href="#AEN138">Using the launcher</a></dt>
-<dt>4.2. <a href="#AEN141">All config file switches in
+<dt>4.1. <a href="#AEN317">Using the launcher</a></dt>
+<dt>4.2. <a href="#AEN320">All config file switches in
detail</a></dt>
-<dt>4.3. <a href="#AEN144">Graphics Filters</a></dt>
-<dt>4.4. <a href="#AEN147">Music and Sound</a></dt></dl></dd>
+<dt>4.3. <a href="#AEN323">Graphics Filters</a></dt>
+<dt>4.4. <a href="#AEN326">Music and Sound</a></dt></dl></dd>
<dt>A. <a href="#sec.supported-games">Supported Games</a></dt>
<dd>
<dl>
-<dt>A.1. <a href="#AEN153">LucasArts Games</a></dt>
-<dt>A.2. <a href="#AEN156">Humongous Games</a></dt>
-<dt>A.3. <a href="#AEN159">Adventure Soft Games</a></dt>
-<dt>A.4. <a href="#AEN162">Revolution Games</a></dt>
-<dt>A.5. <a href="#AEN165">Interactive Binary Illusions
+<dt>A.1. <a href="#AEN332">LucasArts Games</a></dt>
+<dt>A.2. <a href="#AEN335">Humongous Games</a></dt>
+<dt>A.3. <a href="#AEN338">Adventure Soft Games</a></dt>
+<dt>A.4. <a href="#AEN341">Revolution Games</a></dt>
+<dt>A.5. <a href="#AEN344">Interactive Binary Illusions
Games</a></dt>
-<dt>A.6. <a href="#AEN168">Other Games</a></dt></dl></dd>
-<dt>B. <a href="#AEN171">Tools</a></dt>
+<dt>A.6. <a href="#AEN347">Other Games</a></dt></dl></dd>
+<dt>B. <a href="#AEN350">Tools</a></dt>
<dd>
<dl>
-<dt>B.1. <a href="#AEN174">compress_san</a></dt>
-<dt>B.2. <a href="#AEN177">extract</a></dt>
-<dt>B.3. <a href="#AEN180">simon2mp3</a></dt>
-<dt>B.4. <a href="#AEN183">sword2mp3</a></dt></dl></dd>
-<dt>C. <a href="#AEN186">Credits</a></dt>
-<dt><a href="#AEN357">Glossary</a></dt>
-<dt><a href="#AEN380">Index</a></dt></dl></div>
+<dt>B.1. <a href="#AEN353">compress_san</a></dt>
+<dt>B.2. <a href="#AEN356">extract</a></dt>
+<dt>B.3. <a href="#AEN359">simon2mp3</a></dt>
+<dt>B.4. <a href="#AEN362">sword2mp3</a></dt></dl></dd>
+<dt>C. <a href="#AEN365">Credits</a></dt>
+<dt><a href="#AEN536">Glossary</a></dt>
+<dt><a href="#AEN559">Index</a></dt></dl></div>
+<div class="LOT">
+<dl class="LOT">
+<dt><b>List of Examples</b></dt>
+<dt>3-1. <a href="#AEN291">Running Monkey Island, fullscreen, from
+a hard disk (Win32)</a></dt>
+<dt>3-2. <a href="#AEN294">Running Full Throttle from CD,
+fullscreen and with subtitles enabled (Win32)</a></dt>
+<dt>3-3. <a href="#AEN297">Running Monkey Island, fullscreen, from
+a hard disk (Unix)</a></dt>
+<dt>3-4. <a href="#AEN300">Running Full Throttle from CD,
+fullscreen and with subtitles enabled (Unix)</a></dt></dl></div>
<div class="chapter">
<hr>
<h1><a name="AEN7"></a>Chapter 1. Introduction</h1>
@@ -249,7 +260,6 @@
<hr>
<h2 class="section"><a name="AEN106">3.2. Command line
options</a></h2>
-<p>TODO</p>
<p><b class="command">scummvm</b> [<tt class=
"replaceable"><i>OPTIONS</i></tt>...] <tt class=
"replaceable"><i>GAME</i></tt></p>
@@ -260,49 +270,192 @@
<p>Display ScummVM version information and exit.</p></dd>
<dt>-h, --help</dt>
<dd>
-<p>Display a brief help text and exit.</p></dd></dl></div></div>
+<p>Display a brief help text and exit.</p></dd>
+<dt>-z, --list-games</dt>
+<dd>
+<p>Display list of supported games and exit</p></dd>
+<dt>-t, --list-targets</dt>
+<dd>
+<p>Display list of configured targets and exit</p></dd>
+<dt>-c, --config=<tt class="replaceable"><i>CONFIG</i></tt></dt>
+<dd>
+<p>Use alternate configuration file</p></dd>
+<dt>-p, --path=<tt class="replaceable"><i>PATH</i></tt></dt>
+<dd>
+<p>Path to where the game is installed</p></dd>
+<dt>-x, --save-slot[<span class="optional">=<tt class=
+"replaceable"><i>NUM</i></tt></span>]</dt>
+<dd>
+<p>Save game slot to load (default: autosave)</p></dd>
+<dt>-f, --fullscreen</dt>
+<dd>
+<p>Force full-screen mode</p></dd>
+<dt>-F, --no-fullscreen</dt>
+<dd>
+<p>Force windowed mode</p></dd>
+<dt>-g, --gfx-mode=<tt class="replaceable"><i>MODE</i></tt></dt>
+<dd>
+<p>Select graphics scaler (see also section 5.3)</p></dd>
+<dt>-e, --music-driver=<tt class=
+"replaceable"><i>MODE</i></tt></dt>
+<dd>
+<p>Select music driver (see also section 7.0)</p></dd>
+<dt>-q, --language=<tt class="replaceable"><i>LANG</i></tt></dt>
+<dd>
+<p>Select language (see also section 5.2)</p></dd>
+<dt>-m, --music-volume=<tt class="replaceable"><i>NUM</i></tt></dt>
+<dd>
+<p>Set the music volume, 0-255 (default: 192)</p></dd>
+<dt>-o, --master-volume=<tt class=
+"replaceable"><i>NUM</i></tt></dt>
+<dd>
+<p>Set the master volume, 0-255 (default: 192)</p></dd>
+<dt>-s, --sfx-volume=<tt class="replaceable"><i>NUM</i></tt></dt>
+<dd>
+<p>Set the sfx volume, 0-255 (default: 192)</p></dd>
+<dt>-r, --speech-volume=<tt class=
+"replaceable"><i>NUM</i></tt></dt>
+<dd>
+<p>Set the voice volume, 0-255 (default: 192)</p></dd>
+<dt>-n, --subtitles</dt>
+<dd>
