[Scummvm-cvs-logs] CVS: scummvm/graphics animation.cpp,1.15,1.16
Nicolas Bacca
arisme at users.sourceforge.net
Mon Dec 20 15:58:02 CET 2004
Update of /cvsroot/scummvm/scummvm/graphics
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv32262
Modified Files:
animation.cpp
Log Message:
CE workaround - skipping the movie is better than crashing if the LUT cannot be allocated
Index: animation.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/graphics/animation.cpp,v
retrieving revision 1.15
retrieving revision 1.16
diff -u -d -r1.15 -r1.16
--- animation.cpp 5 Dec 2004 02:55:06 -0000 1.15
+++ animation.cpp 20 Dec 2004 23:57:21 -0000 1.16
@@ -321,6 +321,10 @@
return;
lookup = (OverlayColor *)calloc((BITDEPTH+1) * (BITDEPTH+1) * 256, sizeof(OverlayColor));
+ if (!lookup) {
+ warning("Not enough memory to allocate LUT - cannot play sequence");
+ return;
+ }
int y, cb, cr;
int r, g, b;
@@ -348,6 +352,9 @@
void BaseAnimationState::plotYUV(OverlayColor *lut, int width, int height, byte *const *dat) {
+ if (!lut)
+ return;
+
OverlayColor *ptr = overlay + (MOVIE_HEIGHT - height) / 2 * MOVIE_WIDTH + (MOVIE_WIDTH - width) / 2;
int x, y;
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