[Scummvm-cvs-logs] CVS: scummvm AUTHORS,NONE,1.1.2.1 README,1.292.2.8,1.292.2.9
Max Horn
fingolfin at users.sourceforge.net
Mon Dec 20 03:49:06 CET 2004
Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv25235
Modified Files:
Tag: branch-0-7-0
README
Added Files:
Tag: branch-0-7-0
AUTHORS
Log Message:
Added AUTHORS file
--- NEW FILE: AUTHORS ---
The ScummVM team:
James Brown - Lead developer
Max Horn - Lead developer
Torbjorn Andersson - Engine: SCUMM, Broken Sword II
David Eriksson - Engine: Flight of the Amazon Queen
Robert Goeffringmann - Engine: Beneath a Steel Sky,
Broken Sword I
Jonathan Gray - Engine: SCUMM, Broken Sword II
Travis Howell - Engine: SCUMM, Simon the Sorcerer
Oliver Kiehl - Engine: Beneath a Steel Sky, Simon
Pawel Kolodziejski - Engine: SCUMM (Codecs, iMUSE, Smush, etc.)
Gregory Montoir - Engine: Flight of the Amazon Queen
Joost Peters - Engine: Beneath a Steel Sky,
Flight of the Amazon Queen
Eugene Sandulenko - Engine: SCUMM (FT INSANE, bugfixes)
Chris Apers - Port: PalmOS
Nicolas Bacca - Port: PocketPC/WinCE port
Marcus Comstedt - Port: Dreamcast
Ruediger Hanke - Port: MorphOS
Peter Moraliyski - Port: GP32
Lionel Ulmer - Port: X11
Jamieson Christian - iMUSE, MIDI, all things musical.
Jochen Hoenicke - Speaker & PCjr sound support, Adlib work
Jerome Fisher - MT-32 emulator
Jeremy Newman - Webmaster
Retired Team Members:
Ralph Brorsen - Help with GUI implementation
Vincent Hamm - Co-Founder
Felix Jakschitsch - Zak256 reverse engineering
Mutwin Kraus - Original MacOS porter
Ludvig Strigeus - Original ScummVM and SimonVM author
Contributors:
Andreas Roever - Broken Sword 1/2 MPEG2 cutscene support
Quietust - Sound support for Amiga SCUMM V2 - V3 games
Stuart Caie - Decoders for Simon 1 Amiga data files
Janne Huttunen - V3 actor mask support, Dig/FT Smush audio
Kovacs Endre Janos - Several fixes for Simon1
Jeroen Janssen - Numerous readability and bugfix patches
Claudio Matsuoka - Daily Linux/BeOS builds
Mikesch Nepomuk - MI1 VGA floppy patches.
Nicolas Noble - Config file and ALSA support
Edward Rudd - Fixes for playing MP3 versions of MI1/Loom audio
Daniel Schepler - Final MI1 CD music support/
Initial Ogg Vorbis support
Andre Souza - SDL-based OpenGL renderer
Tim 'realmz' - Initial MI1 CD music support
Tore Anderson - Packaging for Debian GNU/Linux
And to all the contributors, users, and beta testers we've missed.
Thanks!
Special thanks to:
Sander Buskens - For his work on the initial reversing of Monkey2
Canadacow - For the original MT-32 emulator
Kevin Carnes - For Scumm16, the basis of ScummVM older gfx codec
Jezar - For his freeverb filter implementation
Jim Leiterman - Various info on his FM-TOWNS/Marty SCUMM ports
Jimmi Thogersen - For ScummRev, and much obscure code/documentation
Tristan - For additional work on the original MT-32 emulator
Tony Warriner and everyone at Revolution Software Ltd. for sharing
with us the source of some of their brilliant games, allowing us to
release Beneath a Steel Sky as freeware... and generally being
supportive above and beyond the call of duty.
John Passfield and Steve Stamatiadis for sharing the source of their
classic title, Flight of the Amazon Queen and also being incredibly
supportive.
Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at
LucasFilm/LucasArts who made SCUMM the insane mess to reimplement
that it is today. Feel free to drop us a line and tell us what you
think, guys!