+<p>Enable subtitles (use with games that have voice)</p></dd>
+<dt>-b, --boot-param=<tt class="replaceable"><i>NUM</i></tt></dt>
+<dd>
+<p>Pass number to the boot script (boot param)</p></dd>
+<dt>-d, --debuglevel=<tt class="replaceable"><i>NUM</i></tt></dt>
+<dd>
+<p>Set debug verbosity level</p></dd>
+<dt>-u, --dump-scripts</dt>
+<dd>
+<p>Enable script dumping if a directory called 'dumps' exists in
+the current directory</p></dd>
+<dt>--cdrom=<tt class="replaceable"><i>NUM</i></tt></dt>
+<dd>
+<p>CD drive to play CD audio from (default: 0 = first
+drive)</p></dd>
+<dt>--joystick[<span class="optional">=<tt class=
+"replaceable"><i>NUM</i></tt></span>]</dt>
+<dd>
+<p>Enable input with joystick (default: 0 = first
+joystick)</p></dd>
+<dt>--platform=<tt class="replaceable"><i>WORD</i></tt></dt>
+<dd>
+<p>Specify version of game (allowed values: amiga, atari, fmtowns,
+mac, pc, windows)</p></dd>
+<dt>--savepath=<tt class="replaceable"><i>PATH</i></tt></dt>
+<dd>
+<p>Path to where savegames are stored</p></dd>
+<dt>--multi-midi</dt>
+<dd>
+<p>Enable combination of Adlib and native MIDI</p></dd>
+<dt>--native-mt32</dt>
+<dd>
+<p>True Roland MT-32 (disable GM emulation)</p></dd>
+<dt>--output-rate=<tt class="replaceable"><i>RATE</i></tt></dt>
+<dd>
+<p>Select output sample rate in Hz (e.g. 22050)</p></dd>
+<dt>--aspect-ratio</dt>
+<dd>
+<p>Enable aspect ratio correction</p></dd>
+<dt>--alt-intro</dt>
+<dd>
+<p>Use alternative intro for CD versions of Beneath a Steel Sky and
+Flight of the Amazon Queen</p></dd>
+<dt>--copy-protection</dt>
+<dd>
+<p>Enable copy protection in SCUMM games, when ScummVM disables it
+by default.</p></dd>
+<dt>--demo-mode</dt>
+<dd>
+<p>Start demo mode of Maniac Mansion (Classic version)</p></dd>
+<dt>--tempo=<tt class="replaceable"><i>NUM</i></tt></dt>
+<dd>
+<p>Set music tempo (in percent, 50-200) for SCUMM games (default:
+100)</p></dd>
+<dt>--talkspeed=<tt class="replaceable"><i>NUM</i></tt></dt>
+<dd>
+<p>Set talk speed for SCUMM games</p></dd></dl></div>
+<p>
The meaning of most long options (that is, those starting
+with a double-dash) can be inverted by prefixing them with "no-".
+For example, --no-aspect-ratio will turn aspectio ratio correction
+off.</p>
+<p>
The short game name ('game target') you see at the end of
+the command line is very important. A short list is contained at
+the top of this file. You can also get the current list of games
+and game names at <a href=
+"http://www.scummvm.org/compatibility.php" target=
+"_top">http://www.scummvm.org/compatibility.php</a></p>
+<div class="example"><a name="AEN291"></a>
+<p><b>Example 3-1. Running Monkey Island, fullscreen, from a hard
+disk (Win32)</b></p>
+<pre class="screen">
+C:\Games\LucasArts\scummvm.exe -f -pC:\Games\LucasArts\monkey\ monkey
+</pre>
+</div>
+<div class="example"><a name="AEN294"></a>
+<p><b>Example 3-2. Running Full Throttle from CD, fullscreen and
+with subtitles enabled (Win32)</b></p>
+<pre class="screen">
+C:\Games\LucasArts\scummvm.exe -f -n -pD:\resource\ ft
+</pre>
+</div>
+<div class="example"><a name="AEN297"></a>
+<p><b>Example 3-3. Running Monkey Island, fullscreen, from a hard
+disk (Unix)</b></p>
+<pre class="screen">
+/path/to/scummvm -f -p/games/LucasArts/monkey/ monkey
+</pre>
+</div>
+<div class="example"><a name="AEN300"></a>
+<p><b>Example 3-4. Running Full Throttle from CD, fullscreen and
+with subtitles enabled (Unix)</b></p>
+<pre class="screen">
+/path/to/scummvm -f -n -p/cdrom/resource/ ft
+</pre>
+</div></div>
<div class="section">
<hr>
-<h2 class="section"><a name="AEN124">3.3. Hot Keys</a></h2>
+<h2 class="section"><a name="AEN303">3.3. Hot Keys</a></h2>
<p>TODO: This also has to cover platform specific
details...</p></div>
<div class="section">
<hr>
-<h2 class="section"><a name="AEN127">3.4. Saving and
+<h2 class="section"><a name="AEN306">3.4. Saving and
loading</a></h2>
<p>TODO: Where savegames are stored; autosaves; how to save/load in
the various games (i.e. F5 in SCUMM games); including screenshots,
maybe?</p></div>
<div class="section">
<hr>
-<h2 class="section"><a name="AEN130">3.5. Using Macintosh
+<h2 class="section"><a name="AEN309">3.5. Using Macintosh
games</a></h2>
<p>TODO: How to access the HFS disks from a non-mac; maybe point to
rescumm, although this shouldn't be necessary anymore
now.</p></div>
<div class="section">
<hr>
-<h2 class="section"><a name="AEN133">3.6. Multi-CD Games</a></h2>
+<h2 class="section"><a name="AEN312">3.6. Multi-CD Games</a></h2>
<p>TODO</p></div></div>
<div class="chapter">
<hr>
-<h1><a name="AEN136"></a>Chapter 4. Configuration</h1>
+<h1><a name="AEN315"></a>Chapter 4. Configuration</h1>
<div class="section">
-<h2 class="section"><a name="AEN138">4.1. Using the
