[Scummvm-cvs-logs] CVS: scummvm README,1.292.2.6,1.292.2.7
Max Horn
fingolfin at users.sourceforge.net
Sun Dec 19 17:17:05 CET 2004
Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv8388
Modified Files:
Tag: branch-0-7-0
README
Log Message:
sync with HEAD
Index: README
===================================================================
RCS file: /cvsroot/scummvm/scummvm/README,v
retrieving revision 1.292.2.6
retrieving revision 1.292.2.7
diff -u -d -r1.292.2.6 -r1.292.2.7
--- README 20 Dec 2004 00:54:47 -0000 1.292.2.6
+++ README 20 Dec 2004 01:16:41 -0000 1.292.2.7
@@ -553,8 +553,8 @@
5.5) Using data files from Macintosh game versions:
---- ----------------------------------------------
-All LucasArts SCUMM based adventures except CMI also exist in versions for the
-Macintosh. ScummVM can use most (all?) of them, however, in some case some
+All LucasArts SCUMM based adventures except COMI also exist in versions for the
+Macintosh. ScummVM can use most (all?) of them, however, in some cases some
additional work is required. First off, if you are not using a Macintosh for
this, accessing the CD/floppy data might be tricky, since the mac uses a
special disk format called HFS which other systems usually do not support.
@@ -663,17 +663,19 @@
manual configuration. If you ARE using MIDI, you have several different
choices of output, depending on your operating system and configuration.
+ null - Null output. Don't play any music.
+
adlib - Internal Adlib emulation (default)
- alsa - Output using ALSA sequencer device. See below.
- amidi - Use the MorphOS MIDI system, for MorphOS users
- core - CoreAudio sound, for MacOS X users.
mt32 - Internal MT-32 emulation
- null - Null output. Don't play any music.
pcjr - Internal PCjr emulation
pcspk - Internal PC Speaker emulation
+ towns - Internal FM-TOWNS YM2612 emulation
+
+ alsa - Output using ALSA sequencer device. See below.
+ amidi - Use the MorphOS MIDI system, for MorphOS users
+ core - CoreAudio sound, for Mac OS X users.
qt - Quicktime sound, for Macintosh users.
seq - Use /dev/sequencer for MIDI, *nix users. See below.
- towns - FM-TOWNS YM2612 emulation
windows - Windows MIDI. Uses built-in sequencer, for Windows users
To select a sound driver, pass its name via the '-e' option to scummvm,
@@ -926,7 +928,6 @@
7.7) Output sample rate:
---- -------------------
-
The output sample rate tells ScummVM how many sound samples to play per channel
per second. There is much that could be said on this subject, but most of it
would be irrelevant here. The short version is that for most games 22050 Hz is
@@ -1176,6 +1177,7 @@
Lionel Ulmer - Port: X11
Jamieson Christian - iMUSE, MIDI, all things musical.
Jochen Hoenicke - Speaker & PCjr sound support, Adlib work
+ Jerome Fisher - MT-32 emulator
Jeremy Newman - Webmaster
Retired Team Members:
@@ -1207,12 +1209,12 @@
Special thanks to:
Sander Buskens - For his work on the initial reversing of Monkey2
- Canadacow - For his MT-32 emulator
+ Canadacow - For the original MT-32 emulator
Kevin Carnes - For Scumm16, the basis of ScummVM older gfx codec
Jezar - For his freeverb filter implementation
Jim Leiterman - Various info on his FM-TOWNS/Marty SCUMM ports
Jimmi Thogersen - For ScummRev, and much obscure code/documentation
- Tristan - For his Linux port of MT-32 emulator
+ Tristan - For additional work on the original MT-32 emulator
Tony Warriner and everyone at Revolution Software Ltd. for sharing
with us the source of some of their brilliant games, allowing us to
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