Index: README
===================================================================
RCS file: /cvsroot/scummvm/scummvm/README,v
retrieving revision 1.292.2.8
retrieving revision 1.292.2.9
diff -u -d -r1.292.2.8 -r1.292.2.9
--- README 20 Dec 2004 01:26:42 -0000 1.292.2.8
+++ README 20 Dec 2004 11:48:23 -0000 1.292.2.9
@@ -38,7 +38,6 @@
* 7.7 Output sample rate
8.0) Configuration Files
9.0) Compiling
-X.X) Credits
1.0) About:
---- ------
@@ -1152,84 +1151,6 @@
etc. via Fink and into /sw. If you have installed SDL
in another way, you'll have to edit the Makefile).
-X.X) Credits:
----- --------
- The ScummVM team:
- James Brown - Lead developer
- Max Horn - Lead developer
- Torbjorn Andersson - Engine: SCUMM, Broken Sword II
- David Eriksson - Engine: Flight of the Amazon Queen
- Robert Goeffringmann - Engine: Beneath a Steel Sky,
- Broken Sword I
- Jonathan Gray - Engine: SCUMM, Broken Sword II
- Travis Howell - Engine: SCUMM, Simon the Sorcerer
- Oliver Kiehl - Engine: Beneath a Steel Sky, Simon
- Pawel Kolodziejski - Engine: SCUMM (Codecs, iMUSE, Smush, etc.)
- Gregory Montoir - Engine: Flight of the Amazon Queen
- Joost Peters - Engine: Beneath a Steel Sky,
- Flight of the Amazon Queen
- Eugene Sandulenko - Engine: SCUMM (FT INSANE, bugfixes)
- Chris Apers - Port: PalmOS
- Nicolas Bacca - Port: PocketPC/WinCE port
- Marcus Comstedt - Port: Dreamcast
- Ruediger Hanke - Port: MorphOS
- Peter Moraliyski - Port: GP32
- Lionel Ulmer - Port: X11
- Jamieson Christian - iMUSE, MIDI, all things musical.
- Jochen Hoenicke - Speaker & PCjr sound support, Adlib work
- Jerome Fisher - MT-32 emulator
- Jeremy Newman - Webmaster
-
- Retired Team Members:
- Ralph Brorsen - Help with GUI implementation
- Vincent Hamm - Co-Founder
- Felix Jakschitsch - Zak256 reverse engineering
- Mutwin Kraus - Original MacOS porter
- Ludvig Strigeus - Original ScummVM and SimonVM author
-
- Contributors:
- Andreas Roever - Broken Sword 1/2 MPEG2 cutscene support
- Quietust - Sound support for Amiga SCUMM V2 - V3 games
- Stuart Caie - Decoders for Simon 1 Amiga data files
- Janne Huttunen - V3 actor mask support, Dig/FT Smush audio
- Kovacs Endre Janos - Several fixes for Simon1
- Jeroen Janssen - Numerous readability and bugfix patches
- Claudio Matsuoka - Daily Linux/BeOS builds
- Mikesch Nepomuk - MI1 VGA floppy patches.
- Nicolas Noble - Config file and ALSA support
- Edward Rudd - Fixes for playing MP3 versions of MI1/Loom audio
- Daniel Schepler - Final MI1 CD music support/
- Initial Ogg Vorbis support
- Andre Souza - SDL-based OpenGL renderer
- Tim 'realmz' - Initial MI1 CD music support
- Tore Anderson - Packaging for Debian GNU/Linux
-
- And to all the contributors, users, and beta testers we've missed.
- Thanks!
-
- Special thanks to:
- Sander Buskens - For his work on the initial reversing of Monkey2
- Canadacow - For the original MT-32 emulator
- Kevin Carnes - For Scumm16, the basis of ScummVM older gfx codec
- Jezar - For his freeverb filter implementation
- Jim Leiterman - Various info on his FM-TOWNS/Marty SCUMM ports
- Jimmi Thogersen - For ScummRev, and much obscure code/documentation
- Tristan - For additional work on the original MT-32 emulator
-
- Tony Warriner and everyone at Revolution Software Ltd. for sharing
- with us the source of some of their brilliant games, allowing us to
- release Beneath a Steel Sky as freeware... and generally being
- supportive above and beyond the call of duty.
-
- John Passfield and Steve Stamatiadis for sharing the source of their
- classic title, Flight of the Amazon Queen and also being incredibly
- supportive.
-
- Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at
- LucasFilm/LucasArts who made SCUMM the insane mess to reimplement
- that it is today. Feel free to drop us a line and tell us what you
- think, guys!
-
------------------------------------------------------------------------
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