+<h2 class="section"><a name="AEN317">4.1. Using the
launcher</a></h2>
<p>TODO</p></div>
<div class="section">
<hr>
-<h2 class="section"><a name="AEN141">4.2. All config file switches
+<h2 class="section"><a name="AEN320">4.2. All config file switches
in detail</a></h2>
<p>TODO</p></div>
<div class="section">
<hr>
-<h2 class="section"><a name="AEN144">4.3. Graphics Filters</a></h2>
+<h2 class="section"><a name="AEN323">4.3. Graphics Filters</a></h2>
<p>TODO</p></div>
<div class="section">
<hr>
-<h2 class="section"><a name="AEN147">4.4. Music and Sound</a></h2>
+<h2 class="section"><a name="AEN326">4.4. Music and Sound</a></h2>
<p>TODO</p></div></div>
<div class="appendix">
<hr>
@@ -313,61 +466,61 @@
supported precisely, where to get cutscene packs etc.</p>
<div class="section">
<hr>
-<h2 class="section"><a name="AEN153">A.1. LucasArts Games</a></h2>
+<h2 class="section"><a name="AEN332">A.1. LucasArts Games</a></h2>
<p>TODO: Add a list of all LEC SCUMM games here, with note
regarding which variants we (don't) support, pointers to special
problems (how to deal with the mac versions if you are on a PC, for
example), etc.</p></div>
<div class="section">
<hr>
-<h2 class="section"><a name="AEN156">A.2. Humongous Games</a></h2>
+<h2 class="section"><a name="AEN335">A.2. Humongous Games</a></h2>
<p>TODO</p></div>
<div class="section">
<hr>
-<h2 class="section"><a name="AEN159">A.3. Adventure Soft
+<h2 class="section"><a name="AEN338">A.3. Adventure Soft
Games</a></h2>
<p>TODO: Simon 1, Simon 2 (and their many variants)</p></div>
<div class="section">
<hr>
-<h2 class="section"><a name="AEN162">A.4. Revolution Games</a></h2>
+<h2 class="section"><a name="AEN341">A.4. Revolution Games</a></h2>
<p>TODO: BASS, BS1, BS2</p></div>
<div class="section">
<hr>
-<h2 class="section"><a name="AEN165">A.5. Interactive Binary
+<h2 class="section"><a name="AEN344">A.5. Interactive Binary
Illusions Games</a></h2>
<p>TODO: FOTAQ</p></div>
<div class="section">
<hr>
-<h2 class="section"><a name="AEN168">A.6. Other Games</a></h2>
+<h2 class="section"><a name="AEN347">A.6. Other Games</a></h2>
<p>TODO: Tell people here regarding support for additional games
(FAQ); maybe point at FreeSCI, Dosbox, others</p></div></div>
<div class="appendix">
<hr>
-<h1><a name="AEN171"></a>Appendix B. Tools</h1>
+<h1><a name="AEN350"></a>Appendix B. Tools</h1>
<p>TODO: Explain sword2mp3, simon2mp3, extract, compress_san, etc.
; rescumm shouldn't have to be explained anymore; not sure if
descumm should be explained here, it seems more fit for the dev
guide, but that's probably debatable...</p>
<div class="section">
<hr>
-<h2 class="section"><a name="AEN174">B.1. compress_san</a></h2>
+<h2 class="section"><a name="AEN353">B.1. compress_san</a></h2>
<p>TODO</p></div>
<div class="section">
<hr>
-<h2 class="section"><a name="AEN177">B.2. extract</a></h2>
+<h2 class="section"><a name="AEN356">B.2. extract</a></h2>
<p>TODO</p></div>
<div class="section">
<hr>
-<h2 class="section"><a name="AEN180">B.3. simon2mp3</a></h2>
+<h2 class="section"><a name="AEN359">B.3. simon2mp3</a></h2>
<p>TODO</p></div>
<div class="section">
<hr>
-<h2 class="section"><a name="AEN183">B.4. sword2mp3</a></h2>
+<h2 class="section"><a name="AEN362">B.4. sword2mp3</a></h2>
<p>TODO</p></div></div>
<div class="appendix">
<hr>
-<h1><a name="AEN186"></a>Appendix C. Credits</h1>
-<div class="informaltable"><a name="AEN188"></a>
+<h1><a name="AEN365"></a>Appendix C. Credits</h1>
+<div class="informaltable"><a name="AEN367"></a>
<table border="0" frame="void" rules="none" class="CALSTABLE">
<col width="19" title="start">
<col width="151" title="name">
@@ -596,7 +749,7 @@
reimplement that it is today. Feel free to drop us a line and tell
us what you think, guys!</p></div>
<div class="GLOSSARY">
-<h1><a name="AEN357"></a>Glossary</h1>
+<h1><a name="AEN536"></a>Glossary</h1>
<p>TODO: (explaining abbreviations etc.). Like SCUMM, FOTAQ, COMI,
FOA, ITE, ...</p>
<dl>
@@ -619,7 +772,7 @@
<p>TODO</p></dd></dl></div>
<div class="index">
<hr>
-<h1><a name="AEN380"></a>Index</h1>
+<h1><a name="AEN559"></a>Index</h1>
<p>TODO: Note that docbook can be used to automate the generation
of an index!</p></div></div>
</body>
Index: manual.pdf
===================================================================
RCS file: /cvsroot/scummvm/docs/docbook/manual.pdf,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -d -r1.3 -r1.4
--- manual.pdf 4 Dec 2004 23:35:29 -0000 1.3
+++ manual.pdf 5 Dec 2004 00:45:43 -0000 1.4
@@ -15,354 +15,360 @@
<< /S /GoTo /D (3.0) >>
endobj
12 0 obj
-(Chapter 1. Introduction)
+(List of Examples)
endobj
13 0 obj
-<< /S /GoTo /D (3.1.1) >>
+<< /S /GoTo /D (4.0) >>
endobj
16 0 obj
[...5602 lines suppressed...]
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+0000132871 00000 n
+0000138079 00000 n
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+0000143788 00000 n
trailer
<<
-/Size 571
-/Root 569 0 R
-/Info 570 0 R
+/Size 745
+/Root 743 0 R
+/Info 744 0 R
>>
startxref
-124169
+143943
%%EOF
Index: manual.txt
===================================================================
RCS file: /cvsroot/scummvm/docs/docbook/manual.txt,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -d -r1.2 -r1.3
--- manual.txt 4 Dec 2004 14:44:00 -0000 1.2
+++ manual.txt 5 Dec 2004 00:45:43 -0000 1.3
@@ -102,6 +102,18 @@
Index
+ List of Examples
+
+ 3-1. Running Monkey Island, fullscreen, from a hard disk (Win32)
+
+ 3-2. Running Full Throttle from CD, fullscreen and with subtitles enabled
+ (Win32)
+
+ 3-3. Running Monkey Island, fullscreen, from a hard disk (Unix)
+
+ 3-4. Running Full Throttle from CD, fullscreen and with subtitles enabled
+ (Unix)
+
----------------------------------------------------------------------
Chapter 1. Introduction
@@ -281,8 +293,6 @@
3.2. Command line options
- TODO
-
scummvm [OPTIONS...] GAME
-v, --version
@@ -293,6 +303,162 @@
Display a brief help text and exit.
+ -z, --list-games
+
+ Display list of supported games and exit
+
+ -t, --list-targets
+
+ Display list of configured targets and exit
+
+ -c, --config=CONFIG
+
+ Use alternate configuration file
+
+ -p, --path=PATH
+
+ Path to where the game is installed
+
+ -x, --save-slot[=NUM]
+
+ Save game slot to load (default: autosave)
+
+ -f, --fullscreen
+
+ Force full-screen mode
+
+ -F, --no-fullscreen
+
+ Force windowed mode
+
+ -g, --gfx-mode=MODE
+
+ Select graphics scaler (see also section 5.3)
+
+ -e, --music-driver=MODE
+
+ Select music driver (see also section 7.0)
+
+ -q, --language=LANG
+
+ Select language (see also section 5.2)
+
+ -m, --music-volume=NUM
+
+ Set the music volume, 0-255 (default: 192)
+
+ -o, --master-volume=NUM
+
+ Set the master volume, 0-255 (default: 192)
+
+ -s, --sfx-volume=NUM
+
+ Set the sfx volume, 0-255 (default: 192)
+
+ -r, --speech-volume=NUM
+
+ Set the voice volume, 0-255 (default: 192)
+
+ -n, --subtitles
+
+ Enable subtitles (use with games that have voice)
+
+ -b, --boot-param=NUM
+
+ Pass number to the boot script (boot param)
+
+ -d, --debuglevel=NUM
+
+ Set debug verbosity level
+
+ -u, --dump-scripts
+
+ Enable script dumping if a directory called 'dumps' exists in the
+ current directory
+
+ --cdrom=NUM
+
+ CD drive to play CD audio from (default: 0 = first drive)
+
+ --joystick[=NUM]
+
+ Enable input with joystick (default: 0 = first joystick)
+
+ --platform=WORD
+
+ Specify version of game (allowed values: amiga, atari, fmtowns,
+ mac, pc, windows)
+
+ --savepath=PATH
+
+ Path to where savegames are stored
+
+ --multi-midi
+
+ Enable combination of Adlib and native MIDI
+
+ --native-mt32
+
+ True Roland MT-32 (disable GM emulation)
+
+ --output-rate=RATE
+
+ Select output sample rate in Hz (e.g. 22050)
+
+ --aspect-ratio
+
+ Enable aspect ratio correction
+
+ --alt-intro
+
+ Use alternative intro for CD versions of Beneath a Steel Sky and
+ Flight of the Amazon Queen
+
+ --copy-protection
+
+ Enable copy protection in SCUMM games, when ScummVM disables it by
+ default.
+
+ --demo-mode
+
+ Start demo mode of Maniac Mansion (Classic version)
+
+ --tempo=NUM
+
+ Set music tempo (in percent, 50-200) for SCUMM games (default:
+ 100)
+
+ --talkspeed=NUM
+
+ Set talk speed for SCUMM games
+
+
The meaning of most long options (that is, those starting with a
+ double-dash) can be inverted by prefixing them with "no-". For example,
+ --no-aspect-ratio will turn aspectio ratio correction off.
+
+
The short game name ('game target') you see at the end of the command
+ line is very important. A short list is contained at the top of this file.
+ You can also get the current list of games and game names at
+ http://www.scummvm.org/compatibility.php
+
+ Example 3-1. Running Monkey Island, fullscreen, from a hard disk (Win32)
+
+ C:\Games\LucasArts\scummvm.exe -f -pC:\Games\LucasArts\monkey\ monkey
+
+ Example 3-2. Running Full Throttle from CD, fullscreen and with subtitles
+ enabled (Win32)
+
+ C:\Games\LucasArts\scummvm.exe -f -n -pD:\resource\ ft
+
+ Example 3-3. Running Monkey Island, fullscreen, from a hard disk (Unix)
+
+ /path/to/scummvm -f -p/games/LucasArts/monkey/ monkey
+
+ Example 3-4. Running Full Throttle from CD, fullscreen and with subtitles
+ enabled (Unix)
+
+ /path/to/scummvm -f -n -p/cdrom/resource/ ft
+
----------------------------------------------------------------------
3.3. Hot Keys
Index: manual.xml
===================================================================
RCS file: /cvsroot/scummvm/docs/docbook/manual.xml,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- manual.xml 4 Dec 2004 23:35:30 -0000 1.4
+++ manual.xml 5 Dec 2004 00:45:43 -0000 1.5
@@ -36,7 +36,10 @@
</para>
<para>
-If you enjoy ScummVM feel free to donate using the PayPal button on the <ulink url="http://www.scummvm.org">ScummVM homepage</ulink>. This will help us buy utilities needed to develop ScummVM easier and quicker. If you cannot donate, help and contribute a patch!
+If you enjoy ScummVM feel free to donate using the PayPal button on the
+<ulink url="http://www.scummvm.org">ScummVM homepage</ulink>. This will
+help us buy utilities needed to develop ScummVM easier and quicker. If
+you cannot donate, help and contribute a patch!
</para>
</section>
@@ -159,42 +162,42 @@
section with different screen shots for those.
</para>
- <!-- NOTE:
- Using pictures/screenshots within this manual is probably a great bonus to
- our users. However, keep in mind that the plain text version misses them.
- We can of course just ignore that fact, but I recommend that we try to write
- the manual in such a way that it is still usable even when the pictures are
- missing. Usually that shouldn't be too hard, as long as you keep the fact
- in mind.
- -->
- <!-- This is an example of how you add pictures: -->
- <screenshot>
- <screeninfo>640x480x256</screeninfo>
- <mediaobject>
- <imageobject>
- <imagedata fileref="img/launcher-empty.png" format="PNG" align="center"/>
- </imageobject>
- <imageobject>
- <!-- Due to a bug in docbook-utils (?), I have to specify the format 'EPS',
- since apparently it will only pass on data of that type to jade(pdf)tex;
- but the provided file has to be a PDF (since that is what pdftex wants).
- Ugly - and worse, it might break with other versions of these tools
- -->
- <imagedata fileref="img/launcher-empty.pdf" format="EPS" align="center" scale="50"/>
- </imageobject>
- <!--
- <textobject>
- <phrase>ScummVM Launcher, empty</phrase>
- </textobject>
- <caption>
- <para>The empty ScummVM Launcher.
- </para>
- </caption>
- -->
- </mediaobject>
- </screenshot>
-
- <section>
+ <!-- NOTE:
+ Using pictures/screenshots within this manual is probably a great bonus to
+ our users. However, keep in mind that the plain text version misses them.
+ We can of course just ignore that fact, but I recommend that we try to write
+ the manual in such a way that it is still usable even when the pictures are
+ missing. Usually that shouldn't be too hard, as long as you keep the fact
+ in mind.
+ -->
+ <!-- This is an example of how you add pictures: -->
+ <screenshot>
+ <screeninfo>640x480x256</screeninfo>
+ <mediaobject>
+ <imageobject>
+ <imagedata fileref="img/launcher-empty.png" format="PNG" align="center"/>
+ </imageobject>
+ <imageobject>
+ <!-- Due to a bug in docbook-utils (?), I have to specify the format 'EPS',
+ since apparently it will only pass on data of that type to jade(pdf)tex;
+ but the provided file has to be a PDF (since that is what pdftex wants).
+ Ugly - and worse, it might break with other versions of these tools
+ -->
+ <imagedata fileref="img/launcher-empty.pdf" format="EPS" align="center" scale="50"/>
+ </imageobject>
+ <!--
+ <textobject>
+ <phrase>ScummVM Launcher, empty</phrase>
+ </textobject>
+ <caption>
+ <para>The empty ScummVM Launcher.
+ </para>
+ </caption>
+ -->
+ </mediaobject>
+ </screenshot>
+
+ <section>
<title>Unix-like, Windows, Mac OS X</title>
<para>TODO</para>
</section>
@@ -224,7 +227,6 @@
<section>
<title>Command line options</title>
- <para>TODO</para>
<cmdsynopsis>
<command>scummvm</command>
@@ -234,20 +236,273 @@
<variablelist>
<varlistentry>
- <term>-v, --version</term>
+ <term>-v</term><term>--version</term>
<listitem>
<para>Display ScummVM version information and exit.</para>
</listitem>
</varlistentry>
<varlistentry>
- <term>-h, --help</term>
+ <term>-h</term><term>--help</term>
<listitem>
<para>Display a brief help text and exit.</para>
</listitem>
</varlistentry>
+
+ <varlistentry>
+ <term>-z</term><term>--list-games</term>
+ <listitem>
+ <para>Display list of supported games and exit</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>-t</term><term>--list-targets</term>
+ <listitem>
+ <para>Display list of configured targets and exit</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>-c</term><term>--config=<replaceable>CONFIG</replaceable></term>
+ <listitem>
+ <para>Use alternate configuration file</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>-p</term><term>--path=<replaceable>PATH</replaceable></term>
+ <listitem>
+ <para>Path to where the game is installed</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>-x</term><term>--save-slot<optional>=<replaceable>NUM</replaceable></optional></term>
+ <listitem>
+ <para>Save game slot to load (default: autosave)</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>-f</term><term>--fullscreen</term>
+ <listitem>
+ <para>Force full-screen mode</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>-F</term><term>--no-fullscreen</term>
+ <listitem>
+ <para>Force windowed mode</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>-g</term><term>--gfx-mode=<replaceable>MODE</replaceable></term>
+ <listitem>
+ <para>Select graphics scaler (see also section 5.3)</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>-e</term><term>--music-driver=<replaceable>MODE</replaceable></term>
+ <listitem>
+ <para>Select music driver (see also section 7.0)</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>-q</term><term>--language=<replaceable>LANG</replaceable></term>
+ <listitem>
+ <para>Select language (see also section 5.2)</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>-m</term><term>--music-volume=<replaceable>NUM</replaceable></term>
+ <listitem>
+ <para>Set the music volume, 0-255 (default: 192)</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>-o</term><term>--master-volume=<replaceable>NUM</replaceable></term>
+ <listitem>
+ <para>Set the master volume, 0-255 (default: 192)</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>-s</term><term>--sfx-volume=<replaceable>NUM</replaceable></term>
+ <listitem>
+ <para>Set the sfx volume, 0-255 (default: 192)</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>-r</term><term>--speech-volume=<replaceable>NUM</replaceable></term>
+ <listitem>
+ <para>Set the voice volume, 0-255 (default: 192)</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>-n</term><term>--subtitles</term>
+ <listitem>
+ <para>Enable subtitles (use with games that have voice)</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>-b</term><term>--boot-param=<replaceable>NUM</replaceable></term>
+ <listitem>
+ <para>Pass number to the boot script (boot param)</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>-d</term><term>--debuglevel=<replaceable>NUM</replaceable></term>
+ <listitem>
+ <para>Set debug verbosity level</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>-u</term><term>--dump-scripts</term>
+ <listitem>
+ <para>Enable script dumping if a directory called 'dumps'
+ exists in the current directory</para>
+ </listitem>
+ </varlistentry>
+
+
+ <varlistentry>
+ <term>--cdrom=<replaceable>NUM</replaceable></term>
+ <listitem>
+ <para>CD drive to play CD audio from (default: 0 = first drive)</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>--joystick<optional>=<replaceable>NUM</replaceable></optional></term>
+ <listitem>
+ <para>Enable input with joystick (default: 0 = first joystick)</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>--platform=<replaceable>WORD</replaceable></term>
+ <listitem>
+ <para>Specify version of game (allowed values: amiga,
+ atari, fmtowns, mac, pc, windows)</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>--savepath=<replaceable>PATH</replaceable></term>
+ <listitem>
+ <para>Path to where savegames are stored</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>--multi-midi</term>
+ <listitem>
+ <para>Enable combination of Adlib and native MIDI</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>--native-mt32</term>
+ <listitem>
+ <para>True Roland MT-32 (disable GM emulation)</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>--output-rate=<replaceable>RATE</replaceable></term>
+ <listitem>
+ <para>Select output sample rate in Hz (e.g. 22050)</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>--aspect-ratio</term>
+ <listitem>
+ <para>Enable aspect ratio correction</para>
+ </listitem>
+ </varlistentry>
+
+
+ <varlistentry>
+ <term>--alt-intro</term>
+ <listitem>
+ <para>Use alternative intro for CD versions of Beneath a
+ Steel Sky and Flight of the Amazon Queen</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>--copy-protection</term>
+ <listitem>
+ <para>Enable copy protection in SCUMM games, when
+ ScummVM disables it by default.</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>--demo-mode</term>
+ <listitem>
+ <para>Start demo mode of Maniac Mansion (Classic version)</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>--tempo=<replaceable>NUM</replaceable></term>
+ <listitem>
+ <para>Set music tempo (in percent, 50-200) for SCUMM games
+ (default: 100)</para>
+ </listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term>--talkspeed=<replaceable>NUM</replaceable></term>
+ <listitem>
+ <para>Set talk speed for SCUMM games</para>
+ </listitem>
+ </varlistentry>
+
</variablelist>
+ <para>
+ The meaning of most long options (that is, those starting with a double-dash)
+ can be inverted by prefixing them with "no-". For example, --no-aspect-ratio
+ will turn aspectio ratio correction off.
+ </para>
+
+ <para>
+ The short game name ('game target') you see at the end of the command
+ line is very important. A short list is contained at the top of this
+ file. You can also get the current list of games and game names at
+ <ulink url="http://www.scummvm.org/compatibility.php"/>
+ </para>
+
+
+<example><title>Running Monkey Island, fullscreen, from a hard disk (Win32)</title>
+<screen>C:\Games\LucasArts\scummvm.exe -f -pC:\Games\LucasArts\monkey\ monkey</screen>
+</example>
+<example><title>Running Full Throttle from CD, fullscreen and with subtitles enabled (Win32)</title>
+<screen>C:\Games\LucasArts\scummvm.exe -f -n -pD:\resource\ ft</screen>
+</example>
+
+<example><title>Running Monkey Island, fullscreen, from a hard disk (Unix)</title>
+<screen>/path/to/scummvm -f -p/games/LucasArts/monkey/ monkey</screen>
+</example>
+<example><title>Running Full Throttle from CD, fullscreen and with subtitles enabled (Unix)</title>
+<screen>/path/to/scummvm -f -n -p/cdrom/resource/ ft</screen>
+</example>
+
</section>
<section>
@@ -381,100 +636,100 @@
<appendix>
<title>Credits</title>
-
-<informaltable frame='none'>
-<tgroup cols='3' align='left' colsep='0' rowsep='0'>
-<colspec colname='start' colwidth="0.5cm"/>
-<colspec colname='name' colwidth="4cm"/>
-<colspec colname='job'/>
-<tbody>
-<row><entry namest="start" nameend="job"><emphasis role="bold">The ScummVM team:</emphasis></entry></row>
-<row><entry namest="name">James Brown </entry><entry>Lead developer</entry></row>
-<row><entry namest="name">Max Horn </entry><entry>Lead developer</entry></row>
-<row><entry namest="name">Torbjorn Andersson </entry><entry>Engine: SCUMM, Broken Sword II</entry></row>
-<row><entry namest="name">David Eriksson </entry><entry>Engine: Flight of the Amazon Queen</entry></row>
-<row><entry namest="name">Robert Goeffringmann</entry><entry>Engine: Beneath a Steel Sky, Broken Sword I</entry></row>
-<row><entry namest="name">Jonathan Gray </entry><entry>Engine: SCUMM, Broken Sword II</entry></row>
-<row><entry namest="name">Travis Howell </entry><entry>Engine: SCUMM, Simon the Sorcerer</entry></row>
-<row><entry namest="name">Oliver Kiehl </entry><entry>Engine: Beneath a Steel Sky, Simon</entry></row>
-<row><entry namest="name">Pawel Kolodziejski </entry><entry>Engine: SCUMM (Codecs, iMUSE, Smush, etc.)</entry></row>
-<row><entry namest="name">Gregory Montoir </entry><entry>Engine: Flight of the Amazon Queen</entry></row>
-<row><entry namest="name">Joost Peters </entry><entry>Engine: Beneath a Steel Sky, Flight of the Amazon Queen</entry></row>
-<row><entry namest="name">Eugene Sandulenko </entry><entry>Engine: SCUMM (FT INSANE, bugfixes)</entry></row>
-<row><entry namest="name">Chris Apers </entry><entry>Port: PalmOS</entry></row>
-<row><entry namest="name">Nicolas Bacca </entry><entry>Port: PocketPC/WinCE port</entry></row>
-<row><entry namest="name">Marcus Comstedt </entry><entry>Port: Dreamcast</entry></row>
-<row><entry namest="name">Ruediger Hanke </entry><entry>Port: MorphOS</entry></row>
-<row><entry namest="name">Peter Moraliyski </entry><entry>Port: GP32</entry></row>
-<row><entry namest="name">Lionel Ulmer </entry><entry>Port: X11</entry></row>
-<row><entry namest="name">Jamieson Christian </entry><entry>iMUSE, MIDI, all things musical</entry></row>
-<row><entry namest="name">Jochen Hoenicke </entry><entry>Speaker & PCjr sound support, Adlib work</entry></row>
-<row><entry namest="name">Jeremy Newman </entry><entry>Webmaster</entry></row>
-
-<row><entry namest="start" nameend="job"> </entry></row>
-<row><entry namest="start" nameend="job"><emphasis role="bold">Retired Team Members:</emphasis></entry></row>
-<row><entry namest="name">Ralph Brorsen </entry><entry>Help with GUI implementation</entry></row>
-<row><entry namest="name">Vincent Hamm </entry><entry>Co-Founder</entry></row>
-<row><entry namest="name">Felix Jakschitsch </entry><entry>Zak256 reverse engineering</entry></row>
-<row><entry namest="name">Mutwin Kraus </entry><entry>Original MacOS porter</entry></row>
-<row><entry namest="name">Ludvig Strigeus </entry><entry>Original ScummVM and SimonVM author</entry></row>
-
-<row><entry namest="start" nameend="job"> </entry></row>
-<row><entry namest="start" nameend="job"><emphasis role="bold">Contributors:</emphasis></entry></row>
-<row><entry namest="name">Andreas Roever </entry><entry>Broken Sword 1/2 MPEG2 cutscene support</entry></row>
-<row><entry namest="name">Quietust </entry><entry>Sound support for Amiga SCUMM V2 and V3 games</entry></row>
-<row><entry namest="name">Stuart Caie </entry><entry>Decoders for Simon 1 Amiga data files</entry></row>
-<row><entry namest="name">Janne Huttunen </entry><entry>V3 actor mask support, Dig/FT Smush audio</entry></row>
-<row><entry namest="name">Kovacs Endre Janos </entry><entry>Several fixes for Simon1</entry></row>
-<row><entry namest="name">Jeroen Janssen </entry><entry>Numerous readability and bugfix patches</entry></row>
-<row><entry namest="name">Claudio Matsuoka </entry><entry>Daily Linux/BeOS builds</entry></row>
-<row><entry namest="name">Mikesch Nepomuk </entry><entry>MI1 VGA floppy patches</entry></row>
-<row><entry namest="name">Nicolas Noble </entry><entry>Config file and ALSA support</entry></row>
-<row><entry namest="name">Edward Rudd </entry><entry>Fixes for playing MP3 versions of MI1/Loom audio</entry></row>
-<row><entry namest="name">Daniel Schepler </entry><entry>Final MI1 CD music support, initial Ogg Vorbis support</entry></row>
-<row><entry namest="name">Andre Souza </entry><entry>SDL-based OpenGL renderer</entry></row>
-<row><entry namest="name">Tim 'realmz' </entry><entry>Initial MI1 CD music support</entry></row>
-<row><entry namest="name">Tore Anderson </entry><entry>Packaging for Debian GNU/Linux</entry></row>
-
-<row><entry namest="start" nameend="job"> </entry></row>
-<row><entry namest="start" nameend="job"><emphasis role="bold">Special thanks to:</emphasis></entry></row>
-<row><entry namest="name">Sander Buskens </entry><entry>For his work on the initial reversing of Monkey2</entry></row>
-<row><entry namest="name">Canadacow </entry><entry>For his MT-32 emulator</entry></row>
-<row><entry namest="name">Kevin Carnes </entry><entry>For Scumm16, the basis of ScummVM older gfx codec</entry></row>
-<row><entry namest="name">Jezar </entry><entry>For his freeverb filter implementation</entry></row>
-<row><entry namest="name">Jim Leiterman </entry><entry>Various info on his FM-TOWNS/Marty SCUMM ports</entry></row>
-<row><entry namest="name">Jimmi Thogersen </entry><entry>For ScummRev, and much obscure code/documentation</entry></row>
-<row><entry namest="name">Tristan </entry><entry>For his Linux port of MT-32 emulator</entry></row>
-</tbody>
-</tgroup>
-</informaltable>
-
- <para>
- Tony Warriner and everyone at Revolution Software Ltd. for sharing
- with us the source of some of their brilliant games, allowing us to
- release Beneath a Steel Sky as freeware... and generally being
- supportive above and beyond the call of duty.
- </para>
-
- <para>
- John Passfield and Steve Stamatiadis for sharing the source of their
- classic title, Flight of the Amazon Queen and also being incredibly
- supportive.
- </para>
-
- <para>
- And to all the contributors, users, and beta testers we've missed.
- Thanks!
- </para>
-
-
- <para>
- Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at
- LucasFilm/LucasArts who made SCUMM the insane mess to reimplement
- that it is today. Feel free to drop us a line and tell us what you
- think, guys!
- </para>
-
+
+ <informaltable frame='none'>
+ <tgroup cols='3' align='left' colsep='0' rowsep='0'>
+ <colspec colname='start' colwidth="0.5cm"/>
+ <colspec colname='name' colwidth="4cm"/>
+ <colspec colname='job'/>
+ <tbody>
+ <row><entry namest="start" nameend="job"><emphasis role="bold">The ScummVM team:</emphasis></entry></row>
+ <row><entry namest="name">James Brown </entry><entry>Lead developer</entry></row>
+ <row><entry namest="name">Max Horn </entry><entry>Lead developer</entry></row>
+ <row><entry namest="name">Torbjorn Andersson </entry><entry>Engine: SCUMM, Broken Sword II</entry></row>
+ <row><entry namest="name">David Eriksson </entry><entry>Engine: Flight of the Amazon Queen</entry></row>
+ <row><entry namest="name">Robert Goeffringmann</entry><entry>Engine: Beneath a Steel Sky, Broken Sword I</entry></row>
+ <row><entry namest="name">Jonathan Gray </entry><entry>Engine: SCUMM, Broken Sword II</entry></row>
+ <row><entry namest="name">Travis Howell </entry><entry>Engine: SCUMM, Simon the Sorcerer</entry></row>
+ <row><entry namest="name">Oliver Kiehl </entry><entry>Engine: Beneath a Steel Sky, Simon</entry></row>
+ <row><entry namest="name">Pawel Kolodziejski </entry><entry>Engine: SCUMM (Codecs, iMUSE, Smush, etc.)</entry></row>
+ <row><entry namest="name">Gregory Montoir </entry><entry>Engine: Flight of the Amazon Queen</entry></row>
+ <row><entry namest="name">Joost Peters </entry><entry>Engine: Beneath a Steel Sky, Flight of the Amazon Queen</entry></row>
+ <row><entry namest="name">Eugene Sandulenko </entry><entry>Engine: SCUMM (FT INSANE, bugfixes)</entry></row>
+ <row><entry namest="name">Chris Apers </entry><entry>Port: PalmOS</entry></row>
+ <row><entry namest="name">Nicolas Bacca </entry><entry>Port: PocketPC/WinCE port</entry></row>
+ <row><entry namest="name">Marcus Comstedt </entry><entry>Port: Dreamcast</entry></row>
+ <row><entry namest="name">Ruediger Hanke </entry><entry>Port: MorphOS</entry></row>
+ <row><entry namest="name">Peter Moraliyski </entry><entry>Port: GP32</entry></row>
+ <row><entry namest="name">Lionel Ulmer </entry><entry>Port: X11</entry></row>
+ <row><entry namest="name">Jamieson Christian </entry><entry>iMUSE, MIDI, all things musical</entry></row>
+ <row><entry namest="name">Jochen Hoenicke </entry><entry>Speaker & PCjr sound support, Adlib work</entry></row>
+ <row><entry namest="name">Jeremy Newman </entry><entry>Webmaster</entry></row>
+
+ <row><entry namest="start" nameend="job"> </entry></row>
+ <row><entry namest="start" nameend="job"><emphasis role="bold">Retired Team Members:</emphasis></entry></row>
+ <row><entry namest="name">Ralph Brorsen </entry><entry>Help with GUI implementation</entry></row>
+ <row><entry namest="name">Vincent Hamm </entry><entry>Co-Founder</entry></row>
+ <row><entry namest="name">Felix Jakschitsch </entry><entry>Zak256 reverse engineering</entry></row>
+ <row><entry namest="name">Mutwin Kraus </entry><entry>Original MacOS porter</entry></row>
+ <row><entry namest="name">Ludvig Strigeus </entry><entry>Original ScummVM and SimonVM author</entry></row>
+
+ <row><entry namest="start" nameend="job"> </entry></row>
+ <row><entry namest="start" nameend="job"><emphasis role="bold">Contributors:</emphasis></entry></row>
+ <row><entry namest="name">Andreas Roever </entry><entry>Broken Sword 1/2 MPEG2 cutscene support</entry></row>
+ <row><entry namest="name">Quietust </entry><entry>Sound support for Amiga SCUMM V2 and V3 games</entry></row>
+ <row><entry namest="name">Stuart Caie </entry><entry>Decoders for Simon 1 Amiga data files</entry></row>
+ <row><entry namest="name">Janne Huttunen </entry><entry>V3 actor mask support, Dig/FT Smush audio</entry></row>
+ <row><entry namest="name">Kovacs Endre Janos </entry><entry>Several fixes for Simon1</entry></row>
+ <row><entry namest="name">Jeroen Janssen </entry><entry>Numerous readability and bugfix patches</entry></row>
+ <row><entry namest="name">Claudio Matsuoka </entry><entry>Daily Linux/BeOS builds</entry></row>
+ <row><entry namest="name">Mikesch Nepomuk </entry><entry>MI1 VGA floppy patches</entry></row>
+ <row><entry namest="name">Nicolas Noble </entry><entry>Config file and ALSA support</entry></row>
+ <row><entry namest="name">Edward Rudd </entry><entry>Fixes for playing MP3 versions of MI1/Loom audio</entry></row>
+ <row><entry namest="name">Daniel Schepler </entry><entry>Final MI1 CD music support, initial Ogg Vorbis support</entry></row>
+ <row><entry namest="name">Andre Souza </entry><entry>SDL-based OpenGL renderer</entry></row>
+ <row><entry namest="name">Tim 'realmz' </entry><entry>Initial MI1 CD music support</entry></row>
+ <row><entry namest="name">Tore Anderson </entry><entry>Packaging for Debian GNU/Linux</entry></row>
+
+ <row><entry namest="start" nameend="job"> </entry></row>
+ <row><entry namest="start" nameend="job"><emphasis role="bold">Special thanks to:</emphasis></entry></row>
+ <row><entry namest="name">Sander Buskens </entry><entry>For his work on the initial reversing of Monkey2</entry></row>
+ <row><entry namest="name">Canadacow </entry><entry>For his MT-32 emulator</entry></row>
+ <row><entry namest="name">Kevin Carnes </entry><entry>For Scumm16, the basis of ScummVM older gfx codec</entry></row>
+ <row><entry namest="name">Jezar </entry><entry>For his freeverb filter implementation</entry></row>
+ <row><entry namest="name">Jim Leiterman </entry><entry>Various info on his FM-TOWNS/Marty SCUMM ports</entry></row>
+ <row><entry namest="name">Jimmi Thogersen </entry><entry>For ScummRev, and much obscure code/documentation</entry></row>
+ <row><entry namest="name">Tristan </entry><entry>For his Linux port of MT-32 emulator</entry></row>
+ </tbody>
+ </tgroup>
+ </informaltable>
+
+ <para>
+ Tony Warriner and everyone at Revolution Software Ltd. for sharing
+ with us the source of some of their brilliant games, allowing us to
+ release Beneath a Steel Sky as freeware... and generally being
+ supportive above and beyond the call of duty.
+ </para>
+
+ <para>
+ John Passfield and Steve Stamatiadis for sharing the source of their
+ classic title, Flight of the Amazon Queen and also being incredibly
+ supportive.
+ </para>
+
+ <para>
+ And to all the contributors, users, and beta testers we've missed.
+ Thanks!
+ </para>
+
+
+ <para>
+ Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at
+ LucasFilm/LucasArts who made SCUMM the insane mess to reimplement
+ that it is today. Feel free to drop us a line and tell us what you
+ think, guys!
+ </para>
+
</appendix>
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